Everything, except of some minor bugs like missing transparency sometimes
But to be able to start it we had to patch the executable to circumvate the MessageBoxA-call that caused a lot of trouble, popping up messages all the time, interrupting the game.
Because you have to patch the executable, I give only silver
What does not
As mentioned above, you have to find with OllyDbg or something like that the position of MessageBoxA-call, you can identify the right one by checking the calls before it, somewhere before getLastError is called.
All you have to do is replacing the first assembler command of the whole function with a simple "retn"
Note that this solution work but is unclean.
What was not tested
All important parts of the game were tested like combat, trading and building.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Linux Mint 9 "Isadora"||Nov 22 2010||1.0.1||Yes||Yes||Bronze||an anonymous user|
|Show||Ubuntu 8.04 "Hardy" amd64 (+ variants like Kubuntu)||Aug 05 2008||1.1.2||Yes||Yes||Silver||an anonymous user|
|Current||Arch Linux||Jun 27 2008||1.1.0||Yes||Yes||Gold||an anonymous user|
|Show||Ubuntu 8.04 "Hardy" amd64 (+ variants like Kubuntu)||Sep 08 2008||1.0.0||Yes||Yes||Platinum||an anonymous user|
|Show||Ubuntu 7.10 "Gutsy" amd64 (+ variants like Kubuntu)||Mar 31 2008||0.9.58.||Yes||No||Garbage||an anonymous user|