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Fallout 3 1.7 and GOTY



Category: Main > Games > Fallout 3 > 1.7 and GOTY


NameFallout 3
Version1.7 and GOTY
License Retail
URLhttp://fallout.bethsoft.com/
Votes 136
RatingGold
Wine Version1.7.48
Maintainers of this version:
Description

Fallout 3 DVD and Steam version. Including all 5 DLCs or Game of the Year Edition.

When adding test results please specify video card and driver version you are using.

Follow the guide located below the bug list for installation instructions!

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results (selected in 'Test Results' table below)

What works

  • Mostly everything.


What does not

  • Radio stations on the Pip-Boy don't play music properly (has distortion). Voices sounds fine however.
  • Sometimes the HUD will disappear when looking in certain directions, just save and restart the game to fix.
  • Alt+Tab and Steam Overlay can cause the player to be stuck in Block, again restart to fix.
  • Freezes, but very rarely (read further for more info).


What was not tested

  • GFWL, but game can run with or without it disabled.


Additional Comments

Installation: 

I installed and ran the game through Steam.

Hardware:

CPU: Intel Core i7 950 @ 3.07 GHz
GPU: nVidia GeForce GTX 470
Drivers: Proprietary Experimental 304
RAM: 12 GB
OS: Kubuntu 12.10

Getting it to work:

The game did not start at first. It seems that despite GFWL installing, the xlive.dll didn't appear in the games binaries folder. I downloaded the dll, placed it where it belong and the game ran.

The next problem was constant freezes. To fix this I put "iNumHwThreads=1" in the configuration file (fallout.ini) and after that the game rarely froze.

I played for hours and these were the only problems I encountered. You may need to use Winetricks to install .NET Framework 3.0
Test Results
DistributionTest dateWine versionInstalls?Runs?RatingSubmitter
ShowUbuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)Aug 02 20151.7.48 Yes Yes Gold johndoe 
ShowUbuntu 15.04 "Vivid" amd64 (+ variants like Kubuntu)Jun 07 20151.7.44 Yes Yes Gold Diablo 
ShowUbuntu 15.04 "Vivid" amd64 (+ variants like Kubuntu)Mar 27 20151.7.38 Yes Yes Bronze nerdist monk 
ShowArch Linux x86_64Nov 19 20141.7.30 Yes Yes Silver Oinabilac 
ShowUbuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)Oct 10 20141.7.28 Yes Yes Platinum Luis Alvarado 


Known bugs
Bug # Description Status Resolution Other apps affected
16816 Fallout 3 slowdowns dramatically when using VATS NEW View
21267 Fallout 3 GOTY: Crashes Randomly NEW View
23532 Multiple games need xlive.dll implementation (Fallout 3, Batman, GTA IV) NEW View
30557 winegstreamer broken with >=glib-2.32.0 NEW View
30639 Audio stuttering and performance drops in Star Wolves 3 NEW View
32973 Fallout 3: Game crashes after hitting "New game" UNCONFIRMED View
37508 Some Bethesda games sometimes freeze during gameplay UNCONFIRMED View

 
Fallout 3 GOTY Installation Guide

Last updated 2014-07-21 by Jonas Jelten

Fallout 3 GOTY installation guide

This guide works with a completely fresh 64bit (x86_64) wineprefix.
DO NOT SET WINEARCH=win32

The guide was created using wine-1.5.17 on Funtoo GNU/Linux x86_64.
It should also work on other GNU/Linux distributions.

32bit x86 will probably not be supported.
This means: I assume you are under x86_64 (aka 64 bit system)

==> You have to install x86 libraries for Fallout, as it is a 32-bit game

  • On Debian-based systems (ubuntu,mint,etc): install ia32-libs
  • On Archlinux: enable [multilib] repo and install lib32-...
  • On Funtoo/Gentoo: enable USE=abi_x86_32 for wine or install app-emulation/emul-linux-...

And so on, you get the point. Refer to your distribution FAQ or forum for help and support installing x86 libraries on x86_64.


Look at the test results/bugs below for version changes affecting Fallout 3.

== DVD/Steam version

  • If you own the Steam version, just follow this guide.
  • If you have the DVD version, use your brain, and also follow this guide. Apply the 1.7 patch after you finished the installation process by DVD. 

== Overview of installation steps

  • Create wineprefix
  • Configure wineprefix
  • Install fonts
  • Download, install, run Steam
  • Download the game
  • Start the game for automatic dependency installation
  • Install missing dependencies (msasn)
  • Run the game for creating FALLOUT.ini
  • Patch FALLOUT.ini
  • Run and play the game.

== About this guide

The following text block is a shell command. You have to execute them with your terminal (xterm, gnome-terminal, urxvt, ...).

Search on the web or ask in the forums if you need help.

echo "This is shell code, execute it in a terminal!"

== Create a fresh wineprefix

This guide assumes you create a fresh wineprefix.

export WINEPREFIX=~/.wine-fallout3

  • This command sets a environment variable
  • It is used by all wine programs to know where the "Windows installation" is located.

Make sure the wineprefix is set correctly all the time you execute wine and fallout-related commands!

  • you can check whether you have set it correctly by:

echo $WINEPREFIX

  • This should print your installation directory name

== Configure this wineprefix

Now we create a new "Windows installation" and customize its behaviour.

winecfg

  • Default Windows Version: Windows XP
  • Under "Graphics"
    • Activate "Automatically capture the mouse in full-screen windows"

  • Under "Desktop Integration":
    • Default save-file path will be ~/My Games/Fallout3/
    • You can change the location for the configuration/save files:
    • Set "My Documents" to the desired path (optional).
    • This will result in save-files and settings being saved to this directory

== Install fonts

  • This is distribution specific. Ask in your distro forum for installation help
  • you need the following fonts:
    • ttf-dejavu
    • ttf-bitstream-vera
    • corefonts (arial, times, ...)
== Download Steam

DVD version: skip this step.

cd /tmp && wget http://cdn.steampowered.com/download/SteamInstall.msi && msiexec /i SteamInstall.msi

  • Install Steam to C:\Steam
    • The spaces in "Program Files (x86)" cause problems sometimes...
== Launch Steam

cd $WINEPREFIX/drive_c/Steam && wine Steam.exe -no-dwrite

  • log into your steam account
  • Steam can be left open for the whole installation procedure.
== Download the Game
  • Steam version: Download Fallout3 - Game of the Year Edition 
  • DVD version: insert DVD, mount it, and execute the installer:

wine /mountpoint/of/game/dvd/setup.exe

== Launch the Game
  • Steam version:
    • To install the first set of dependencies, launch the Game.
    • Steam will install .Net, DirectX and Games for Windows Live.
    • Quit the opening Fallout launcher, if it shows up!
  • DVD version:
    • Do nothing.
== Install dependencies
  • Download msasn1.dll and move to "C:/windows/syswow64"

curl http://www.dllbank.com/zip/m/msasn1.dll.zip | funzip > $WINEPREFIX/drive_c/windows/syswow64/msasn1.dll

wget -O /tmp/gfw.exe http://download.microsoft.com/download/5/5/8/55846E20-4A46-4EF8-B272-7F988BC9090A/gfwlivesetupmin.exe && wine /tmp/gfw.exe /nodotnet

== Run the Game
  • Steam version: Click run game in your game library
  • DVD version only:

wine "$WINEPREFIX/.drive_c/Program Files (x86)/Bethesda Softworks/Fallout 3/FalloutLauncher.exe

  • The launcher will open
  • enable all data files (these are the DLCs)
  • configure options -> adjust graphics settings etc.
  • ~/My Games/Fallout3/FALLOUT.ini has been created now
    • If you changed "My Documents" path in winecfg before, the config will be in there.
== Configure Fallout.ini

cd "~/My Games/Fallout3/" && curl "http://pastebin.com/download.php?i=SVqfWG0K" | patch

  • This patch adds multicore support, and disables water refractions.
  • If you chose another game-save-file path ("My Documents"), change the cd command path appropriately

== (optional) Install uncut patch

This patch replaces four game files, removes censorshit (whoops, typo), and also fixes some launch problems. 

cd "$WINEPREFIX/drive_c/Steam/steamapps/common/Fallout 3 goty/" &&
wget -O - "http://home.stusta.mhn.de/~006619/fallout3uncut/fallout3uncut.tar.xz" | xz -d | tar vx

The above command downloads the file archive and extracts/overwrites the relevant game files (namely Fallout3ng.exe, Fallout3ng.exe.cat, Fallout3ng.exe.cfg, FalloutLauncher.exe).

== Run/play the game

  • Reminder: WINEPREFIX has to be set correctly!
  • To launch Steam:

export WINEPREFIX=~/.wine-fallout3 && cd $WINEPREFIX/drive_c/Steam && wine Steam.exe -no-dwrite

  • You should create a script for the above command.
  • In Steam, start Fallout3 regularly
  • Recommended Steam launch script:

#!/bin/bash
# Fallout 3 Steam launch script

export WINEPREFIX="~/.wine-fallout3"
cd "$WINEPREFIX/drive_c/Steam"

wine Steam.exe -no-dwrite

  • recommended DVD version launch script:

#!/bin/bash
# Fallout 3 DVD launch script

export WINEPREFIX="~/.wine-fallout3"
cd "$WINEPREFIX/.drive_c/Program Files (x86)/Bethesda Softworks/Fallout 3"
wine FalloutLauncher.exe

That's it, you should be able to play Fallout 3 now. Report problems at the comment section below.

I'm happy about any feedback improving/correcting this guide, so please leave a comment down below :-)
You should also submit test results so the game's wine-compatibility-rating is up to date and known for most distributions. Thanks!

_


 
DEPRECATED Fallout 3 installation guide

How to get Fallout 3 working (DEPRECATED GUIDE)

This section is out of date. Try the steps from the Steam installation guide above first, but install from your DVD instead of Steam.

This guide was created for wine 1.2, the above guide is for newer versions!

Install Wine-1.1.33 or newer. It is strongly recommended that you install the latest version of wine (wine 1.2). The official information on Wine HQ will always be written for the latest version of wine.

Steps & Requirements:

  • Winetricks extras: d3dx9, cc580, Directx9, vcrun2005
  • Games for Windows Live client (Requires override of msasn1.dll)
  • Install Fallout 3
    • Modify Fallout.ini (Only if you have a dual or 2+ core processor)
  • Install patch (Not required, but it's to your benefit)
  • Troubleshooting/Fixes

Winetricks extras:

Open a Terminal

Download winetricks by typing :-

wget http://www.kegel.com/wine/winetricks

Install DirectX libraries and native comctl32.dll by typing :-

sh winetricks d3dx9 cc580

Install Directx9 and vcrun2005 winetricks packages by typing :-

sh winetricks directx9 vcrun2005

Game for Windows Live client:

Now we need to install the Games For Windows LIVE client, follow the steps below :-

Download msasn1.dll from the link - HERE

Extract the DLL files and copy them into your C:/windows/system32 folder of wine

Override msasn1.dll in Wine Configuration - Set as native.

