Everything obvious, including gameplay, menus, and movies.
Game: Final Fantasy 8 (NTSC)
Gpu: gpuPeteOpenGL2.dll v2.09 (windowed 1024x768, 'nice' preset)
Spu: spuPeopsDSound.dll v1.9 (async mode)
Cdr: cdrPeops.dll v1.4 (loaded from ccd/img/sub triplet)
Gamepad: Logitech Dual Action, standard plugin
What does not
Nothing that I've found!
What was not tested
Any other games, any other BIOS, or any other plugins. Reading direct from CDR or original media.
In the gamepad configuration, with my gamepad, two of the dpad directions do not have a name associated with them, just a blank. These are named differently in Windows. They DO work properly, however. Loading from a save state results in corrupt sound, however I believe that is an artifact of spuPeopsDSound.dll in async mode.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Linux Mint 15 "Olivia"||May 28 2013||1.5.31||N/A||Yes||Silver||Carlos Rodriguez|
|Show||Linux Mint 13 "Maya"||Oct 20 2012||1.5.15||Yes||Yes||Gold||Carlos Rodriguez|
|Show||Ubuntu 12.04 "Precise" amd64 (+ variants like Kubuntu)||Oct 24 2012||1.4||Yes||Yes||Platinum||an anonymous user|
|Show||openSUSE 12.1 x86_64||Feb 15 2012||1.4-rc2||N/A||Yes||Platinum||Marc Even|
|Show||Ubuntu 11.10 "Oneiric" amd64 (+ variants like Kubuntu)||Jan 17 2012||1.3.37||N/A||Yes||Gold||Carlos Rodriguez|