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Category: Main Games Strategy Games Blitzkrieg Blitzkreig Anthology

Blitzkrieg

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­­­Comprised of:

  • Blitzkrieg
  • Blitzkrieg: Burning Horizon­ (expansion)­
  • Blitzkrieg: Rolling Thunder (expansion)
  • Iron Division (expansion)­
­

Application Details:

Version: Blitzkreig Anthology
License: Retail
URL: http://www.nival.com/blitzkrie...
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 1.5.26

Maintainers: About Maintainership

Link Official Website

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Setup and gameplay!

What does not

Sometimes videos lag a little bit.

Workarounds

What was not tested

Multiplayer was not tested yet.

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

Geforce 8, Nvidia driver 180, maximum details and very good performance. My version (gaming magazine) does not have any copy protection.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowMac OS X 10.8 "Mountain Lion"Apr 06 20131.5.26Yes Yes Goldan anonymous user 
ShowUbuntu 12.04 "Precise" i386 (+ variants like Kubuntu)Mar 14 20141.4.1Yes Yes Garbagean anonymous user 
ShowUbuntu 10.04 "Lucid" i386 (+ variants like Kubuntu)Jul 13 20101.2-rc7Yes Yes BronzeJacob Brett 
CurrentDebian GNU/Linux 6.x "Squeeze"May 31 20091.1.22Yes Yes PlatinumJohn Haywards 
ShowUbuntu 8.04 "Hardy" i386 (+ variants like Kubuntu)Sep 08 20081.1.4Yes No GarbagePawel Stolowski 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes

Copy Protection
Unlike other editions of the Blitzkrieg series, Blitzkrieg Anthology doesn't appear to have StarForce copy protection — No-CD patches are currently required for other editions to run under Wine.

Comments

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Black Screen
by Westbeam on Saturday April 9th 2011, 13:35
I get black screen after starting any campaign.

l/pthread_create.c:300] in libpthread.so.0 (0x00000000)
wine: Call from 0x7b837202 to unimplemented function ntoskrnl.exe.IoCreateSynchronizationEvent, aborting
wine: Call from 0x7b837202 to unimplemented function ntoskrnl.exe.IoCreateSynchronizationEvent, aborting
fixme:ntoskrnl:IoAllocateErrorLogEntry stub: 0x683434a0, 48
fixme:win:EnumDisplayDevicesW ((null),0,0x32ee08,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32eb10,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f190,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,25)-(1024,705)
Crashes on opening animation
by Pawel Stolowski on Saturday September 6th 2008, 16:49
It doesn't work for me - tested with wine-1.0.0 and 1.1.4. It crashes when playing CDV logo animation. I get the following errors:

fixme:win:EnumDisplayDevicesW ((null),0,0x32f098,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
fixme:d3d8:IDirect3DDevice8Impl_GetDepthStencilSurface Call to IWineD3DDevice_GetDepthStencilSurface failed
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(1024,768)
wine: Unhandled page fault on read access to 0x0000002a at address 0x2a (thread 001d), starting debugger..

Any ideas?
RE: Crashes on opening animation
by Samu Voutilainen on Thursday November 6th 2008, 9:35
Happens for me too(though with Talvisota: Icy hell). I were able to get to the menu once, but weren’t able to get again even when deleting whole .wine.
RE: Crashes on opening animation
by Pawel Stolowski on Saturday October 10th 2009, 14:09
With wine-1.1.31 the game doesn't crash on opening movie, but when selecting 'Allies campaign'.

The game works when playing 'Germans campaign' - an intro movie is played and the game starts. However, it runs too fast and this makes it not playable.
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