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TrackMania

TrackMania Nations Forever

Application Details:

Version: TMNF
License: Free to use
URL: http://www.nadeo.com/
Votes: 11
Latest Rating: Platinum
Latest Wine Version Tested: 6.1

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

  • Installation using the TMUF setup program
  • Settings from the game launcher
  • Editor
  • Solo player
  • Online multi player (see comments below for problems encountered)
  • Everything else in the game

What does not

  • Motion blur
  • Anti aliasing

Workarounds

What was not tested

Nothing

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

Running the game with highest settings on my Nvidia GT 140 reached an FPS between 25 and 35. By lowering some settings FPS could be increased to >50. However, the following settings did not work or could not be activated: * Force Motion Blur * Anti Aliasing (AA) AA can be done via the settings utility of my graphics card. Motion Blur did not work, even with PC3 shader enabled. It's a pity because Motion Blur *really* enhances graphics quality during game play (as could be proved on Windows Vista). Here are some comments to multi player online games: When starting a new race on an online game server the game freezes a lot for a couple of seconds up to a minute sometimes. After that the screen unfreezes and game play is as smooth as in solo player mode. I noticed that those freezes happen whenever the game downloads data from the internet (such as game mods and car skins) which I found when looking at my network traffic when the game freezes. As soon as downloads stop the game unfreezes and everything works fine until a new race starts which requires to download large quantities of data (like game mods). I also noticed that on servers with high ping times (>200ms) the game play starts to become choppy when opponents cars are rendered. Disabling opponents solves this problem and the game runs flawlessly again. It seems that TCP/IP communications block everything else in the game which then gives the impression that the game freezes or hangs. Can somebody confirm this on his/her machine?

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowUbuntu 20.04 "Focal" (+ variants like Kubuntu)May 09 20216.1Yes Yes NoPlatinumphoton 
ShowLinux Mint 18.2 "Sonya" x86_64Oct 02 20172.18Yes Yes YesGoldAmosar 
ShowManjaro LinuxAug 20 20172.14Yes Yes YesGoldseigneurfuo 
ShowDebian GNU/Linux 9.x "Stretch" x86_64Jun 05 20172.9-stagingYes Yes GoldGero45 
ShowFedora 25 x86_64May 30 20172.8Yes Yes PlatinumKoyu Berteon 

Known Bugs

Bug # Description Status Resolution Other apps affected
23807 Unsupported texture formats: DF16, DF24, RAWZ: format unrecognized(909198916) NEW View
25381 Trackmania Nation Forever crashes on OS X when sound is enabled UNCONFIRMED View
32710 TM United Forever textures aren't handled UNCONFIRMED View
33522 Trackmania United Forever: Force feedback not working with xboxdrv driver UNCONFIRMED View
43822 No car song TrackMania nation forever (steam version) UNCONFIRMED View

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