Battle Engine: Aquila

Retail version of the game.

Application Details:

Version: Retail
License: Retail
Votes: 0
Latest Rating: Silver
Latest Wine Version Tested: 2.14

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

  • Installing the game.
  • Traversing the menus.
  • Configuring the game.
  • Starting a new campaign.
  • Loading an old campaign.
  • Playing single player levels (tested only a couple of 'em).
  • Gracefully quitting.

What does not

Higher terrain detail.
Higher than 'lowest' results in ugly blue blots on terrain faces. Doesn't look like z-fighting. I've only tested this for the first level, I'm not sure if it occurs anywhere else.
Proper sound support
Much lag, sound loops for beams etc. are also often chopped into short segments, as if I'm shooting repeatedly.
Proper game input
At the start of each level, I'm shooting, because I clicked to skip the cutscene (LMB 'hangs', until LMB is pressed again). Occasionally, the mouse somehow leaves the capture window, leaving BE:A out of control. When this happens, keyboard input also hangs until the hanging keys are pressed again.


What was not tested

  • Multiplayer.
  • Input through a game controller.

Hardware tested


  • GPU:
  • Driver:

Additional Comments

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
ShowUbuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)Aug 13 20172.14Yes Yes NoSilverstephane marchand 
CurrentArch Linux x86_64Dec 03 20091.1.33Yes Yes NoSilverArtem Vorotnikov 
ShowDebian GNU/Linux 5.x "Lenny" x86_64Oct 18 20081.1.6Yes Yes NoSilverStijn van Drongelen 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs


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