Duke Nukem: Manhattan Project

Version 1.0 unpatched.

Application Details:

Version: Final retail CD
License: Retail
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 1.1.24

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

The game installs completely.

Game works in both opengl & directX video modes. I was able to use all the ingame options for setting video, audio and controls.

Played numerous levels with no problems.

Installed and played with a no-cd patch and the game ran flawlessly.

What does not



What was not tested


Hardware tested


  • GPU:
  • Driver:

Additional Comments

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
ShowOpenSolaris 2009.06Aug 15 20091.1.24Yes Yes Goldan anonymous user 
ShowUbuntu 9.04 "Jaunty" i386 (+ variants like Kubuntu)Jun 19 20091.1.23N/A Yes Goldan anonymous user 
ShowopenSUSE 11.1 x86_64May 25 20091.1.21Yes Yes PlatinumKirk 
ShowDebian GNU/Linux 6.x "Squeeze"May 14 20091.1.21Yes Yes PlatinumJohn Haywards 
CurrentopenSUSE 10.3 x86_64Sep 08 20081.1.3Yes Yes GoldKirk 

Known Bugs

Bug # Description Status Resolution Other apps affected
14158 Double-Jump in Duke Nukem Manhattan Project not working CLOSED INVALID View

Show open bugs

HowTo / Notes

HOWTO - Double Jump Not Working
If you have probles double-jumping, it could be a problem with synchronization. You have to enable VSync. I use "__GL_SYNC_TO_VBLANK=1 wine prism3d.exe"
The should be another way by setting "Sync to VBlank" in "Nvidia SEttings/X Screen 0/OpenGL Settings"


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