Duke Nukem: Manhattan Project

Version 1.0 unpatched.

Application Details:

Version: Final retail CD
License: Retail
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 1.1.24

Maintainers: About Maintainership

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Setup and gameplay. I played through the first levels.

What does not

nothing so far...


What was not tested

DirectX mode, but reported to work

Hardware tested


  • GPU:
  • Driver:

Additional Comments

Geforce 8, NVidia 180, virtual desktop and budget version with no need for cd in drive. Hail to the king, baby!

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
ShowOpenSolaris 2009.06Aug 15 20091.1.24Yes Yes Goldan anonymous user 
ShowUbuntu 9.04 "Jaunty" i386 (+ variants like Kubuntu)Jun 19 20091.1.23N/A Yes Goldan anonymous user 
ShowopenSUSE 11.1 x86_64May 25 20091.1.21Yes Yes PlatinumKirk 
CurrentDebian GNU/Linux 6.x "Squeeze"May 14 20091.1.21Yes Yes PlatinumJohn Haywards 
ShowopenSUSE 10.3 x86_64Sep 08 20081.1.3Yes Yes GoldKirk 

Known Bugs

Bug # Description Status Resolution Other apps affected
14158 Double-Jump in Duke Nukem Manhattan Project not working CLOSED INVALID View

Show open bugs

HowTo / Notes

HOWTO - Double Jump Not Working
If you have probles double-jumping, it could be a problem with synchronization. You have to enable VSync. I use "__GL_SYNC_TO_VBLANK=1 wine prism3d.exe"
The should be another way by setting "Sync to VBlank" in "Nvidia SEttings/X Screen 0/OpenGL Settings"


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Comments for this application have been disabled because there are no maintainers.