Everything including multiplayer with IPX compiled into wine
What does not
Multiplayer with directplay
What was not tested
Using AMD dual core 3.4 Ghz, 4g ram, Nvidia 9800 GT w/ proprietary driver. All game settings maxed.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Ubuntu 10.04 "Lucid" amd64 (+ variants like Kubuntu)||Jul 06 2011||1.3.19||Yes||Yes||Gold||Nick Stuckert|
|Show||Ubuntu 11.10 "Oneiric" i386 (+ variants like Kubuntu)||Jul 06 2011||1.3.19||Yes||Yes||Silver||Nick Stuckert|
|Show||Ubuntu 10.04 "Lucid" amd64 (+ variants like Kubuntu)||Mar 14 2011||1.3.15||Yes||Yes||Silver||Nick Stuckert|
|Show||Fedora 14 x86_64||Feb 17 2011||1.3.13||Yes||Yes||Silver||Barborica Alexandru|
|Show||Gentoo Linux x86_64||Oct 05 2010||1.3.4||Yes||Yes||Silver||Ronny Bull|
Must set windows version to Win NT 4.0 for this application.
-takes care of "non-existent pagefile error"
Must also use windowed mode
-takes care of lack of rendering of title screen
Install directplay via winetricks, only worked for Patch #2 as of May-10-2011.
See http://wiki.winehq.org/DirectPlayGames for additional install information.
Note: This has been fixed in recent versions of wine.
Hi I have coded a small program to fix a bug in Wine which causes an error message on launch, by changing a 1 value in the header of the main program executable. To use it, open a terminal and cd to the install directory, so something like:
cd .wine/drive_c/shiny/sacrifice/then download this program by entering:
wget jeffz.name/code/pe.exethen to fix your game executable (assuming it is called sacrifice.exe):wine pe.exe sacrifice.exe