Now download the installer for Games For Windows LIVE from the link - HERE

Note : If you experience issues during that installation of Games For Windows LIVE try changing your windows version to Windows 7 in your winecfg.

Now we need to install the Games For Windows LIVE program but without installing the .NET framework, to do this run the code below in Terminal :-

cd /where/you/downloaded/the/file
wine gfwlivesetupmin.exe /nodotnet

Now in the Libraries tab of your winecfg add xlive.dll as native.

The Games For Windows LIVE client has now been installed.


NOW INSTALL THE GAME FROM STEAM OR THE DISK

(Note: DISK 1 IF YOU HAVE GAME OF THE YEAR EDITION)

Now if your CPU has 2 or more cores then follow the steps below, if not then skip over this section.

If you have 2 or more cores, do the following  :-

1) Open ~/My Games/Fallout3/FALLOUT.INI
2) Find bUseThreadedAI=0 and change it to bUseThreadedAI=1
3) Add iNumHWThreads=2 after bUseThreadedAI=1
4) Save file

If you downloaded the game from STEAM then it will already be the newest version and you will not need to patch or install the DLCs (if you own game of the year edition from STEAM). If you own a retail version then you will now need to patch the game. Follow the steps below :-

Make sure your Fallout 3 disk is in the tray (Disk 1 if you own Game Of The Year Edition)

Fallout 3 1.7 patch:

Download the latest patch from the links below depending on your location

US Patch (North America Only) - HERE

UK / EU / Rest of world patch - HERE

Run the patch with wine and it will install.

Now the game will run, see below for how to install the DLCs.


IMPORTANT - To run the game, right click on the fallout3.exe in your C:/Program Files/Bestheda Softworks/Fallout 3 and select "Open with wine windows program loader". DO NOT run the game by using any desktop shortcut or wine menu entry or by the fallout launcher. Use the fallout launcher to set graphics and resolution etc. but don't use it to launch the game.


Install Fallout 3 DLCs

To install the DLCs, follow the steps below :-

If you have the Game Of The Year Edition from STEAM you will already have the DLCs and you are ready to go.

If you own a retail version insert your disk now (Disk 2 if you own the Game Of The Year Edition).

Run the disk's .exe with wine and the DLCs will install.

Note : Some people are finding that the DLCs don't activate when in game. This can be solved, see the DLC Fix section below.

This concludes the installation process for Fallout 3 with wine on Linux.

Troubleshooting/Fixes:

If you have any problems, see the FIX SECTION below for solutions to common issues or you can post a comment and we will get back to you.


 
FIX SECTION

DLC Fix

Note : This seems to be a problem with retail disks of the Game Of The Year Edition. The STEAM version should be fine.

Some people have difficulty in getting the DLCs to load. Normally you should receive a message after you have exited Vault 101. However, it seems that some people are not getting the message so the DLCs are not activating. This can be fixed by following the steps below :-

First open~/My Documents/My Games/Fallout3/FALLOUT.INI

Find the line bInvalidateOlderFiles and set it to 1.

Then open the fallout launcher (the .exe is in the same folder as the fallout3.exe) and click on DATA FILES and make sure that they are all selected. Click OK and then launch the game. The DLCs should load in after playing for a few minutes (you will have to have exited Vault 101).


Resolution FIX

Some people have a problem when starting Fallout 3. The menu is displayed but then crashes. This is because sometimes when the game alters your resolution it can break.

Solution 0: You can activate the virtual wine desktop
Solution 1: Set your resolution in Linux to the game resolution manually before you launch fallout3. Change it back to your normal Linux resolution when you finish playing.


Radio / Music FIX

If VATS and Radio stations crash the game, and there is no ingame music, try this:
install quartz.dll with winetricks

Open winecfg, goto library settings, and configure:
quartz = builtin, then native

You can also try to install proprietary mp3 codecs: winetricks l3codecx

The corresponding wine bug: http://bugs.winehq.org/show_bug.cgi?id=31566


steamoverlay

It may be possible that the game is unable to function with the steam ingame overlay activated. Disable it in the Game Library properties! (untick "Enable steam community in-game")

 
NOTE - Mouse Behaviour

Fallout’s mouse doesn’t seem to work correctly with either the mouse patch or these settings.

- The mouse patch: doesn’t work with Fallout’s 1.1.0.35 patch.
- bBackground Mouse -setting: setting it 1 DOES make menus usable, but it’s quite a problem when you run this in windowed mode as when you move enough the mouse, it goes outside the window... I have dualhead so I need/want to run this windowed.
- MouseWarpOverride were thought to fix this problem with bBackground Mouse -setting? Well, just gives problems here. Don’t set it. MIGHT be useful if you have non-patched version. So you gan set to Direct3D registry key MouseWarpOverride="enable" or MouseWarpOverride="force"


 
Games For Windows Live

­Updated (20th July 2010)

Note : If you experience issues during that installation of Games For Windows LIVE try changing your windows version to Windows 7 in your winecfg.

Patch 1.7 requires Games for Windows - Live 3.0 client. To install it follow these steps:

1) Download msasn1.dll from e.g. here
2) Override msasn1.dll in Wine Configuration. How to Override DLL
3) Download gfwlivesetupmin.exe from e.g. here
4) Install gfwlivesetupmin.exe but without .NET Framework (wine gfwlivesetupmin.exe /nodotnet)
5) Only set xlive to native in Wine Configuration.
6) Download and install 1.7 patch for Fallout 3

Note:Should you have any issues running Fallout 3 because of 'xlive unimplemented function' errors, see the fix section above.


 
NOTE - PlayOnLinux

Fallout 3 can be easily installed and patched by PlayOnLinux. You can download PlayOnLinux from here. There is an video made by DaweyYT on YouTube showing installation of Fallout 3 by using PlayOnLinux here.


 
Terribly low FPS in VATS and during speech
by NSLW on (December 13th 2009) ­

It has been reported that the game slows down dramatically when entering VATS or into a speech. The problem hits owners of GeForce 7xxx and older graphic cards. Proposed fixes are:

  • Patch Fallout 3 to the latest version
  • Update driver for your graphic card
  • Apply one of the patches from bug #16816

fix proposed by Bogdan:

  • Set graphic settings higher

fix proposed by Claudio:

  • Set OffscreenRenderingMode to backbuffer

 

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

msasn1.dll.zip No longer available and .ini patch no longer works
by sloof on Sunday August 9th 2015, 16:34
Using Arch Linux 64-bit and Steam GOTY install. Installation guide works except for retrieving msasn1.dll from www.dllbank.com/zip/m/msasn1.dll.zip. 404 Error. Someone that has the file should upload it for others.

The .ini patch no longer works. Here is the .ini from my installation on 8/9/2015.

[post new] [reply to this]

Its a Silver
by Frankie Baruch on Thursday June 11th 2015, 15:55
I just wanted to post my specs and bugs I've observed with no real solutions. For one I've had Fallout 3 installed through wine/steam on my 08 Mbp 9400m 2.53 ghz integrated graphics 2 core duo, for about over a year now. The game installs without a hitch and runs like a charm on my old mbp, but not without issues. The crashes are not random and occur when I use my pip boy in certain interiors like metros stations, tenpenny tower, usually after 45 mins to an hour of gameplay. All of my problems seem to revolve around my pip boy. I see many posts about artifacts and crashing, but real no solutions. And this was also the same for New Vegas as well.

[post new] [reply to this]

Controller support
by Micah N Gorrell on Monday June 8th 2015, 21:27
If you'd like to play with a controller, the instructions on this page worked for me:

steamcommunity.com/app/221410/discussions/0/828938354860178892/

I wasn't able to run XInputTest.exe, but copying all of the other files into the right place and running xboxdrv worked correctly.

These instructions are for an xbox 360 controller, but you should be able to make this work with any controller using the right options for xboxdrv. You'll have to experiment with the mappings though.

[post new] [reply to this]

Problem creating game profile
by Yash Jain on Wednesday May 27th 2015, 6:42
The game launches successfully, but when i try to create new game profile it hangs on the next screen.

[post new] [reply to this]

Solution for Intel Graphics/page fault-exception on 'new game'
by Robert Gutschale on Sunday January 4th 2015, 13:05
I have an Intel HD 3000 graphics chip and had the 'page fault-exception' when I tried to start a new game from the menu. I got it to start by telling the registry that I had a GeForce graphics card, as stated here: steamcommunity.com/app/22370/discussions/0/620695877215372635/

Following steps:
-ensure the wineprefix is set correctly (echo $WINEPREFIX)
-execute the command 'regedit' from a terminal
-under CURRENT_USER\Software\Wine\Direct3D (create the Direct3D key if missing) make two keys (DWORD)
1.) VideoPciDeviceID = 0x00000402
2.) VideoPciVendorID = 0x000010de
"This makes any games think you have a GeForce 8800 GTS and makes them use their nVidia rendering path. This works well with the Intel HD's rendering system."

Read the linked thread for more information.

As of right now, I haven't really played the game, so I can't tell if it runs stable. I'm gonna update this comment if I run into more problems...

