The emulator runsThe emulator when emulating Shining Force III Scenario 1(US).
Even in windows however, it is a pain to set up, so refer to the documentation.
You may run from either a cd or a *.bin and *.cue file, but I've only tested with the latter..
To run the last working project
wine gsaturn -i
What does not
First, upon running the emulator give a warning that the hardware does not support directsound and performance might suffer.
The emulator seems to randomly have problems that appear either as the emulator stopping on a frame of animation, getting stuck in an animation loop, or giving a CD lens read error.
There are several error messages gerated by wine
fixme:wave:DSD_CreateSecondaryBuffer (0x12f190,0x1af03d2,180e4,0,0x12f610,0x12f71c,0x12f5f0): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33f9d0,0x00000000), stub!
err:d3d:getColorBits Unsupported format: WINED3DFMT_A8
err:d3d:getColorBits Unsupported format: WINED3DFMT_L8
err:d3d:getColorBits Unsupported format: WINED3DFMT_A8L8
err:d3d:getColorBits Unsupported format: WINED3DFMT_A4L4
err:d3d:getColorBits Unsupported format: WINED3DFMT_Q8W8V8U8
err:d3d:getColorBits Unsupported format: WINED3DFMT_V16U16
dsound overflow errors I can't get a copy of right now.
Seems to crash more often on subsequent runs after crashing once.
What was not tested
Other games run under the emulator.
Running games from CD.
Very surprised that this worked at all, there was a drastic reduction in errors over the last 10 releases.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Ubuntu 7.10 "Gutsy" amd64 (+ variants like Kubuntu)||Apr 07 2008||0.9.58.||Yes||Yes||Bronze||James|