Application Details:
Version: | 1.x |
License: | Retail |
URL: | http://assassinscreed.uk.ubi.c... |
Votes: | 23 |
Latest Rating: | Platinum |
Latest Wine Version Tested: | 6.10-staging |
Maintainers: About Maintainership
What works
Everything.
What does not
Workarounds
What was not tested
Everything was tested
Hardware tested
Graphics:
Additional Comments
Just retest the game after wine upgrade from 6.9-staging to 6.10-staging. I solve correctly Gamepad trouble.
Tested on debian, with different wine version :
Wine environment :
Use a fresh 64-bits winprefix. (export WINEARCH="win64")
Install d3dcompiler_47 with winetricks (winetricks -q d3dcompiler_47)
Install the game
Launch the game (wine AssassinsCreed_Dx10.exe nor wine AssassinsCreed_Game.exe)
install PhysX and dxvk (winetricks -q physx dxvk)
I limit my FPS at 60 for power consumption. To do that, i add dxvk.conf file with "dxgi.syncInterval = 1" (need dxvk to do that)
MSAA cannot be enabled if the resolution is set too high (this is an
issue on Windows as well, not a wine issue). To fix it, i edit
Assassin.ini in
drive_c/users/$MY_USER/Application_Data/Ubisoft/Assassin\'s\ Creed/ and
set Multisampling=2
Assassin's Creed : Director's Cut Edition.
Had some trouble with my gamepad, but not a wine issue. /dev/input/js0 and /dev/input/event24 invert RX and RZ axis.
First, I remap axis with jstest-gtk, and use js controler ingame, it works, but i need to rempap for other games.
Finally, I find a better way :
After creating a profile in game, exit the game.
Edit the save binding map file : /$WINEPREFIX/drive_c/users/$USER/Application\ Data/Ubisoft/Assassin\'s\ Creed/Saved\ Games/1623029687.map
Set correctly the gamepad mapping
I give more explanations and details on this thread : https://bugs.winehq.org/show_b... (https://bugs.winehq.org/show_bug.cgi?id=50664)
On my github : https://github.com/beastie-git... (https://github.com/beastie-git/Linux-Games/tree/main/assassin's creed)
Intel(R) Xeon(R) CPU E5-1620 v3 @ 3.50GHz
NVIDIA GeForce GTX 980
Mad Catz Xbox 360 Controller
Driver Version: 460.73.01
CUDA Version: 11.2
Mesa Version : 20.3.4-1
Vulkan Instance Version : 1.2.155
Dxvk Version : 1.8.1
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Current | Debian GNU/Linux 11.x "Bullseye" x86_64 | Jun 06 2021 | 6.10-staging | Yes | Yes | No | Platinum | bestie | |
Show | Debian GNU/Linux 11.x "Bullseye" x86_64 | Jun 01 2021 | 6.9-staging | Yes | Yes | No | Platinum | bestie | |
Show | Linux Mint 20.1 | Feb 28 2021 | 6.2-staging | Yes | Yes | No | Bronze | Anonymous | |
Show | Manjaro Linux | Jan 22 2018 | 3.0-rc6 | Yes | Yes | No | Silver | Isira Seneviratne | |
Show | Linux Mint 17.3 "Rosa" x86_64 | May 25 2016 | 1.9.10 | Yes | Yes | No | Garbage | Cory |
1.) You can improve game performance with this registry settings:
[Software\\Wine\\Direct3D] "DirectDrawRenderer"="opengl" "VideoMemorySize"="896" Set VideoMemorySize to correct amount of RAM for your graphics card. 2.)Run the game with WINEDEBUG=-all command (note: if you want to submit bug and post error logs, make sure you are NOT using this command) 3.)Make sure you have latest official drivers installed for you graphics card.
The game can be installed and patched.
To make the game start up with wine you need to add d3dx9_36.dll to .wine/system32
There is easy way to fix the mouse problem, just add this registry key:
[Software\\Wine\\DirectInput]
"MouseWarpOverride"="force"
You will have to use keyboard in menu with this settings, but in game mouse is working without any bugs.