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Close Combat: Cross of Iron

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Bought online from Matrix Store.

Application Details:

Version: 1.00
License: Retail
URL: http://www.matrixgames.com/pro...
Votes: 0
Latest Rating: Silver
Latest Wine Version Tested: 1.3.27

Maintainers: About Maintainership

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

The main game just works like a charm. I tested it for several hours.



What does not

Nothing. In-game time is not as stable, as if the game runs natively on Windows XP.

Workarounds

What was not tested

The in-game multiplayer mode.
Everything but the main executable (a whole bunch of different PE-Executables comes with the game).

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

When i first tried to start the game, i experienced a slight graphic problem. It seemed as the game tries to erase the background, but it couldnt. So the whole map was drawn twice, which only happened once per map, but was ugly. Later, i figured out that it does not happen, when I tell wine to be verbose (WINEDEBUG=all+warn) before starting the game via "wine CC3.exe".

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowArch Linux x86_64Sep 08 20111.3.27Yes Yes SilverRoyall Spence 
CurrentUbuntu 7.04 "Feisty" i386 (+ variants like Kubuntu)Jan 31 20080.9.49.Yes Yes Goldan anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected

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Comments

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Not start!
by XinoX on Sunday August 16th 2009, 19:45
Cross Of Iron is not starting. The install is working very well, but when i am run the COI(wine cc3.exe) gives the following error:

=>0 0x004a3c72 in cc3 (+0xa3c72) (0x0032f7bc)
1 0x7e0b7c76 IDirectDrawImpl_EnumDisplayModes+0x276(iface=0x133f78, Flags=0, DDSD=(nil), Context=(nil), cb=0x4a3ba0) [/home/xinox/Wine/wine-1.1.27/dlls/ddraw/ddraw.c:1443] in ddraw (0x0032f8fc)
2 0x7e0ba733 IDirectDraw4Impl_EnumDisplayModes+0x23(This=0x133f7c, dwFlags=0, pDDSD=(nil), context=(nil), cb=0x4a3ba0) [/home/xinox/Wine/wine-1.1.27/dlls/ddraw/ddraw_thunks.c:571] in ddraw (0x0032f92c)
3 0x004a3cc7 in cc3 (+0xa3cc7) (0x0032f948)
4 0x004a3d40 in cc3 (+0xa3d40) (0x0032f954)
5 0x00446933 in cc3 (+0x46933) (0x0032f998)
6 0x0043df6c in cc3 (+0x3df6c) (0x0032fdd8)
7 0x0043de62 in cc3 (+0x3de62) (0x0032fde0)
8 0x0054e490 in cc3 (+0x14e490) (0x0032ff08)
9 0x7edf489e start_process+0x10e(arg=(nil)) [/home/xinox/Wine/wine-1.1.27/dlls/kernel32/process.c:955] in kernel32 (0x0032ffe8)
10 0xb7e81e4d wine_call_on_stack+0x1d() in libwine.so.1 (0x00000000)


Seems to be a problem in the file ddraw_thunks.c. Someone can help me solve this problem or is there any patch?
I tried running with wine-1.1.27 and wine-0.9.49, no success.

I am using slackware 12.2

thank you and sorry for my english.
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