-- new game
-- save game
-- open game
-- test game
-- map editor
-- map properties
-- resource manager
-- script editor
-- sound output (bgs & se) PS: with Pulse Audio
-- event editor
-- changing zoom level
What does not
-- top menu (File, Edit etc.) - Critical Error appears and system locks up
-- sound output (bgm & me) PS: with Pulse Audio
What was not tested
Thank you for your submission. Based on the problems you reported under "what does not work," your rating has been adjusted to conform to the rating definitions.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)||Jul 05 2014||1.7.21||Yes||Yes||Bronze||an anonymous user|
|Show||Gentoo Linux x86_64||Mar 02 2014||1.7.13||Yes||Yes||Bronze||an anonymous user|
|Show||Linux Mint 9 "Isadora"||Aug 02 2010||1.2||Yes||Yes||Bronze||an anonymous user|
|Show||Linux Mint 8 "Helena"||Jun 20 2010||1.2-rc4||Yes||Yes||Bronze||an anonymous user|
|Show||Ubuntu 10.04 "Lucid" i386 (+ variants like Kubuntu)||May 27 2010||1.2-rc1||Yes||Yes||Silver||an anonymous user|
Be aware that this program CAN cause complete system lock-up (requiring a reboot; trying to restart X using CTRL-ALT-BKSP is pointless)
Edit: Thanks to Hanmac for this info!
you can kick the maker with a second display under GDM. (i dont know if it also works with other)
The database can be made to work (partially). once installed run "wine regedit" (without the quotes) from the terminal, and change the value of HKEY_CURRENT_USER\Software\Enterbrain\RPGVX\DatabaseIndex to 1. this changes the tab you start on upon opening the database to classes. All database actions except the actors tab are supported. any attempt to use the actor tab will crash the database and require the key to be changed again.
Edit: thanks to Mary Zunder for the basic principal.