|Version:||Baldur's Gate Tutu|
|Latest Wine Version Tested:||1.6-rc3|
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What does not
What was not tested
Playing without the directx 9 native dll's or without the native c runtimes. But should work too.
Multiplayer was also not tested.
I tested it with the latest Version of Easy Tutu, available at: http://www.usoutpost31.com/easytutu/ Be aware, that EasyTutu should only be used with US Versions of Baldur's Gate. I used it with the EURO Version, and all dialogues switched to English, but thats no problem for me. This behaviour is also known on Windows.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 13.10 "Saucy" i386 (+ variants like Kubuntu)||Jun 16 2014||1.6-rc3||Yes||Yes||Garbage||Leonardo Giordani|
|Show||Arch Linux x86_64||May 19 2013||1.5.30||No||Not installable||Garbage||Benjamin Hodgetts|
|Show||Ubuntu 10.04 "Lucid" i386 (+ variants like Kubuntu)||Oct 22 2010||1.3.5||Yes||Yes||Platinum||an anonymous user|
|Show||Arch Linux||Jul 02 2009||1.1.24||Yes||Yes||Gold||an anonymous user|
|Show||Ubuntu 9.10 "Karmic" i386 (+ variants like Kubuntu)||Dec 12 2009||1.0.1||Yes||Yes||Platinum||jackal|
Multiplayer can work, but requires some setup first.
The problem is with the current DirectPlay implementation. Read here how to set it up: http://wiki.winehq.org/DirectPlayGames
To get multiplayer working for games that use a DirectPlay version prior to 8, place the following DLLs:
dplayx.dll, dpnet.dll, dpnhpast.dll and dpwsockx.dll in this archive in WINE's windows/system32 directory, then add DLL overrides (native,builtin) with WINECFG.