[post new] [reply to this]

Not able to play
by Aldo Arriz on Friday January 2nd 2015, 13:55
Hi, i'm new in Wine...i downloaded a PC version of Fallout 3 GOTY Edition and i create my wrapper and hit the setup, it works just fine. Everything is smooth until i hit New Game...A message pops up and says there's a deficiency with Wine. What can i do? Got an imac with

2.7 GHz Intel Core i5
8 GB 1600 MHz DDR3
Intel Iris Pro
OS X 10.9.4


Error is this:

Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x00addf7b).
Register dump:
CS:001b SS:0023 DS:0023 ES:0023 FS:1087 GS:000f
EIP:00addf7b ESP:16e3ecb4 EBP:00000001 EFLAGS:00010202( R- -- I - - - )
EAX:00000000 EBX:04b9ae38 ECX:93a29846 EDX:1656f0a0
ESI:00000000 EDI:04a18f4c
Stack dump:
0x16e3ecb4: 0000001d 04a18f4c 04a18f4c 00000000
0x16e3ecc4: 7bc41bbe 16e3ed38 7bc41c2f 00000006
0x16e3ecd4: 16e3ee28 740ddfee 767b1c1a 16e3efa8
0x16e3ece4: 04b8fb1c 0200cd0c 04b92524 16e3efa8
0x16e3ecf4: 74786554 7bc4116e 00029820 35200000
0x16e3ed04: 00000000 00000002 36863508 00000090
0210: sel=1087 base=81f00000 limit=00000fff 32-bit rw-
Backtrace:
=>0 0x00addf7b in fallout3 (+0x6ddf7b) (0x00000001)
0x00addf7b: movl 0x0(%esi),%eax
Modules:
Module Address Debug info Name (45 modules)
PE 330000- 346000 Deferred xinput1_3
PE 350000- 36e000 Deferred libvorbisfile
PE 400000- 136b000 Export fallout3
PE 1370000- 1738000 Deferred d3dx9_38
PE 1740000- 1873000 Deferred libvorbis
PE 10000000-10008000 Deferred xlive
PE 18000000-18068000 Deferred binkw32
PE 41b90000-41bb0000 Deferred comctl32
PE 41c90000-41cbe000 Deferred user32
PE 41de0000-41de4000 Deferred gdi32
PE 41f10000-41f14000 Deferred advapi32
PE 41f90000-41f94000 Deferred version
PE 41fa0000-41fa4000 Deferred d3d9
PE 41fe0000-41fe4000 Deferred wsock32
PE 43010000-43014000 Deferred wined3d
PE 43150000-43154000 Deferred opengl32
PE 43270000-43274000 Deferred setupapi
PE 432e0000-432e4000 Deferred rpcrt4
PE 43370000-4347f000 Deferred shell32
PE 43570000-43574000 Deferred shlwapi
PE 435f0000-435f8000 Deferred ole32
PE 43740000-43744000 Deferred msvcrt
PE 437e0000-437e4000 Deferred ws2_32
PE 43820000-43824000 Deferred iphlpapi
PE 43840000-43844000 Deferred dinput8
PE 43870000-4387b000 Deferred winmm
PE 438c0000-438c4000 Deferred msacm32
PE 438e0000-438e4000 Deferred dsound
PE 439e0000-439e4000 Deferred imm32
PE 43a00000-43a04000 Deferred winex11
PE 43c20000-43c24000 Deferred uxtheme
PE 453a0000-453a4000 Deferred dinput
PE 453f0000-453f4000 Deferred mmdevapi
PE 45420000-45427000 Deferred oleaut32
PE 45550000-45553000 Deferred winecoreaudio
PE 482a0000-482a9000 Deferred quartz
PE 483b0000-483b4000 Deferred msvfw32
PE 483d0000-483d4000 Deferred devenum
PE 48410000-48413000 Deferred avicap32
PE 48420000-48423000 Deferred msacm32
PE 48440000-48443000 Deferred midimap
PE 48450000-48454000 Deferred wineqtdecoder
PE 48570000-48573000 Deferred winemp3
PE 7b810000-7b866000 Deferred kernel32
PE 7bc10000-7bc14000 Deferred ntdll
Threads:
process tid prio (all id:s are in hex)
00000008 (D) C:\Steam\SteamApps\common\Fallout 3\Fallout3.exe
00000035 0
00000034 0
00000033 15
00000032 0
00000031 0

[post new] [reply to this]

Errors Users Players May Wish to Read This.
by Brett Plumley on Friday December 19th 2014, 11:06
Some but not all of the issues that are being reported here are not due to running the game in wine. These issues occur for windows users as well. I just wanted to take some time to post some of these issues below.

1. For radio playback sound stutters and sometimes stops. (codec problem typically)
2. Textures stop rendering at certain times and areas turn black (not sure how to word this one).
3. Game crashes randomly.
4. Needing patched d3d9.dll for certain Intel graphics cards.
5. Game slows down significantly when using VATS.
6. Game crashes after pro-longed play time.
7. General issues with Games for windows live (only if you mod)
8. General misc npc, quest, texture, sound hi-cups (some things just never got patched in final game release)

Some of these can be fixed by installing some mods for the game or third party unofficial patches. (though, I have yet to try that in wine not sure how well that would work.)

(Also, I mean patches for the game not wine.)

[post new] [reply to this]

Radio music not working
by Vladimir on Friday December 5th 2014, 16:29
Hello there guys,
I was wondering if anyone knows how to fix the radio music?
I have read and reread this whole thread several times and tried some suggested techniques but nothing seems to be fixing it. I personally thing that the Music is very important as it gives that special ambience to the game.
The radio is choppy when music is playing and barely audible but when Three Dog or the President talk its perfect. Also In game radios and Enclave Bots that fly play the radio music perfectly. ?

I am running Wine Wrapper 1.7.31 on Yosemite on the latest Macbook Pro with Windows XP environment set but have tried blank install in another wrapper with Windows 7 too.

I found that the game runs flawlessly on Ultra Graphics and crashes only occasionally which is not a big deal as I use F5 to auto save from time to time.

Regarding the Game, I own the Fallout DVD GOTY edition and made ISO image of it with PowerISO on my old Windows Laptop. DLC's work perfectly too, did not have to change anything in the INI file except the suggested:
bUseThreadedAI=1
iNumHWThreads=4

Input much appreciated.

[post new] [reply to this]

WoTo is needlessly overcomplicated
by Storm on Tuesday November 4th 2014, 8:40
The Howto is extremely, and needlessly overcomplicated.

I simply installed Steam under a new 32 bit prefix, and most of my games worked out of box.

For Fallout, You MUST let it "Games for Windows Live", it won't start without it (Screw you Microsoft!), then add these two lines to the end of fallout.ini INSIDE "My Games", not the ini inside, steamapps, the latter won't work. iNumHWThreads should be the number of cores obviously.

bUseThreadedAI=1
iNumHWThreads=4

Finally disabled Steam Overlay, and that's it. I really don't understand why the HowTo has all that voodoo in it.

[post new] [reply to this]

Crashes on startup - us deprecated fix
by Zootal on Wednesday October 15th 2014, 22:34
Like many others, I found that Fallout 3 would crash on startup. I tried all of the "fixes" and nothing worked. I finally tried the section above titled "DEPRECATED Fallout 3 installation guide" and IT WORKS.

I don't know why it is deprecated, as the latest and greatest did not work for me.

The exception is that I have this in my fallout.ini:

bUseThreadedAI=1
iNumHWThreads=8

Cause I have 8 cores. Works great.

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Multicore Intel CPUs
by max on Sunday October 12th 2014, 5:11
Can someone please update installation instructions with this for intel CPU/GPU?
CPU: Intel Core i3-4330
VGA: Integrated Intel HD 4000
Video Drivers: mesa-dri 10.3.0-3, xf86-video-intel 2.99.916-3
Kernel: 3.16.4

You need to edit "My Documents/My Games/Fallout3/FALLOUT.INI" and change following:
- there is no need to disable water refractions or anything like that (even if installation instructions say/do so)

- add following right under bUseThreadedAI
iNumHWThreads=4

- If any of the following is set to 0, you'll get random crashes in game:
bUseThreadedBlood=1
bUseThreadedMorpher=1
bUseThreadedTempEffects=1
bUseThreadedParticleSystem=1
bUseThreadedAI=1
bUseMultiThreadedFaceGen=1
bUseMultiThreadedTrees=1

- setting bMultiThreadAudio to 1 will cause game to hang on exit and will make audio go out of sync in some outdoor locations, but you will have smooth controls/movement and no stutter
- setting bMultiThreadAudio to 0 - game wont hang on exit, but some outdoor locations (operation anchorage) will become unplayable because of stutter... really recommend setting it to 1
bMultiThreadAudio=1


If you have Intel video card game will crash, so you have to fool the game into thinking it's nvidia card, by running regedit and adding following to HKEY_CURRENT_USER\Software\Wine\Direct3D: (taken from bugs.winehq.org/show_bug.cgi?id=32973)
"AlwaysOffscreen"="disabled"
"DirectDrawRenderer"="opengl"
"Multisampling"="disabled"
"OffscreenRenderingMode"="fbo"
"PixelShaderMode"="enabled"
"VertexShaders"="hardware"
"VideoMemorySize"="512"
"VideoPciDeviceID"=dword:00000402
"VideoPciVendorID"=dword:000010de

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No radio music?
by Jen on Friday August 8th 2014, 23:31
I'm using 1.7.24. Got quartz and l3codecx installed. The ambient audio plays fine (including other radios.) The Pip-Boy radio doesn't. I just get voices. Any ideas? (Yes, got overrides for "builtin, native" for quartz.)

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Disable gameoverlayrenderer
by Erich E. Hoover on Thursday July 24th 2014, 18:27
I was helping someone on #winehq and it seems that the Steam version needs gameoverlayrenderer disabled for the game to work. It sounds like all Steam games need this at the moment, so that's probably "mostly" general knowledge - but it might be worth adding to the HOWTO.

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Game fails to load via steam
by newbie101 on Tuesday July 1st 2014, 12:26
picked up fallout 3 GOTY on steam sale. read the how-to process for installing. Since I already had steam installed via Wine/POL I couldn't figure out if I should make a new prefix for fallout 3/steam. Instead I Installed the game though steam (also installed DX9 and the 3 other library values expressed in the how-to) Edited the .ini file for multi-core cpu support.
Sadly the game will not load. I get the launcher screen but after I hit play, the launcher screen disappear, no game window appears, and the games title in steam briefly flashes "synchronizing" as if the game had crashed/quit.Also will not run if I try running the program from fallout3.exe. Wondering if I missed some little tip or trick to use or if I have to go back to square 1 with a new prefix.

Current distro: Ubuntu 12.04 LTS 64bit
Wine version 1.5.25 (running as XP)
POL: 4.0.14

Hardware:
AMD x6 6100
4gb RAM
AMD HD6770 graphic card using AMD's beta drivers (these were the only ones stable for system/Steam, go figure)
If I'm missing any details, let me know

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Perfect (through POL)
by Jèrome Lumière on Wednesday March 5th 2014, 11:16
Runs smoothly and perfectly through PlayonLinux script, with Wine 1.3.26-xliveless2.
It runs smoothier than in Windows! With Windows8, infact, VAT sequences very quite slow, while with Gentoo there are really no problems, with identical graphic quality.


These are the tweaks I found in this page and on the web that proved to be essential for me:

1) bUseThreadedAI=1 and iNumHWThreads=2 in .ini files;
2) I couldn't get FalloutLauncher.exe to set antialiasing on; so I forced it through .ini files: iMultiSample=8
3) I had troubles with the background music - I could hear ambient sounds and radio speech, but not the wonderful music, so essential, imho, for Fallout3. I couldn't install quartz.dll via POL either, 'cos it gave me this error:

"Couldn't load in-process dll L"C:\\windows\\system32\\devenum.dll".

