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Stranded II

Downloadable version from Stranded II website.

Application Details:

Version: 1.0.0.x
License: Free to use
URL: http://stranded.unrealsoftware...
Votes: 0
Latest Rating: Silver
Latest Wine Version Tested: 3.15-staging

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

tested about an hour of gameplay, all fine

the "HOW TO" on the application's front page on here is now irrelevant, everything works out of the box on 3.15 (staging, not tried regular)

What does not

when running in fullscreen the monitor on which it opened will have its resolution lowered and it will stay this way until the game is closed even if you move it to the other monitor

when running in windowed mode with -win argument everything runs flawlessly until you try to move the window, then it freezes

framerate is a tad choppy on all max settings, turn down grass and water detail a bit

there is some glitching with underwater objects viewed from a distance, im not sure if this happens on windows too though

Workarounds

What was not tested

editor

more gameplay than about an hour

mods

Hardware tested

Graphics:

  • GPU: Nvidia
  • Driver: proprietary

Additional Comments

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentArch Linux x86_64Sep 17 20183.15-stagingN/A Yes NoSilverJeronimond Xenushyre 
ShowUbuntu 10.10 "Maverick" i386 (+ variants like Kubuntu)Mar 11 20111.3.15Yes Yes SilverAgata 
ShowArch LinuxNov 19 20101.3.6Yes Yes Silverfetter_oml 
ShowUbuntu 10.04 "Lucid" i386 (+ variants like Kubuntu)Aug 21 20101.2Yes Yes Bronzean anonymous user 
ShowArch Linux x86_64Jun 14 20101.2-rc2N/A Yes Silverezzetabi 

Known Bugs

Bug # Description Status Resolution Other apps affected

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HowTo / Notes

HOWTO
To get the game running (thanks to ezzetabi):
"In order to play I used this winetricks line:

$ winetricks orm=backbuffer heapcheck

- heapcheck is needed to avoid a "Memory Access Violation" fatal error.
- without orm=backbuffer (so orm is the default fbo) the overlays are flipped upside down. Even the mouse movements are reversed."


To make underwater playable: In the graphics options, disable "2D Postprocessing".

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