Installs and plays with native msvcrt.dll (obtained from winetricks vcrun cached copy of "vcredist.exe").
Tested with Intel GM965/GL960 (xserver-xorg-video-intel 2:2.99.910-0ubuntu1.3). Tended to lag at 800x600 or higher resolution.
What does not
Playing with built-in msvcrt.dll aborts with error:
(Render) An invalid floating point camera matrix was passed to the D3D driver!
With native msvcrt.dl, game was playable but many 3D models were incomplete including the face of the player's character and some environment objects like wall-mounted croc heads (their glowing eyes floated in empty space).
What was not tested
Completion of game.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)||Jan 02 2015||1.7.33||Yes||Yes||Silver||Jeff D. Hanson|
|Show||Ubuntu 8.04 "Hardy" i386 (+ variants like Kubuntu)||Jul 02 2008||1.1.0||Yes||Yes||Gold||an anonymous user|