This is a follow up of my earlier test results (here).
- Everything works
What does not
- Text elements in the game are twice as small and in an other font than Trebuchet.
What was not tested
Everything was tested.
Truly everyting works, but just the fonts are a little messed up. If you want to use this game, stick with Wine 1.4.1.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Ubuntu 12.10 "Quantal" amd64 (+ variants like Kubuntu)||Nov 05 2012||1.5.16||N/A||Yes||Platinum||Kees Molenaar|
|Show||openSUSE 12.1 x86_64||Jul 06 2012||1.5.8||Yes||Yes||Platinum||Feldspar|
|Show||Kali||Mar 14 2015||1.4.1||Yes||Yes||Gold||Conan|
|Show||Linux Mint 16 "Petra" x86_64||Nov 01 2014||1.4.1||Yes||Yes||Gold||an anonymous user|
|Show||Ubuntu 12.10 "Quantal" amd64 (+ variants like Kubuntu)||Nov 05 2012||1.4.1||N/A||Yes||Platinum||Kees Molenaar|
First make sure you have Timidity installed on your computer. It's a native application that plays the midi output from the game. On Ubuntu and other Debian based systems you can install Timidity by running the following command:
sudo apt-get install timidity
Start the game and choose TiMidity port 1 to be the output device.
Synthesia tries to fix a bug in windows sound systems by decreasing the master sound volume when closing the game. On Wine Synthesia will turn the sound volume to 0%. This feature can be disabled by making the following registry change to the settings of the game:
"Disable Auto Volume"="1"
The game comes with two renderers: the OpenGL one and the Direct X one. Both are working perfectly under wine, but Direct X needs some tweaking.
If you want to use the OpenGL renderer add the following registry entries:
If you want to use the Direct X you must first install the Direct X to your Wine installation. I don't tell here how to do it, because the OpenGL way is so much easier.