So I used:

$WINEPREFIX=$HOME/.PlayOnLinux/wineprefix/Fallout3 sh winetricks quartz devenum l3codecx

and the problem got fixed. l3codecx is *very* important - I think it was its absence to cause the music problem.

Very big thanks to everyone for the informations!

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[Mac] Fallout 3 has encountered a serious problem...
by ivarin on Monday December 23rd 2013, 6:35
As I press New or Continue (with previously imporetd saves) it crashes this way (subj). On windows, running on VM, same installation works if to put d3d9.dll (intel hd bypass) to game folder. But same fix doesn't work on wineskin. Anything I've tried with this dll is unsuccessful. Also I've noticed that under Windows VM graphic card is detected as nVidia 7900 and this is the trick, I assume since I have intel hd 5000. is there any way to make Fallout think I have nvidia card through wineskin? (besides compiling it from source)

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Works with Wine 1.7.6
by Carlos Rodriguez on Wednesday December 18th 2013, 11:39
Tested on:

Wine 1.7.6 (compilado)
Nvidia Drivers 331.20 (.run package)
Linux Mint 15 KDE 32Bit - Kernel 3.8.0.26 PAE
CPU: INTEL Pentium G3220 (Nucleo Haswell a 22nm) 3.0Ghz (Dual-Core) Stock Clock
MEM: 8GB DDR3 1333 (2x4) Patriot value (128 bit dual channel: 21.3 gb/s)
GPU: Zotac Nvidia Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Zone Edition Passive Cooling 2GB DDR3 1800Mhz a 64Bit (14.4Gb/s)
MAINBOARD: MSI H81M E33

www.youtube.com/watch?v=Xahlb8Za3tQ

[post new] [reply to this]

the right quartz.dll settings made my music work
by Claske on Sunday November 17th 2013, 4:12
On Ubuntu 12.04 with wine 1.4 I had the game almost perfect playing by following this guide. Only VATS and Radio made the game crash, and there was no music.
Then I found postings on quartz.dll and I installed it with winetricks.
But the recommended settings made the game not start at all.
Disabling quartz gave the game back to me.
But with the winecfg libraries setting:
quartz = builtin, then native
(which is the revers of the recommended settings) suddenly music also worked!
This may be valid for more recent versions of wine (and Ubuntu) as well?

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doesnt open iso file
by shengzhanzhe on Friday April 26th 2013, 23:13
ubuntu just doesnt open iso file. technically it does but i cant browse, there is nothing! it says its 5.5 gb but i cant see anything worth 5.5 gb.. what a waste

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No Sound Detected
by Will on Tuesday April 2nd 2013, 17:46
I followed the above guide and I am getting an error when I try to run the game: "No sound device detected, Fallout 3 can't run"

Arch Linux x86_64 (kernel 3.8.4)
Steam - Game launcher will appear, I can manipulate the settings, just can't run game.

Wine Version(s): 1.5.27 (tried, 1.5.17-26), also tried 1.5.4.

I have tried running strait stick wine and I have also tried through PlayOnLinux.

The interesting part is; the startup launcher music clip is playing...

Has anyone else had this problem?

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Crash on Load Screen
by Perry on Saturday January 26th 2013, 20:28
I installed a retail version of the game, but when ever I try to start a game the game freezes, and this is what I get in the log:


err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
fixme:d3d:init_driver_info Unable to find a driver/device info for vendor_id=0x10de device_id=0xfd5 for driver_model=2
fixme:win:EnumDisplayDevicesW ((null),0,0x32f53c,0x00000000), stub!
fixme:d3d:init_driver_info Unable to find a driver/device info for vendor_id=0x10de device_id=0xfd5 for driver_model=2
fixme:win:EnumDisplayDevicesW ((null),0,0x32ee0c,0x00000000), stub!
error: xp_attach_gl_context returned: 2
X Error of failed request: 0
Major opcode of failed request: 148 (GLX)
Minor opcode of failed request: 26 (X_GLXMakeContextCurrent)
Serial number of failed request: 392
Current serial number in output stream: 392



Any help would be appreciated.

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Mint 13 and Tutorial
by Booman on Tuesday November 13th 2012, 15:30
Fallout 3 runs almost perfectly on my Mint 13 machine

Specs:
Mint 13 32-bit
AMD tri-core
4 Gigs RAM
GeForce 550 Ti
Wine 1.5.16
PlayOnLinux

Follow my Mint 13 step-by-step tutorial on how to install and configure with PlayOnLinux:
www.aoaforums.com/frontpage/software-news-reviews-60/linux/12412-fallout-3-linux-mint-13-tutorial.html

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DLCs dont work
by Sebastiano Tibolla on Wednesday October 10th 2012, 16:37
I have the GOTY version of the game and I followed all the installation instructions above. The games and the DLCs has been installed without a problem, and when I run the luncher I can see them listed, but here cames the problem: I can check the DLCs, press OK, and if I open the DATA FILES menu again they are unchecked. Obviusly the DLCs are not loaded in the game, nor added in the FALLOUT.ini file.

I tested it with wine 1.4.1 and 1.5.14 with the same result. Also I can start the game only from the launcher, running wine Fallout3.exe doesn't work.

[post new] [reply to this]

bUseThreadedAI
by Ian on Wednesday May 16th 2012, 10:12
bUseThreadedAI=0 doesn't exist in Fallout.ini

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fose_loader error after update to 12.04
by Antonin on Friday April 27th 2012, 8:56
i updated lubuntu to the next version, now got single line in log after loading fose_loader:

Couldn't inject dll.

this is fose_loader.log:

launching: Fallout3.exe (C:\fallout3\Fallout3.exe)
crc = FE5B82AE
hook call addr = 00C05F61
load lib addr = 00D9B0F0
dll = C:\fallout3\fose_1_7.dll
remote memory = 00370000
couldn't read memory (update winmain)
couldn't init hook
Couldn't inject dll.
terminating process

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Crash on loading a saved game
by Simon Janich on Thursday April 26th 2012, 6:57
As mentioned in my test result (which I assume will turn up above shortly), I had the same crashes when trying to load a saved game as already reported by others here (e.g. Brett or YaYo).

I found that these crashes stop when I disable the sound in either the game settings (bEnableAudio in Fallout.ini set to "0") or winecfg. However, this is a somewhat unsatisfactory solution as I'd prefer to play the game with sound.

I have yet to try if it is possible to tinker with Wine's audio drivers.

I tried this with a custom build of Wine 1.4 (without Xinput2) on my Mac mini (2.7 GHz i7, AMD HD6630, OS X 10.7.3).

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Need explanation of errors
by Antonin on Thursday April 12th 2012, 22:17
My wine log consists of repeating errors:

err:ole:CoGetClassObject no class object {e436ebb3-524f-11ce-9f53-0020af0ba770} could be created for context 0x1
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll L"C:\\windows\\system32\\quartz.dll"


where can i find their explanation

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Game freezes every five minutes
by Zootal on Thursday March 15th 2012, 13:07
I have Fallout 3 working, by following the above install instructions. However, it freezes every five minutes or so, and is almost unplayable because of this. Anyone else experience this, and have any suggestions as to what can be done?

Slackware 13.37 64 bit
Wine 1.4 (doesn't seem to matter what version of wine I use)
Steam version of Fallout 3

[post new] [reply to this]

Mouse Not Functioning
by Brandon on Sunday March 4th 2012, 15:16
Hey everyone, I have searched everywhere for a resolution to the only issue I am experiencing without any luck. I'm using the newest version of Wine/Wineskin and created my own wrapper for Fallout 3. I followed the directions to a "T" and have no issues launching the game.

I can not for the life of me get the mouse cursor to respond accurately. It is all over the place and gets sucked to each side of the screen. I am on a late 2011 MBP. Is there a specific patch for this issue or specific settings I should be using to resolve this issue? I tried just about all resolutions including windowed and non as well as messing with v-sync just in case.

Game is unplayable for me and would like some guidance here as it's driving me crazy. Any help would be great!! Thanks in advance.

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Game Restarts After I hit Play
by Joey Tanner on Sunday January 22nd 2012, 13:00
Im very new at all of this wine stuff but I tried everything to try and fix this, and I have absolutly no clue what is going on.

When I launch the game, it comes up, and it does its thing and "figures out what settings would be best for my computer" like any other game I have. but after its done, I change the settings to my preferences (sometimes keeping it how it put it), then press play. But as soon as I press play it dosn't load the game, it just restarts it all over again.

I have a mac and updated version of wine and i have done everything i can think of to fix it, even restarting the whole process of downloading, installing, and restarting. Im out of ideas.

PLEASE HELP

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Getting very very low fps on some locations
by Rémi on Monday December 12th 2011, 14:59
Hey there !

I'm having some troubles with a very fresh installation of Fallout 3 (1.7 with adds) under playonlinux using wine 1.3.26-xliveless2 version :

When I'm moving on specific locations (like riverboat landing) the game slowdowns dramatically, it lasts around 5-10 minutes then it runs normally (but only for 5 seconds before 'slowdowning' again... )
I tried to change wine version in play on linux but it did nothing.

I don't have sound too, but it worked one time for the first launching of the game after installation...

Except of that everything runs perfectly anyone has ever experience the same issue ?

I'm runnning :
Ubuntu 10.04.2 LTs
Intel(R) Core(TM) i7 CPU @ 2.80GHz
Nvidia GTX 295 1Go
4Go Ram

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Fallout 3 slow on Mac
by Chris Wigman on Wednesday October 26th 2011, 14:39
I'm finding that, despite installing and running otherwise correctly, under Mac OS X 10.6.8 and Macports wine-devel revision 1.3.30, audio lags and performance overall is sluggish. MacBook Pro 2.4GHz, 4GB RAM, Geforce 8600M GT. Specs should be more than enough to play this well.

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Launcher -> Data Files = Crash
by Gunman1982 on Monday October 24th 2011, 6:28
Hi,
just for the record if you have the problem that your DLC isn't working and you try the fix mentioned above you may get the problem that your launcher crashes. If that is the case open winecfg and change the override of comctl32 to buildin. After following through with the DLC workaround you can change it back.

Greetz and have fun

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Game not really installed
by Silejonu on Thursday October 20th 2011, 13:26
Hello, I installed the retail version of the game via PlayOnLinux.
The installation went fine, except a message I didn't understand : "Games For Windows Live is not installed skipping uninstall routine"
Then, when I launch the game I have a "Install" button instead of "Play". If I click on it, I get : "Fallout 3 does not appear to be installed and the installer could not be found. Try exploring to your DVD-ROM drive and selecting setup.exe to install the game."
Trying reinstalling the game over and over didn't solve the problem.

