Game starts and runs (now with faster FPS!)
What does not
Even with a "usable" FPS, the game experiences a lot of slowdown. Decreasing the graphics to the lowest settings and playing in a window helped speed the game up a bit.
Also, sound isn't working for some reason. Several times while running, Overlord decided it best to turn my dmix channels ALL the way down and then mute the sound. Using preset KDE hotkeys I already had been using, I was able to unmute the sound and turn it up mid game (and it then works). I say several times because the sound is fine initially, but after each screen it seems to reset to this 'off' state.
What was not tested
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Gentoo Linux x86_64||Jun 15 2009||1.1.23||N/A||Yes||Silver||Jonathan Rosen|
|Current||Gentoo Linux x86_64||Apr 16 2009||1.1.19||Yes||Yes||Silver||Jonathan Rosen|
|Show||Gentoo Linux x86_64||Oct 09 2008||1.1.5||Yes||Yes||Bronze||Jonathan Rosen|
|Show||Gentoo Linux x86_64||Jun 30 2008||1.1.0||Yes||No||Garbage||an anonymous user|
|Show||Ubuntu 8.04 "Hardy" amd64 (+ variants like Kubuntu)||May 24 2008||1.0-rc2||Yes||No||Garbage||Edwin Smulders|
|Bug #||Description||Status||Resolution||Other apps affected|
|11709||Titan Quest game crashes||CLOSED||FIXED||View|
|13406||Overlord: crash on unimplemented function d3dx9_36.dll.D3DXCompileShaderFromFileA||CLOSED||FIXED||View|
|13465||Overlord: adding native d3dx9_36.dll results in a crash||CLOSED||FIXED||View|