ÂÂÂComprised of:
Application Details:
Version: | Blitzkreig Anthology |
License: | Retail |
URL: | http://www.nival.com/blitzkrie... |
Votes: | 0 |
Latest Rating: | Gold |
Latest Wine Version Tested: | 1.5.26 |
Maintainers: About Maintainership
What works
Installation runs exactly as in windows.
Running the game fails: As long as I don't click I can get past the intro trailer and into the game menu. Obviously I have to click at one moment or another and I cannot create a new game.
The effect of the click is actually to freeze the game and the in-game mouse pointer. My mouse still works in the unity panel and I can minimize the game.
What does not
Clicking.
Under wine 1.6.1 however the game installs but won't even launch.
Workarounds
What was not tested
Other versions of Linux.
Hardware tested
Graphics:
Additional Comments
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Mac OS X 10.8 "Mountain Lion" | Apr 06 2013 | 1.5.26 | Yes | Yes | Gold | an anonymous user | ||
Current | Ubuntu 12.04 "Precise" i386 (+ variants like Kubuntu) | Mar 14 2014 | 1.4.1 | Yes | Yes | Garbage | an anonymous user | ||
Show | Ubuntu 10.04 "Lucid" i386 (+ variants like Kubuntu) | Jul 13 2010 | 1.2-rc7 | Yes | Yes | Bronze | Jacob Brett | ||
Show | Debian GNU/Linux 6.x "Squeeze" | May 31 2009 | 1.1.22 | Yes | Yes | Platinum | John Haywards | ||
Show | Ubuntu 8.04 "Hardy" i386 (+ variants like Kubuntu) | Sep 08 2008 | 1.1.4 | Yes | No | Garbage | Pawel Stolowski |
Bug # | Description | Status | Resolution | Other apps affected |
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
by Westbeam on Saturday April 9th 2011, 13:35
l/pthread_create.c:300] in libpthread.so.0 (0x00000000)
wine: Call from 0x7b837202 to unimplemented function ntoskrnl.exe.IoCreateSynchronizationEvent, aborting
wine: Call from 0x7b837202 to unimplemented function ntoskrnl.exe.IoCreateSynchronizationEvent, aborting
fixme:ntoskrnl:IoAllocateErrorLogEntry stub: 0x683434a0, 48
fixme:win:EnumDisplayDevicesW ((null),0,0x32ee08,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32eb10,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f190,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,25)-(1024,705)
by Pawel Stolowski on Saturday September 6th 2008, 16:49
fixme:win:EnumDisplayDevicesW ((null),0,0x32f098,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
fixme:d3d8:IDirect3DDevice8Impl_GetDepthStencilSurface Call to IWineD3DDevice_GetDepthStencilSurface failed
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(1024,768)
wine: Unhandled page fault on read access to 0x0000002a at address 0x2a (thread 001d), starting debugger..
Any ideas?
by Samu Voutilainen on Thursday November 6th 2008, 9:35
by Pawel Stolowski on Saturday October 10th 2009, 14:09
The game works when playing 'Germans campaign' - an intro movie is played and the game starts. However, it runs too fast and this makes it not playable.