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Important tip how to prevent music glitches
by Rinaldus on Thursday October 20th 2011, 3:35
I installed Fallout 3, everything was good except sound. I heard only voices in radio but no music. But I found solution which never described here:
1. You don't have to install any d3dx9 from winetricks, only d3dx9_38.dll and set it to "native" on the Libraries tab.
2. Install msasn1.dll, xlive.dll, vcrun2005 as wrote in instruction above.
3. Install quartz from winetricks
4. INSTALL L3CODECX FROM WINETRICKS!!! I spent 2 days to understand that it's required codec, otherwise you won't hear any music on radio.

Wine 1.3.30, Gentoo Linux 64-bit, NVidia GTX 460

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Game performs slow.
by Lomax on Wednesday August 17th 2011, 0:29
I have wine 1.3.26 and 270.41.06 nvidia driver. Graphic card is 9800GT and four core processor. I have performed all steps to run the game (Fallout 3 GOTY edition) and game runs without a problems. Problems occur when you play the game. I've played the game on windows and Ubuntu 11.04. There is a difference in graphics in the game on wine and on windows. You have to start the game directly from the game folder and using run with wine to open correctly and not using shortcuts. When you play the game game is slow. When you reach some areas (For example Oasis caves below a tree) it has really LOW FPS to unplayable level. Ive tried it with Windows 7 and Windows XP mode in Wine but it performs the same. I agree that this game shouldn't be marked gold (game must run flawlesly with special configuration to have this rating) but maybe bronze since even with all settings explained in the howto it runs slow and this affects gaming expirience.

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FOSE Not working for me
by William Bowman on Monday August 1st 2011, 15:48
I've managed to get Fallout 3 working under 1.3.25, following these instructions, and Fallout Mod Manager (FOMM) working by installing Mono 2.8. However, Fallout Script Extender (FOSE) is giving me grief.

Here's a log: pastebin.com/y2Yy0vha

After launching fose_loader.exe, it looks like it's launching just as it does in windows, but then the whole screen freezes. I have to alt-tab and try to kill the Fallout 3 window a few times to regain control of my desktop.

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Installing and gameplay
by Jake ward on Saturday July 30th 2011, 4:41
Installing the game:
www.youtube.com/watch?v=76Q3mn4LGNE

Gameplay video:
www.youtube.com/watch?v=Fgm7WZoN6NI

It installs and runs great, any lag in the gameplay video is caused by recordmydesktop!!

[post new] [reply to this]

Gameplay Video
by Jake ward on Saturday May 14th 2011, 9:38
www.youtube.com/watch?v=Fgm7WZoN6NI

The game running brilliantly! It was installed through a wine prefix in PlayonLinux

[post new] [reply to this]

Mouse error [fixed]
by PoohBear on Tuesday May 10th 2011, 20:06
Hi,
I just had to post this here because I was tearing my hair out. I have been running Fallout 3 in Wine for a few days, version 1.3.12. I played around with windowed mode and alt+tabbing back and forth between native applications (or else it was trying to run the same Fallout exe from a native Windows installation, can't quite remember when it happened), and Fallout lost all mouse visibility. At first when this happened, when I started the game up, it would scroll through the menu as though I was holding down the "down" key, and after I rebooted it stopped doing this.

I don't know if it just didn't display or if it didn't register the mouse at all, because I couldn't see to click on anything. I think it registered clicks because in the beginning you can click through some of the screens before the menu comes up and I *think* that did work.

After the mouse support disappeared, the keyboard still worked, but if I alt+tabbed out and back in, escape and enter didn't work anymore, as in I could scroll through the menu but couldn't exit or choose items anymore. One time I started playing with no mouse support, and the character was stuck continuously walking up and to the left.

I am describing this detail in case anyone else experiences these issues. What fixed it for me, just now, was I started up the game, and from the main menu used the keyboard to go to setting -> controls. The "invert y" option was changing back and forth from off to on like I was holding a button down, and I pushed up and down several times with the keyboard and moved the mouse around, and suddenly bingo the mouse appeared and the option stopped switching on its own, and I had mouse support back. I suspect I may have moved the invisible mouse somewhere that it triggered an event to do something in the application, like over the invert y option, or perhaps trying to change that option made it check for the mouse again. Anyway, even if it was a coincidence, that worked for me to get the mouse back. The Wine registry setting for MouseWarpOverride did nothing for this problem.

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mouse regression
by julovac on Monday April 18th 2011, 18:42
game worked like a charm untill recent wine update from 1.3.17 to 1.3.18 (ubuntu 10.10_64, i followed the instructions A-Z)
now, mouse is showing weird behavior, cannot move cursor too far from center of the screen, fullscreen/windowed, no difference. solutions provided under "NOTE - Mouse Behaviour" did not help.

problem solved by switching back to wine 1.3.17

[post new] [reply to this]

Ubuntu
by Dan Butler on Monday April 4th 2011, 23:12
Just a few thing I hope I can iron out before writing a test review. Fallout3.exe crashes with no obvious cause if you run it manually. This has been a problem for several versions of Ubuntu, has anyone figured it out? Also is there a good solution to make the background music and other secondary sounds work well with pulseaudio? Winepulse with full acceleration semi-works but it crashes sometimes, with a restart of Falout being the only way around (that I've found). Winepulse with emulation and ALSA with full acceleration both crash when the background music on the main menu turns on (the click and the music both going seem to crash them) ALSA with emulation just ignores the background sounds and OSS and Jackaudio do nothing for Ubuntu/Pulseaudio users. If anyone knows the solution to either of these problems it would be very helpful.

[post new] [reply to this]

  • RE: Ubuntu by Mahen on Tuesday April 5th 2011, 1:59
    • RE: Ubuntu by Dan Butler on Tuesday April 5th 2011, 17:52
F3 GOTY will not install on gentoo x86_64
by Pantelis Evgenidis on Saturday March 19th 2011, 15:50
I'm using wine 1.3.15 built from sources on gentoo x86_64. The installer whould fail with an error on startup. At first I tried using playonlinux but it whouldn't install. Then I switched to manual and still didn't install.
Finally I managed to get it working by creating a 32bit wineprefix with:
WINEARCH=win32 WINEPREFIX=~/.wine32 wincfg.

[post new] [reply to this]

Can't run on Wine 1.3.13 + KUbuntu - page fault
by Vilém Otte on Saturday March 5th 2011, 14:52
Hello, I've tried to run Fallout 3 patched to 1.7, but I met some issues. I did change to xlive.dll, msvcp90.dll and msasn1.dll - set msvcp90.dll to native and msvcr90.dll to builtin ... so it should everything work, should... but it doesn't.

The problem seems to be in D3D, as just before page fault, I get this issue:
fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do not work correctly yet.
and right after this, I get:
wine: Unhandled page fault on read access to 0x00000014 at address 0x7a6a8a4e (thread 0029), starting debugger...

and this kills the application of course - for me the address 0x00000014 seems a bit low - so I'd say it is not issue in game or wine, but it should be issue in some library?

Anyone met same issue, how can one solve it?

[post new] [reply to this]

New Graphic card = Lower fps?
by Joni Larsen-Haikarainen on Wednesday February 2nd 2011, 19:31
Ok so I used to run this game with a nvidia Geforce 8600GT 512MB
and I got playable FPS aroun 15-25 or so I would estimate.

Now I upgraded to a MSI Geforce 460 1GB HAWK Tallon Attack.
In other games, and native games specificly I got an insae preformance boost. In another Wine game (EQ2) I got less of a preformance boost but a preformance boost non the less.
But in Fallout 3 my FPS went down to an unplayable framerate (

[post new] [reply to this]

Unable to get GFW Live Installed
by John Marszalek on Saturday December 25th 2010, 2:46
I've been following the instructions above to get games for windows live installed. I'm running OpenSUSE 11.2 with Wine 1.3.9. When I try to install it after I did the msasn1 override, I get the following error message:

wine gfwlivesetupmin.exe /nodotnet
fixme:clusapi:GetNodeClusterState ((null),0x32ec24) stub!
fixme:advapi:DecryptFileA "c:\\f6cf7b7255e5ed8bc258f564d32fd9\\" 00000000
fixme:module:load_library unsupported flag(s) used (flags: 0x00000000)
fixme:shell:MLSetMLHInstance (0x71590000,0x7ec60000) stub
fixme:shell:MLClearMLHInstance (0x71590000)stub

Any suggestions, as I'm at a loss why I can't install :(

[post new] [reply to this]

So far so good.
by Dan Kegel on Tuesday November 16th 2010, 20:56
I installed the GOTY edition with no trouble.
All I had to do was winetricks -q xlive
to work around bug 23522.
(Actually I just used wisotool, and it did the work.)

It seems runs ok... it seemed to hang
the first time I got out of the playpen, and the
framerate got kind of low in the birthday party,
but otherwise it seems fine.

[post new] [reply to this]

DVDROM path...
by Mahen on Sunday October 17th 2010, 12:39
Hi !

F3 (Fr version) used to work perfectly. I switched to Maverick + Wine 1.3.5. Now F3 complains that it cannot find the DVD drive.

Actually, I figured out it would work when specifying in winecfg a drive with the DVD path. The problem is that the path is "/media/Fallout 3" and there is no generic "/media/dvdrom". Thus the fix only works with Fallout 3 : another game will need to have this D: path changed...

Any idea ? I didn't have to specify this full path before.

[post new] [reply to this]

GFW FFS!
by Ragnar on Monday September 27th 2010, 7:42
So I've got dotnet3 installed and the launcher works. But the game itself depends on xlive.dll, which I cannot install in anyway by some reason. Tried importing the DLL from the link into c:\windows\system32 - no luck: wine dosn't see imported DLLs. XP mode prevents the installing of gfw, ok, so I've changed to win7 mode, and that's what I've got : command 'wine /home/rgnr/.cache/winetricks/gfwlivesetupmin.exe /nodotnet' returned status 67. Aborting.
Help anyone?

[post new] [reply to this]

  • RE: GFW FFS! by CommonOddity on Monday September 27th 2010, 11:03
    • RE: GFW FFS! by Ragnar on Tuesday September 28th 2010, 6:01
  • RE: GFW FFS! by CommonOddity on Monday September 27th 2010, 11:06
    • RE: GFW FFS! by Ragnar on Tuesday September 28th 2010, 6:09
      • RE: GFW FFS! by CommonOddity on Sunday October 10th 2010, 13:02
        • RE: GFW FFS! by CommonOddity on Monday October 18th 2010, 0:43

by Ragnar on Sunday September 26th 2010, 8:02
still the same..

[post new] [reply to this]

Playonlinux + Wine 1.3.3 + GeForce 7600GT dramatical slowdown in dialogs
by Ragnar on Wednesday September 22nd 2010, 16:28
I'm experiencing a dramatical slowdown when entering dialogs. I know this issue is a kinda year old, but does anyone have the fix so far?

