- game itself (no bugs so far)
What does not
- sound (I had to switch sound driver to OSS to launch the game which results in no sound in game for me, without that game crashes during loading sounds)
What was not tested
Game runs fine after some workarounds, see "how to" for more details.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Ubuntu 8.10 "Intrepid" i386 (+ variants like Kubuntu)||Feb 04 2009||1.1.14||Yes||Yes||Gold||RadosÅ‚aw Ciechowski|
|Show||Ubuntu 8.04 "Hardy" i386 (+ variants like Kubuntu)||Apr 26 2008||0.9.60||Yes||No||Garbage||Marko Schulz|
|Show||Ubuntu 7.10 "Gutsy" i386 (+ variants like Kubuntu)||Apr 23 2008||0.9.60||Yes||No||Garbage||Jonas Aaberg|
|Bug #||Description||Status||Resolution||Other apps affected|
|10731||Memory usage much higher than in Wndows||CLOSED||DUPLICATE||View|
|12757||Europa Universalis Rome crashes on startup (D3DXLoadSurfaceFromFileInMemory must not unconditionally call CoUninitialize(), different COM threading model used)||CLOSED||FIXED||View|
To run the game, you should:
- copy d3dx9_36.dll to windows/system32 in you wine directory
- switch sound driver to OSS (which results in no sound in game for me, but without it game crashes when loading sound)
- use this registry keys:
[Software\\Wine\\Direct3D] "DirectDrawRenderer"="opengl" "OffscreenRenderingMode"="fbo" "VideoMemorySize"="896"
Change VideoMemorySize to your amount of ram on your video card.