Basic game play, shadows off
What does not
Textures do not properly appear, some flames and shadows (when turned on) only show as white-gray blobs or blocks.
Race game and menu text does not display correctly, only as white shadows and in some cases is impossible to read. I think these 2 display issues are related to texture mapping.Â
this game as I recall also should have a 256 color mode aside from the 16 bit mode. Might be interesting to see if the 256 color modes were available if it may resolve the texture mapping issues, as I recall something very much like this happening in windows years ago, and the fix was color depth on some video cards.
intemittent distorted audio was encountered on 2 different sound cards. Once this occurs the linux system had to be restarted too get sound back to normal
selecting 256 color mode , which I only wanted for diagnostic purposes anyway
What was not tested
Other versions of linux
Network play but am curious to test with settings for Starcraft as seen here
I tested multiple versions of wine with this including 1.1.22 1.1.9 which were reported here to work perfectly, but I always foumd the same issues Maybe someone knows something about texture mapping in DirectX? If so maybe color depth affects the texture mapping, and which DX files or reg entries might be the right ones to tweak?
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 17.10 "Artful" amd64 (+variants like Kubuntu)||Jan 07 2018||2.21-staging||Yes||Yes||Yes||Silver||Le Gluon du Net|
|Show||Debian 9 (Stretch)||Sep 03 2017||2.15||N/A||Yes||Yes||Gold||David GarcÃa|
|Show||Ubuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)||Aug 02 2016||1.9.15||Yes||Yes||Bronze||Le Gluon du Net|
|Show||Ubuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)||Jul 06 2016||1.9.13||Yes||Yes||Platinum||Seth Poulsen|
|Show||Arch Linux x86_64||Dec 23 2015||1.8||Yes||Yes||Platinum||HoraÈ›iu Mlendea|