[post new] [reply to this]

Securom issues?
by Kyle Hacker on Monday September 6th 2010, 20:14
I'm trying to install Fallout 3 but every time the installer is roughly 85% percent done, it asks me to insert the disc that contains data3.cab. I found on google that for other games this indicates some issue with securom thinking you have a copied disc, and then not allowing you access to all the disc's data. I can't seem to find any way to get around this though, any ideas?

Ubuntu 10.04.1 amd64
Wine 1.3.1
Also, if it makes a difference, I'm trying to install the non-GOTY version.

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fomm works!
by Andreas Braml on Friday August 27th 2010, 18:21
Anastasius Focht (thanks, mate!) figured out how to get fomm working over at bug 23692.

1) winetricks dotnet20
2) install FO3 following the instructions here in the AppDB
3) install fomm
4) winetricks gdiplus
5) cd to fomm subdir in the Fallout 3 main directory && wine fomm.exe
6) start the fun!

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Sound problems
by Jake ward on Monday August 9th 2010, 3:06
If anybody is having issues with sound watch this video,

: www.youtube.com/watch?v=22jzP4VGS_M

The sound would previously be like this,

: www.youtube.com/watch?v=w0X_e7Phsxw

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No music
by Mahen on Saturday August 7th 2010, 9:09
As of wine 1.2 (Crossover 9.1), F3 does work pretty perfectly here (just had to disable Windows Live).

I do get all sounds, except background music though. Any idea ?

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Can not get game to work
by Seth on Sunday July 25th 2010, 2:22
I have been fiddling with this for some time now and I can NOT get the game to work. I tried installing in my normal .wine folder and all that the game would do is launch a black screen which required me to ctrl+alt+backspace out of X just to get back to a working system. I tried using a fresh .wine file and following the directions exactly and the game will not even start at all. Nor will the launcher. If I try runnin gin terminal I get this :

seth@linux-allj:~> wine .wine/drive_c/Program\ Files/Bethesda\ Softworks/Fallout\ 3/Fallout3.exe
fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.VC80.CRT" (8.0.50727.762)
err:module:import_dll Library MSVCP80.dll (which is needed by L"C:\\windows\\system32\\xlive.dll") not found
err:module:import_dll Library xlive.dll (which is needed by L"Z:\\home\\seth\\.wine\\drive_c\\Program Files\\Bethesda Softworks\\Fallout 3\\Fallout3.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"Z:\\home\\seth\\.wine\\drive_c\\Program Files\\Bethesda Softworks\\Fallout 3\\Fallout3.exe" failed, status c0000135


I have installed the GFWL and have set xlive to native in wine, I don't know what the other is and it is not mentioned in the instructions.

I would really like this game to work and I am REALLY questioning the gold rating as it seems there is a lot more to getting the game to work than "it works right out of the box". I run DDo and it was WAY WAY WAY easier to install.

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1.2 Issues
by CommonOddity on Thursday July 22nd 2010, 22:13
I don't know what I am doing wrong- but I have followed the howto to the letter.

OpenSuSE 11.3 (32-bit, I've attempted this on 64-bit also, but 'sh winetricks directx9 vcrun2005' does not work with 64-bit).

Fallout 3 installs. I've installed the Live client. All steps necessary were taken. However- upon installing the Fallout 3 1.7 patch, Fallout 3 crashes at start.

Apart for all the obvious fixmes, it spits out these lines in particular:

wine: Call from 0x7bc4af38 to unimplemented function xlive.dll.5297, aborting
wine: Unimplemented function xlive.dll.5297 called at address 0x7bc4af38 (thread 0009), starting debugger...
Unhandled exception: unimplemented function xlive.dll.5297 called in 32-bit code (0x7bc4af38).

And this is the backtrace:

=>0 0x7bc4af38 call_dll_entry_point+0x4a8() in ntdll (0x0303e1bc)
wine: Call from 0x7bc4af38 to unimplemented function xlive.dll.5297, aborting
wine: Call from 0x7bc4af38 to unimplemented function xlive.dll.5297, aborting
Segmentation fault


I'm not sure what to do. I've tried everything. I've tried installing the patch with /nodotnet- and it still does not work. I uninstall Fallout 3, and re-install it so it is unpatched and it runs successfully. It is just after installing the 1.7 patch that all this happens. Has anyone else had this issue? Is there a possible fix?

I tried this with wine1.2-rc6 AND wine1.2-4.1 from the OpenSuSE repos (OSS + Wine CVS builds).

EVGA GTS250 512mb video card
AMD 240 class, 2.8Ghz CPU
Biostar TA790GX
Nvidia binary 256.35 drivers (from site, installed after wine was).

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If having problems with GFWL make sure Wine is set to Win 7 mode
by Seth on Tuesday July 20th 2010, 1:21
I could not get Games for Windwos LIVE to install and I finally figured out it was because Wine was set to Windows XP mode. Setting it to Windows 7 fixed it. Though I do not know if it is an issue for anyone else, if you are having problems getting GFWL to install check to see what version of Windows Wine is set to.

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Works on ATI But......
by Carlos Rodriguez on Sunday July 18th 2010, 8:37
buntu 10.04 Lucid Lynx 64Bit, Wine 1.2, ATI Catalyst 10.6, 2GB ram
DDR 2 800, IGP ATI Radeon 3100 512 shared memory, MSI K9A2VM

works good at least menus, after this mouse not work with/out dinput overrides

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Weird, weird, weird
by Holly Bostick on Sunday July 11th 2010, 3:44
I had installed FO3 (again), with 1.7 patch, in a clean prefix under 1.2-rc6, and sound didn't work in the childbirth scene, also the first dialog (choose your gender) did not appear. Soon after, rc7 appeared, so I ditched my previous install and attempted to reinstall under that, with no overrides except vcrun 2005, without which the Launcher will not run.

With vcrun 2005 installed, the Launcher would appear and allow me to run the installer, but the installer itself would not run:

motub /media/dvdrom0 $ wine H:\\setup.exe #The Launcher refuses to run the installer if you're not at the DVD;

motub /media/dvdrom0 $ err:ole:TLB_ReadTypeLib Loading of typelib L"C:\\Program Files\\Common Files\\InstallShield\\Professional\\RunTime\\IsProBE.tlb" failed with error 2

fixme:storage:create_storagefile Storage share mode not implemented.

err:ole:dispatch_rpc no apartment found for ipid {ffffffff-ffff-ffff-1e00-00001b000000}

err:rpc:I_RpcReceive we got fault packet with status 0x80010108

There was also a Windows error dialog saying something about an object or object class not being created, but I didn't write it down; I expect that this is the same error others are experiencing with the InstallShield installer, thus already documented. Nice clean crash, though.

Upon reading comments here, I reverted to rc6, where I knew the installer did run, and reinstalled under the same prefix with only vcrun 2005 installed and ALSA selected as sound (I'm using Linux Mint 9, which is based on Ubuntu 10.04, so I have PulseAudio, which I have not uninstalled as yet).

This time, I decided to let the installer run the game when it had completed (rather than saying no and installing the patch first).

To my surprise, I had sound in the main title (the clicks of the slide, not the music, but that's been gone so long that I don't even count it as a bug anymore), and the intro ran absolutely perfectly.

Then I got to the childbirth sequence, lost sound and again the first dialog did not appear (I have subtitles on, and so Dad's line did appear, but I got no 'choose your gender' dialog).

I hit ESC, thinking to quit, but then hit 'Continue' instead, and on a hunch from another comment, where the poster said they could only hit 'E' to cry, I hit 'E' to see what would happen.

The dialog appeared. I chose my sex, and the first line of Dad's dialog appeared, then the sequence "froze" again-- the lights continued to blink on the monitors in the background, but 'baby-head cam' stopped moving, and so did Dad and the lady doctor (avoiding spoilers).

I continued to step through the intro with the combination of ESC=>Continue=>E. This worked OK till Mom died, at which point I was pushed out into the hall (!!!)-- an area that I had never seen, because normally the whiteout occurs before my crib even reaches the door.

I hit the combo, twice I think, and the whiteout happened-- complete with the sound of my crying from either the beginning of the sequence, or from my last press of E, running over the whiteout dialog.

The whiteout faded, and my ears were blasted by Dad's voice, and the music from the baby music box (so sound seems to work once the actual game has started, but not in the childbirth sequence).

I am so weirded out that I wanted to write this down before 'upgrading' to RC7 and starting a new game via the same install (since I can't install under RC7) to see if the childbirth sequence is really fixed there as promised.

Because all this happened under RC6, which is technically behind the current RC, I don't feel like a bug report is appropriate, but this was all so strange and complicated that I did feel like it needed to be documented.

There you go, then.

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Fun while it lasted
by Torbjörn Olsson on Saturday July 10th 2010, 14:43
For me sound worked fine in RC-6, but now in RC-7 it does not work again.

In fact, now it is worse than before RC-6. Then I could work around the problem by replacing winmm.dll.so. Now that trick no longer works.

There is one exception when sound does work for me in RC-7, and that is the sound that is played when the character dies, not very encouraging :p

Has anyone else experienced this problem? It seems like RC-7 will be the last RC before release of 1.2, so does that mean it is now too late to fix his last minute regression?

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Audio still partial, otherwise perfect...
by No OnE on Sunday June 27th 2010, 21:42
Just a heads up, tested on wine 1.2-rc5, using the instructions provided here. All launcher, interface and environmental sounds are still missing. Haven't been able to test radio because of lack of interest to make the necessary progress caused by the incomplete experience. A regretful regression (from 1.1.38 and later, very much related to a similar problem with Oblivion IV).

Still beats Windows 7 though(, which doesn't run anything else than the launcher, says "Fallout has stopped working"). ;)

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goty localized version crash on startup
by Indruck Balázs on Tuesday June 22nd 2010, 3:01
Hello!

I've managed to install the game, but it doesn't work sadly. I've installed al the necessary dlls, tried on different versions of wine (from 1.1.37 to 1.1.44), and I've tried all the ideas described here. Whenever I start the launcher or the fallout3.exe, I get the same fatal error messages:img254.imageshack.us/img254/906/fallout3polissue.jpg

I bought the game yesterday, and it's a localized version, I can't start it in English or whatever. Tried to change the language of Ubuntu but is doesn't work.

I use Ubuntu 10.04 LL, and I have ATI HD 3200 video card.

Oh, and whenever I start the game, it doesn't even starts to read from the dvd, and when I start the game from the dvd (launcher or fallout3.exe), i get the same fatal errors. I tried it with playonlinux but no solution.


