Gameplay works, but the game has redrawing issues.
What does not
Films, multiplayer via modem/serial, IPX and TCP/IP (DirectPlay).
What was not tested
Level editor, Internet play (via ubi.com).
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 20.04||Apr 05 2021||6.0||Yes||Yes||Yes||Garbage||axm|
|Show||Ubuntu 18.04 "Bionic" amd64 (+variants like Kubuntu)||Feb 03 2019||4.0-rc2||Yes||Yes||Yes||Gold||axm|
|Show||Ubuntu 14.04 "Trusty" i386 (+ variants like Kubuntu)||Sep 19 2017||2.0.2||Yes||Yes||No||Garbage||axm|
|Show||Mandriva Cooker||Aug 10 2009||1.1.27||Yes||Yes||Gold||Grzegorz Åuszczek|
|Show||Mandriva Cooker||Mar 16 2009||1.1.17||Yes||Yes||Gold||Grzegorz Åuszczek|
|Bug #||Description||Status||Resolution||Other apps affected|
|4066||Online Play Doesn't Work (DirectPlay)||NEW||View|
|4418||black screen when starting Warlords Battlecry||NEW||View|
|43763||Warlords Battlecry II crashes on load map||UNCONFIRMED||View|
|50932||Warlords Battlecry II crashes on create hero||UNCONFIRMED||View|
Elements such as taskbars designed to cover other applications are not hidden when Warlords Battlecry II is run in full-screen. This can be fixed by not allowing the window manager to control Wine applications (can be changed in winecfg), or by changing the taskbar's options so that windows are allowed to cover it.
To get multiplayer working, place the DLLs in this archive in Wine's windows/system32 directory. Then, start winecfg and add dll overrides (native, builtin) for the following DLLs: dplayx, dpnet, dpnhpast and dpwsockx.
NOTE: the game freezes when exiting a multiplayer game.