- Campaign mode - Loading saved games - Changing resolutions - Sound upon first load - Saving games (eventually, but see comments) -
What does not
- Sound after restarting the game (i.e. after changing graphics options) - The mini-map (bug as before) -
What was not tested
- Skirmish - Multiplayer - Races other than Marines -
Load speeds are comparable to playing within Windows XP - apart from saving the game. A save takes several minutes to complete, and then freezes the game when done. The save file is valid though, as it can be loaded after the game has been restarted. My machine is a 2Ghz Athlon 2400+ with 1 Gb Ram and has no problems running the game within XP. Note: I had to use a Windows XP "no-cd" crack to get Soulstorm to load (only one of two that I tried worked). Google is your friend until Relic release a patch.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||KDE neon||Mar 31 2017||1.8.7||Yes||Yes||Platinum||Marius Schulz|
|Show||Debian GNU/Linux 9.x "Stretch" x86_64||Jan 09 2016||1.9.1||Yes||Yes||Platinum||Ð®Ñ€Ð¸Ð¹ Ð–Ð°Ð²Ð¾Ñ€Ð¾Ð½ÐºÐ¾Ð²|
|Show||Ubuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)||Feb 26 2017||1.6.2||N/A||Yes||Platinum||Vance Gallagher|
|Show||Ubuntu 12.04 "Precise" amd64 (+ variants like Kubuntu)||Feb 05 2013||1.4||Yes||Yes||Bronze||an anonymous user|
|Show||openSUSE 12.1 x86_64||May 03 2012||1.4||Yes||Yes||Platinum||Bartosz Debski|
After you installed the game you may get a performance boost if you use the latest version of DirectX 9.
The easiest way to do so, is using winetricks:
Read more about winetricks, here:
If you have problems with completely corrupted textures the problem might be that your systems lacks a library that is used for texture compression in Dawn of War.
Under Debian based system install the package "libtxc-dxtn-s2tc0" and try again.