Space Siege

The unpatched retail version on DVD (non-steam).

Application Details:

Version: 1.0
License: Retail
Votes: 0
Latest Rating: Platinum
Latest Wine Version Tested: 1.3.28

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Everything, except shadows and the crash after/while quitting the game (I've played the whole game through without a single crash (during gameplay)).

What does not

-Shadows: With shadows enabled the game became unbelievably slow and the shadows weren't displayed correctly, so I turned them off in the in-game video options.

-After quitting the game, some exception came up and I had to terminate the remaining processes "by hand".

-Occasional audio dropouts, which could be circumvented by starting the game with a higher nice value than 0, like this: "WINEDEBUG=-all nice -n15 wine SpaceSiege.exe".

-The game runs much slower than on WinXP.


What was not tested


Hardware tested


  • GPU:
  • Driver:

Additional Comments

-Testing machine: AMD X2 2x3.0GHz, 4GB RAM (DDR2-800), GeForce XFX 7900GS (with NV proprietary driver 177.70 (Beta)), Creative Audigy LS . -Winesettings for Space Siege: Winver: winxp, DxGrab: disabled, Windowed mode: disabled, Vertex- and Pixelshader: enabled (hardware), Audio: alsa with full hw-acceleration. -Registrysettings for Space Siege: [HKEY_CURRENT_USER\Software\Wine\Direct3D] "DirectDrawRenderer"="opengl" "VideoMemorySize"="512" "UseGLSL"="enabled" "OffscreenRenderingMode"="fbo"

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
ShowUbuntu 11.10 "Oneiric" amd64 (+ variants like Kubuntu)Sep 20 20111.3.28Yes Yes Platinuman anonymous user 
ShowGentoo LinuxOct 01 20091.1.28Yes Yes SilverDirk Best 
CurrentDebian GNU/Linux 5.x "Lenny"Sep 16 20081.1.4Yes Yes GoldKairhos 

Known Bugs

Bug # Description Status Resolution Other apps affected

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