All modded versions
Everything; with a few quirks relating to memory hungry graphics
You need 512mb or higher for high graphics settings, but medium works with a crash every few hours
What does not
I have been dying to try the BC Supermod version, but so far Kobayashi Maru is the only one tested and, from what I've seen, is functional even on a 256mb card like mine. Higher wine engines than 1.4.1 do not show the models correctly, and with XQuartz, you need to either set this as a custom exe in wineskin with overridden graphics set to current resolution, turn of window decorations, and set latest wineskin to se system based XQuartz (download it from their open source site for 10.7 lion); or you need to have those graphics settings for the main app (which I point to Nothing.exe in wineskin so it opens the app settings dialogues).
What was not tested
Put in vcrun08, .net should start with 1.1 then install each until you get to your highest installable (you may need to restart your machine once or twice, as the caching can prove buggy); I was up to .net 3.5, so it is pretty flawless even with editors, though some of the renderers are still buggy for many things, even if they allow small edits. I also put in the python interpreters and filetype descriptor dlls from wine tricks, vbrun6, wsh5.6 for c and then for J, and wsh-host 5.7, common controls (both files), d3d9, fonts, and set renderer to opengl. Alsa is best sound that is non-system native for me, oss is okay, but native sound is best if you match that, for mac is core audio. They systems editor is great (for adding weapons systems etc to a ship file), and bcut is functional to an extent. You'd need a python and C compiler system, along with a 3dblend\render app like maya, to make extreme edits with any accuracy (although some can be done to the text of the pyc files themselves as long as they are small edits, and they only work in quick battle without BCsupermod which of course is a separate variant and requires a completey separate installation of the game). I also added vertex blending to this wrapper, built it on my own system, and ran it. The graphics did go a little smoother that 1.4.1 (after rc6).
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 17.04 "Zesty" amd64 (+ variants like Kubuntu)||Jun 28 2017||2.11||N/A||Yes||Silver||Bruno Oliveira|
|Show||Debian GNU/Linux 7.x "Wheezy"||Jul 16 2012||1.4.1||N/A||Yes||Platinum||Erik Andresen|
|Show||Mac OS X 10.7 "Lion"||Jul 17 2012||1.4||Yes||Yes||Platinum||Harley T. Davis|
|Current||Mac OS X 10.7 "Lion"||Jul 16 2012||1.4-rc5||Yes||Yes||Gold||Harley T. Davis|
|Show||Ubuntu 11.04 "Natty" i386 (+ variants like Kubuntu)||Oct 03 2011||1.3.24||Yes||Yes||Gold||Athrun|
This section is mainly focused on Bridge Commander mods
Feel free to discuss any tweak, problem or performance fix here
When reporting a test result please add your video card, driver version and mod version tested, thank you.
Installing Bridge Commander
Bridge Commander installs and updates to 1.1 without problems from original disc.
The Black Screen of Death / Fatal Errors
For good or ill, the old Black Screen of Death will not normally come up, but will instead tend to crash the game entirely while in wine. It is thus a good idea to run the game from terminal, as this will prevent wine from closing immediately and allow you to better troubleshoot these types of issues. Keep in mind that this may have odd effects on game play, depending on several factors such as distro, wine version, other programs running, modules loaded, etc. If you do get the Black Screen of Death though, it can be handled as usual.
Keep in mind that you may come across case errors when installing or self-modifying mods, ships, or other mod content. Case errors will normally crash the game entirely in wine, and having Console Tracker in your install will allow you to more rapidly identify and correct such errors. Generally, case error issues are just a pain in the arse. Keep an eye out during extraction and verify you aren't getting case duplicates.
Helpful Debugging Tools
ScanBC, an abandoned project started by USS Sovereign. It's quite rough, and should be considered a program in beta.
Console Tracker, by USS Frontier. A must-have for all modded installs.
Using the SDK
It is strongly advised to do the actual modding from a Windows machine, or at least a virtual machine such as VMware Player. Most 3rd party modding tools do not work well in wine and for the exception of the AI tool (which can be run from a python console), the sdk is similarly affected.
Because of driver problems, Intel video cards which are commonly used in Laptops will be too slow for this game.
Nvidia cards with the closed source driver are working fine.
If you have problems with Sound try the set Audio Quality to High: For this open options.cfg in a Text editor and change
ProviderReserveList=LowQualitySoftware to ProviderReserveList=HighQualitySoftware
Kobayashi Maru users can change this under Game Options.