I get this in the terminal:

bazsi@bazsi-laptop:~$ wine "C:/Program Files/Bethesda Softworks/Fallout 3/Fallout3.exe"
fixme:reg:GetNativeSystemInfo (0x32fc04) using GetSystemInfo()
fixme:volume:GetVolumePathNameW (L"C:\\Program Files\\Bethesda Softworks\\Fallout 3\\protect.x86", 0x37e942c, 32), stub!
fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.Windows.Common-Controls" (6.0.0.0)
fixme:reg:GetNativeSystemInfo (0x33f9f8) using GetSystemInfo()
bazsi@bazsi-laptop:~$

Any help would be appreciated!

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Crash on startup
by dremon on Wednesday June 16th 2010, 10:23
Can't get it working under Ubuntu 10.04/AMD64, Wine 1.2rc3 and 1.1.42, Nvidia GT240. Tried some patches, didn't help.

When Fallout3.exe starts it crashes with:

wine: Unhandled page fault on read access to 0x00090928 at address 0x6ba993 (thread 0026).

If I change the version from XP to 98 (in wincfg) then it starts but there is no sound.

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Installing GFWL per HOWTO
by ejwaxx on Monday June 14th 2010, 21:41
Whenever I try to install the GFWL software with "wine gfwlivesetupmin.exe /nodotnet," I get a crash:

wine: Unhandled page fault on read access to 0x0000001e at address 0x1e (thread 001c), starting debugger...
Unhandled exception: page fault on read access to 0x0000001e in 32-bit code (0x0000001e).
err:dbghelp:pe_load_dbg_file Couldn't find .DBG file "COMCTL32.dbg" ("")

with stacktrace following. Consequently I can't get Fallout 3 to run, as the Fallout3 executable crashes with a reference to a missing function in xlive.dll that GFWL provides. Any advice?

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Mods
by Torbjörn Olsson on Sunday May 23rd 2010, 5:26
Has anyone managed to make the "Fallout mod manager" (fomm.exe) work?

For me it crashes immediately after starting it...

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  • RE: Mods by Piotr on Tuesday June 15th 2010, 6:45
open developer console for commands
by Henry on Saturday April 24th 2010, 0:13
The key Tilde (~) should open the console for fallout3 developer commands, but it dont works..

Is someone being able to open the console with wine?

I have tried changing the keyboard layout, tried remmaping a key to send the tilde to fallout directly with xmodmap, tried even the windows application AutoHotkey to remmap a key to send the tilde (it worked for linux applications also!), and nothing helped to open the Fallout3 console!!! :(

on windows, ppl say we must disable infra red device, but I cant find it on wine... :(

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Crash on the end
by Laurent - CyberSDF on Wednesday April 14th 2010, 6:11
I run Fallout3 with wine 1.1.38 patched with bugs.winehq.org/attachment.cgi?id=26290 and it crash a the end off the mission on purificater water (i suppose before a end video or recap ?).

I have this message : wine: Unhandled page fault on read access to 0x000003c0 at address 0x6848b63e (thread 0009)

Any idea to bypass this crash.

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fallout3 sound issues
by yog on Friday March 26th 2010, 4:22
hi there, i got sound working in fallout3 i thought some might appreciate to read about it:

get wine-1.1.41 compile and install it.
then get old wine-1.1.37 compile it but do not install it,
instead just grab its "winmm.dll.so" and use it.

cd /usr/local/lib/wine/
mv winmm.dll.so winmm.dll.so--
cp wine-1.1.37/dlls/winmm/winmm.dll.so /usr/local/lib/wine/

and you get all the sounds back..

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Slowdown after a while
by Joni Larsen-Haikarainen on Wednesday March 17th 2010, 2:48
I have not experienced the Slowdown in V.A.T.S that some seams to get.
But I do get a general slowdown (much less FPS) if I move to a new area or sometimes when I zone.
Only way to solv it temporarely Iv found is to hit esc, save the game and quit and restart the game at that spot. Then the FPS is fine agin.

The specs I have:
Ubuntu 9.10 64bit
Intel Core i7 920
6GB RAM DDR3 1600MHz
Asus GeForce 8600GT 512MB Silent

If this was due to actualy loading new resources in the game I would expect it to go back to normal FPS agin, but it dosen't.
And if it where to the rather old graphics card i have I would expect sertan areas to allways be low FPS. But this is not the case ether as I get decent FPS agin after I restart the game.

Anyone else having this issue?

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Gameplay video
by Jake ward on Monday March 15th 2010, 14:53
www.youtube.com/watch?v=w0X_e7Phsxw

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Regression?
by Holly Bostick on Sunday March 14th 2010, 12:31
Fallout 3 was installed and working when I installed it around Wine version 1.1.35. I'm using Linux Mint 8, which is analagous to Ubuntu 9.10. I've updated Wine regularly as updates became available, but hadn't played FO3 till yesterday, under 1.1.40.

All of a sudden, I can't run FalloutLauncher.exe, or Fallout3.exe, because I get a Visual C++ Runtime error telling me that "an application has made an attempt to load the C runtime libraries incorrectly" (!!!) and that I should "contact the application's support team" (yeah, right).

So I uninstalled and reinstalled in the same .wine configuration; imagine my surprise when I got the same error trying to run FalloutLauncher.exe from the DVD. Setup runs fine, though, but when the installer tries to launch the game.... you guessed it.

I uninstalled again and renamed my .wine folder to create a new one, then attempted reinstall. With a clean .wine folder, FalloutLauncher.exe does run correctly, but the game itself does not; I can get to the first or second slide ("Please stand by" and sometimes the second test screen, but never the Beth logo screen) before a Microsoft "this application has encountered a serious error and has to close" messagebox shows up.

So I went back to my 'dirty' install, since the game wasn't working either way. I've reinstalled all of the Visual C++ runtimes with winetricks, as well as Windows Scripting host and common controls as well as common controls.ocx, but no joy.

Does anybody know if there's an override that I should install with Winetricks that would resolve this, or should I be submitting a bug on Bugzilla?

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Regression?
by Holly Bostick on Sunday March 14th 2010, 12:31
Fallout 3 was installed and working when I installed it around Wine version 1.1.35. I'm using Linux Mint 8, which is analagous to Ubuntu 9.10. I've updated Wine regularly as updates became available, but hadn't played FO3 till yesterday, under 1.1.40.

All of a sudden, I can't run FalloutLauncher.exe, or Fallout3.exe, because I get a Visual C++ Runtime error telling me that "an application has made an attempt to load the C runtime libraries incorrectly" (!!!) and that I should "contact the application's support team" (yeah, right).

So I uninstalled and reinstalled in the same .wine configuration; imagine my surprise when I got the same error trying to run FalloutLauncher.exe from the DVD. Setup runs fine, though, but when the installer tries to launch the game.... you guessed it.

I uninstalled again and renamed my .wine folder to create a new one, then attempted reinstall. With a clean .wine folder, FalloutLauncher.exe does run correctly, but the game itself does not; I can get to the first or second slide ("Please stand by" and sometimes the second test screen, but never the Beth logo screen) before a Microsoft "this application has encountered a serious error and has to close" messagebox shows up.

So I went back to my 'dirty' install, since the game wasn't working either way. I've reinstalled all of the Visual C++ runtimes with winetricks, as well as Windows Scripting host and common controls as well as common controls.ocx, but no joy.

Does anybody know if there's an override that I should install with Winetricks that would resolve this, or should I be submitting a bug on Bugzilla?

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Arefu people don't answer their door
by Robert Gregory on Monday March 8th 2010, 15:33
In the "Blood Ties" quest you are asked to knock on some doors in the town of Arefu. When you approach each door, you are given a choice beteen "knoock on the door" or "do nothing". A Youtube walkthrough of this quest shows the expected behaviour:
www.youtube.com/watch?v=YmFAyRwJ41g
Relevant bits are at 4:30 and 5:47

Every time I choose to "knock on the door" then a dialog appears with an elipsis ("...") and nothing further happens. The only way I can continue playing is to press escape and go back to a previous save, but I cannot finish this quest.

I checked the wine output, dmesg, and Xorg.0.log before trying to open the door and after exiting the game and there is no new output between the two events. Fallout3 wine output here:
pastebin.com/qnBmL5Zj

I have googled my heart out looking for reports of any similar issue, but I can't find one. Has anyone here had a similar issue with this quest in Fallout 3? I don't want to log it as a wine bug if I am the only one.

System specs as follows:
MOBO: Gigabyte GA-MA78GM-2SH (BIOS F11)
CPU: AMD Phenom II X4 940 AM2+ 3.0GHz
RAM: 8GB DDR2 800
Graphics: ATI RV730 PRO [Radeon HD 4650] (HDMI to Marantz receiver)
Display: Samsung 52" LCD TV (HDMI to Marantz)
Audio AMD RS780 onboard (SPDIF to Marantz)
OS: Ubuntu 9.10 Karmic Koala (using ALSA instead of Pulseaudio)
ALSA: 1.0.22 (from ppa.launchpad.net ubuntu ALSA repopsitory)
Wine: 1.1.39 (from ppa.launchpad.net ubuntu wine repopsitory)
(issue occurred with wine 1.1.37, 1.1.38 also)
Fallout 3: GFW DVD (not GOTY) version 1.0.0.12, patched to 1.7
(issue occurred both before and after 1.7 patch)

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Exiting Vault 101
by Dan Butler on Sunday March 7th 2010, 20:01
When I try to leave Vault 101 it crashes. It hangs to a black screen when it finishes loading. After a while it makes a noise and crashes completely. If I try to load the autosave it made, it goes black, and occasionally goes to the pause menu, with a white background, I'll hit continue and it will go pure white, does this until it crashes or I end the process.

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Video Issues
by Michael Griffith on Saturday February 20th 2010, 18:13
So I've had a misrible time attempting to set this game up, today I finally got it to work by updating the patch to 1.7 and then I used the Windows LIVE Disabler and it finally worked. The first problem after this was a glitchy video for people and the reported sound problem that occurs with the latest wine version. So I downgraded my wine version to 1.1.37 and I can't tell if the audio works or not I haven't tested it yet because now the people are nearly 100% transparent, I can see their eyes and their mouths and that is it. I have an amazing graphics card, ATI Radeon HD 4850 PCI Express 2.0 x16 (2gb on the card) and trust me I have other great hardware that is above the "recommended" required hardware for Fallout 3. Is there any way to fix these graphics issues? This game has given me so many problems on Linux I almost wish I had windows on my system (gag).

