gameplay, audio, prerendered videos
What does not
MouseWarpOverride is inconsistent. at Wine's default value of mwo=enable, Pathologic does not capture the cursor, so turning 360Â° horizontally requires fullscreen, a high mouse DPI, and making a full rotation in the opposite direction when the cursor hits the side of the display; this approach permits interaction with in-game menus. with mwo=force, turning has no issues, but interaction with menus requires resizing the window for each click, so the center-locked cursor aligns over the desired menu item.
What was not tested
finishing the game
probably still requires a lot of native libraries, as mentioned in the gold testdata.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Arch Linux x86_64||Feb 13 2017||2.1||Yes||Yes||Bronze||ambidot|
|Show||Debian GNU/Linux Unstable "Sid"||Jun 15 2013||1.6-rc2||Yes||Yes||Gold||Carlos Alberto|
|Show||Ubuntu 12.04 "Precise" amd64 (+ variants like Kubuntu)||Jan 17 2012||1.3.36||Yes||No||Garbage||dj--alex|
|Show||openSUSE 12.1||Dec 03 2011||1.3.34||Yes||No||Garbage||an anonymous user|
|Show||Slackware64 13.1||Jan 04 2011||1.3.10||Yes||No||Garbage||Simone Giustetti|