What does not
game itself (Don't even see it load)
What was not tested
Game itself as it doesn't start.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Debian GNU/kFreeBSD 7.x "Wheezy"||Jun 07 2015||1.7.44||Yes||No||Garbage||Tiago Medeiros|
|Show||Gentoo Linux x86_64||Mar 10 2011||1.3.15||Yes||Yes||Gold||Remco Zoet|
|Show||Gentoo Linux x86_64||Dec 04 2010||1.3.6||Yes||Yes||Silver||Remco Zoet|
|Show||Ubuntu 8.04 "Hardy" i386 (+ variants like Kubuntu)||Aug 23 2008||1.1.3||Yes||Yes||Bronze||Jasmine Iwanek|
|Show||Debian GNU/Linux Unstable "Sid" x86_64||Aug 22 2008||1.1.3||Yes||Yes||Bronze||Ben Klein|
To run Black & White (and Creature Isle) without being affected by bug 14939 (texture bug) and bug 15984 (crash bug), you have to run a version of Wine patched with the DXTn to ARGB texture conversion patch, blitting patch and the button click patch. To install this patched version of Wine, copy and paste the following commands into a terminal:
mkdir ~/src cd ~/src git clone git://source.winehq.org/git/wine.git ~/src/wine cd ~/src/wine wget -O wine-dxt13-to-argb4444-xrgb1555-conversion.patch http://bugs2.winehq.org/attachment.cgi?id=34559 wget -O wine-dderr.patch http://bugs2.winehq.org/attachment.cgi?id=33563 patch -p1 < wine-dxt13-to-argb4444-xrgb1555-conversion.patch patch -p1 < wine-dderr.patchCheck http://wiki.winehq.org/Recommended_Packages to make sure you get all necessary packages, or if you encounter trouble compiling. Then copy and paste the next set of commands:
./configure --prefix=/usr make depend make sudo make install
With these three patches, Black & White is fully and perfectly playable through Wine. If you encounter trouble patching, try looking at the bug threads for an updated patch (they are attended to more frequently than this Howto).
Set wine version to win98 for best results.
For 64 bit wine go to wiki.winehq.org/Wine64.
A picture posted of the intro with the Man and Woman kissing and little kid looking bored is the point at which a stall may occur. Settings for Audio need to be changed from hardware acceleration to emulation at this point. You can track the bug at http://bugs.winehq.org/show_bug.cgi?id=12651.