- All functions with regard to map editing
- Passage settings
- Event placement
- Event editing
- Ruby scripting
- Viewing/preview of assets
- Sound Test window (digital sound effects under BGS and SE tabs only)
- Project saving/loading/compressing
- Decompression of compressed projects
- (Standard) Help
New in 1.1.20:
- "Scrubbing" along the menus no longer leaves stray menus behind
What does not
- Processes spawned for playtesting (F12) and all generated game executables consistently page fault and die once the game's title menu renders. (As of 1.1.20, WINE formally reports these faults with an "encountered a problem and needs to close" dialog.)
- Attempting to open the Database menu (F9) results in an error window claiming "an unsupported operation was attempted." (There seems to be no accompanying debug message.)
- Playing MIDI music (all music under the BGM and ME tabs in the sound test) does not work; all attempts return the debug error "err:dmloader:IDirectMusicLoaderImpl_IDirectMusicLoader_SetObject : could not attach stream to file".
- "What's This?" windows fail to open (The error message "fixme:htmlhelp:HtmlHelpW HH case HH_DISPLAY_TEXT_POPUP not handled." reveals they're not yet implemented in WINE; this is mentioned as most options under Event creation seem to be described only in "What's This?" windows).
- Map scrolling using MMB often leaves scroll icon artifacts on the main window when in use.
What was not tested
- Playtesting/gameplay (impossible since processes segfault)
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)||Jul 05 2014||1.7.21||Yes||Yes||Bronze||an anonymous user|
|Show||Gentoo Linux x86_64||Mar 02 2014||1.7.13||Yes||Yes||Bronze||an anonymous user|
|Show||Linux Mint 9 "Isadora"||Aug 02 2010||1.2||Yes||Yes||Bronze||an anonymous user|
|Show||Linux Mint 8 "Helena"||Jun 20 2010||1.2-rc4||Yes||Yes||Bronze||an anonymous user|
|Show||Ubuntu 10.04 "Lucid" i386 (+ variants like Kubuntu)||May 27 2010||1.2-rc1||Yes||Yes||Silver||an anonymous user|
Be aware that this program CAN cause complete system lock-up (requiring a reboot; trying to restart X using CTRL-ALT-BKSP is pointless)
Edit: Thanks to Hanmac for this info!
you can kick the maker with a second display under GDM. (i dont know if it also works with other)
The database can be made to work (partially). once installed run "wine regedit" (without the quotes) from the terminal, and change the value of HKEY_CURRENT_USER\Software\Enterbrain\RPGVX\DatabaseIndex to 1. this changes the tab you start on upon opening the database to classes. All database actions except the actors tab are supported. any attempt to use the actor tab will crash the database and require the key to be changed again.
Edit: thanks to Mary Zunder for the basic principal.