Deluxe version with new maps and add-ons, bug-fixes â€¦
The update package for all older versions is still available as a Third-party download.
Almost everything, game is very fluid in "High" Graphics
What does not
Nothing I saw
What was not tested
Multiplayer (you must install 1.4.1 update to use multiplayer)
You must use a no-cd fix or a dvd emulator to play because cd is not found by game executable.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Debian 10.x "Buster"||Feb 26 2018||3.2||Yes||Yes||Yes||Gold||Alexander Schlarb|
|Current||Mac OS X 10.9 "Mavericks"||Feb 01 2014||1.7.11||Yes||Yes||Gold||Guillaume R|
|Show||Gentoo Linux x86_64||May 17 2012||1.5.4||Yes||Yes||Gold||Manuel|
|Show||Mac OS X 10.6 "Snow Leopard"||Feb 14 2012||1.4-rc3||Yes||Yes||Gold||an anonymous user|
|Show||Sidux 64bit||May 30 2010||1.2-rc2||Yes||Yes||Garbage||Manuel|
|Bug #||Description||Status||Resolution||Other apps affected|
|12040||Stronghold 2 1.4: crash when starting the application||CLOSED||FIXED||View|
|14704||Stronghold 2 1.4.1 crashes with unhandled page fault immediately upon execution||CLOSED||INVALID||View|
|18995||Stronghold 2: 1.4 patch causes certain graphic to disappear||CLOSED||ABANDONED||View|
|19000||Stronghold 2: Error at installing 1.4 game patch||CLOSED||FIXED||View|
|21428||Stronghold 2: some textures are not displayed, map hangs for a while when scrolled;||CLOSED||ABANDONED||View|
|25857||Multiple games (Stronghold 2, Need for Speed: Carbon demo, Purge) fail to draw correctly because of ID3DXEffectImpl_*Pass calls||CLOSED||FIXED||View|
|44613||Stronghold 2 Deluxe fails to compile shaders on startup with builtin d2dx9_27.dll||UNCONFIRMED||View|
When starting Stronghold 2 on most machines it will silently fail because it cannot open enough files at once.
You can raise this limit, adding (as root)
* soft nofile 65535
* hard nofile 65535
to /etc/security/limits.conf (replace the * with your username if you believe these limits are anything but stupid and would be unsafe to raise for all users) and logging out and back in.
The limits currently in effect can be checked using ulimit -Sn and ulimit -Hn.
This should work for any app, if you have Intel + AMD or AMD + AMD with open source drivers.
If you have laptop with hybrid graphics cards. You can launch game with command:
env DRI_PRIME=1 vblank_mode=0 wine ~/path/to/your/exe/file
In case of using command, you get swich to powerful graphics card and disable vsync for more FPS.
If you have Mesa drivers 17.x.x or more, you can use this command:
env DRI_PRIME=1 mesa_glthread=true vblank_mode=0 wine ~/path/to/your/exe/file
Last command is most best in performance that you can get in this moment, you can use it for any wine application that you need. But argument mesa_glthread=true may not always work, so if your app crash, remove it.
For Steam users, you can set environment variable of any applications in properties.
DRI_PRIME=1 mesa_glthread=true vblank_mode=0 %command%
(It will work only with native Steam for Linux) For Wine, you have to start Steam or game with those arguments