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Can't install xlive games garbage
by SiegeMachine on Friday February 12th 2010, 1:02
Trying to follow there this is what happens soon as I click next after setting 'install later' for the .net 3.5 thing

[ siegemachine@localhost Desktop]$ env WINEPREFIX=~/.wine-steam/ wine gfwlivesetupmin.exe
fixme:clusapi:GetNodeClusterState ((null),0x32ec3c) stub!
fixme:advapi:DecryptFileA "c:\\e98eea0cd3743c94c092\\" 00000000
fixme:advapi:LookupAccountNameW (null) L"siegemachine" (nil) 0x33f380 (nil) 0x33f384 0x33f378 - stub
fixme:advapi:LookupAccountNameW (null) L"siegemachine" 0x146ed8 0x33f380 0x14e028 0x33f384 0x33f378 - stub
err:msi:ITERATE_Actions Execution halted, action L"LaunchConditions" returned 1603
fixme:advapi:LookupAccountNameW (null) L"siegemachine" (nil) 0x6bd240 (nil) 0x6bd244 0x6bd238 - stub
fixme:advapi:LookupAccountNameW (null) L"siegemachine" 0x158568 0x6bd240 0x15f6b8 0x6bd244 0x6bd238 - stub
[ siegemachine@localhost Desktop]$

Can't install xlive *sigh*

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WINE 1.1.38 and fallout 3
by Kevin on Monday February 8th 2010, 6:49
there's a sound regression within the newest wine, which prevents many sounds from playing within in fallout 3.
working sounds are restricted to voices (and background music with the appropriate patches).
you will not hear bullet, collisions, jumps, environmental, menu, and other scripted sounds - only speech

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Wine-git Uberpatch for 64bit ubuntu with fallout, pulse and mp123 lib fixes.
by hortonwho on Saturday February 6th 2010, 16:50
I use the fallout.ini fixes delete the wav file and steam to play fallout3 in 64bit karmic. This patch below is for wine from git. It is for wine versions > 1.1.35. It adds pulseaudio fixes the mp123 library bug for 64 bit karmic and the alpha_gl fix.

bugs.winehq.org/attachment.cgi?id=26095

Below is my regedit in wine.

[Software\\Wine\\Direct3D]
"DirectDrawRenderer"="opengl"
"MouseWarpOverride"="enable"
"Multisampling"="enabled"
"OffscreenRenderingMode"="fbo"
"PixelShaderMode"="enabled"
"RenderTargetLockMode"="auto"
"SoftwareEmulation"="disabled"
"UseGLSL"="enabled"
"VertexShaderMode"="hardware"
"VideoDescription"="NVIDIA GeForce 9800 GX2"
"VideoDriver"="nv4_disp.dll"
"VideoMemorySize"="512"
"VideoPciDeviceID"=dword:00000640
"VideoPciVendorID"=dword:000010de

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Fallout 3 Game of the Year with DLC working
by Skyggen on Sunday January 24th 2010, 20:48
First install wine 1.1.37

Ubuntu wine has a ubuntu repo for karmic I used as Ubuntu Karmic is only 1.1.32 or something.

Then run winecfg just to generate files and default config. Make sure to navigate to the audio tab and select oss and the defaults should be fine.

Then follow the Games for Windows - Live Client as above making sure NOT to install .Net 3.5 because it breaks in wine as of yet.
A bit of clarity for the override.
winecfg -> libraries.
type msasn1 click add, then click edit set native only.
same for xlive.

Then get winetricks and run the sh winetricks d3dx9 cc580 command.

Install off the DVD. Fallout 3 has some sort of Securom BS which appears to break trying to copy it local and install.

Next download and install the 1.7 patch
static.bethsoft.com/fo3/patch/1.7/Fallout3_1.7_English_US.exe

Fallout 3 should launch at this point. Provided you have Disc 1 in the DVD drive and Wine can see it. Otherwise it will fail.

Next we need to get the FalloutLauncher working.

sh winetricks crun2005

Your FalloutLauncher will now be working.

To install the DLC just insert disc 2 into drive and install as normal. You still need disk 1 in the drive when you start it again or it will fail.

Sound is weird unless you install alsa-oss
apt-get install alsa-oss fixes this.

I run fallout with the following command:
aoss wine "C:\Program Files\Bethesda Softworks\Fallout 3\FalloutLauncher.exe"

Karmic Koala
2.6.31-17-generic #54-Ubuntu SMP Thu Dec 10 17:01:44 UTC 2009 x86_64 GNU/Linux
winehq repo wine v.1.1.37

.Net 3.5 and Securom make this a pain.

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Audio in FalloutLauncher and no sound in game
by Amarao on Saturday January 23rd 2010, 16:17
I think, I found a workaround: Game shall be started without launcher. If launcher make sound, no sound be avaible in game (dunno why).

So, go to Fallout3 directory and run it directly ./Fallout3.exe (after settings have been setted in Launcher).

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xrandr dual monitor configuration
by Amarao on Saturday January 23rd 2010, 15:55
I found some problems with using dual monitor configuration: FalloutLauncher does not seen any fullscreen resolution (list is empty).

I solve this problem with using a windowed mode (in FalloutLauncher). I think this similar to problems of many games, which one see not a two xrandr screens, but a single very wide screen.

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xlive crash on start
by wmute on Friday January 22nd 2010, 14:11
I got fallout 3 (patched to 1.7) started by first disabling games for windows live with disabler that can be found here:
www.fallout3nexus.com/downloads/file.php?id=1086
and then copying the xlive.dll from my system32 to fallout3 directory.

That got me to the main menu. Now, if I could just get sound working ...

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Work without patch wine
by evilgoblin on Wednesday December 9th 2009, 20:46
Yes, like i read here.. works installing

www.microsoft.com/games/en-us/live/Pages/livejoin.aspx

(the exe gfwlivesetupmin.exe not install fine, i just go /windows/temp/dx.... and execute all files to install ..)


i uploading video show like work....

www.youtube.com/watch?v=oFnEv3PPNew

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It works!
by Per Johansson on Monday December 7th 2009, 17:35
It took a day our two to get it running, but now I'm outside Megaton :)

Ubuntu 9.10 Studio 32-bit w. 2.6.31-16-PAE-kernel
Nvidia 195.22, compiled on system
Wine 1.1.34, compiled on system, no patch but a lot of "winetricks" and GamesForWindowsLive3 + .net 3.5 SP1, using Windows 7 as alias, msasn1.dll added in system-folder
DX9 August 09 using the 3D3 registry-settings on this page
OSS 4.2, compiled on system

Fallout 3 installed through Steam(running on Wine), patched to 1.7.

The game runs fine and is very playable with good framerate and all menus are functional, and the graphics is great @ 1280x1024 @ highest settings, can't see any difference from Windows except a few flickering shadows sometimes.

E8400, 4GB(PAE), 9600GT 512MB

/Per

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DLC
by Sam on Saturday November 21st 2009, 8:51
Has anyone been able to find a way to get DLC through XLive onto Fallout 3?

I thought that maybe there might be a way I can get a copy of the files from my windows partition.

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  • RE: DLC by Foone on Sunday November 22nd 2009, 13:10
Works on ATI without ati driver config and work better!!
by Carlos Rodriguez on Friday November 20th 2009, 11:02
Works on AMD Athlon X2 3600+ 1.9Ghz - ATI HD 4350 512MB - 2GB 800 Ram - Wine 1.1.33 but add some register keys

I use same register keys for nvidia but modify some values and copy ati files from windows/system32 installation folder to windows/system32 folder in wine directory

Also copy microsoft.net, fonts and system folder from win installation to windows folder in wine

Run regedit and browse to: Current_user/Software/Wine/Direct3D. If Direct3D key doesn’t exist, create it. You may want to set following values:


This is for ATI:


"DirectDrawRenderer"="gdi"
"VideoMemorySize"="512"

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Works on ATI!!!!
by Carlos Rodriguez on Wednesday November 18th 2009, 10:34
Works on AMD Athlon X2 3600+ 1.9Ghz - ATI HD 4350 512MB - 2GB 800 Ram - Wine 1.1.33 but add some register keys

I use same register keys for nvidia but modify some values and copy ati files from windows/system32 installation folder to windows/system32 folder in wine directory

Also copy microsoft.net, fonts and system folder from win installation to windows folder in wine

I have installed in windows catalyst 9.11

Run regedit and browse to: Current_user/Software/Wine/Direct3D. If Direct3D key doesn’t exist, create it. You may want to set following values:


This is for ATI:


"DirectDrawRenderer"="gdi"
"OffscreenRenderingMode"="fbo"
"RenderTargetLockMode"="enabled"
"UseGLSL"="enable"
"VideoDescription"="ATI Radeon HD 4350"
"VideoDriver"="ati3duag.dll"
"VideoMemorySize"="512"

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We have a void problem
by oiaohm on Monday November 9th 2009, 7:11
Patches being used for this program own to this bug
bugs.winehq.org/show_bug.cgi?id=15839 that is closed

The patches are not related to the issue what caused this bug to be opened so yes it correct to be closed.

Even worse there is more than 1 solution to the problem.
bugs2.winehq.org/attachment.cgi?id=24289
bugs2.winehq.org/attachment.cgi?id=24230
Are two different paths around problem that are not being tested.

Really a new bug needs to be created for this issue or exist bug found covering the issue. Applications seeing the wrong video card information.(Ok better name require) Message posted on to end of bug 15839 pointing to the new bug over this issue. Links to the attachments that works need to be in the bug truly targeting this issue.

At no time should any attachment in bugzilla be disconnected from its bug number it was created on. Makes finding it for updates hard. Or in cases that a bug was valid closed to get in there to find out about any other patches created related that did not relate to why the bug was opened in the first place.

Current patch being used need a code clean up. Without a open bug number this is kinda not going to happen. Without a open bug number patch is not on any path to get merged. Only open bug numbers can be attached to applications to get voted to show need as well. Its being lost to the void.

This has just been process breakdown. Lets see if we can get it back on track.

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2D Mouse Fix
by Brettskeh on Saturday November 7th 2009, 0:40
I've managed to get some decent control back over my mouse in menus, etc.

Edit your FalloutPrefs.ini

Under [Controls] add the following lines-

fForegroundMouseAccelBase=0

fForegroundMouseAccelTop=0

fForegroundMouseBase=0

fForegroundMouseMult=0

This disables mouse acceleration and seems to fix freaky mouse behaviour for the most part. Enjoy!

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Cannot play after installing the GOTY Edition
by ehren on Tuesday November 3rd 2009, 20:03
I bought and installed the GOTY edition, but when I find the "Fallout3.exe", or the "FalloutLauncher.exe" it seems like it is starting in the bottom of the screen, but disappears. I have in the pact configured wine to run with Oblivion,and Fallout trilogy, except Fallout tactics won't work. I just tested them today they still work, I cannot figure out how to do the "patching" and all that in the "howto" section, if someone could explain it easier.
I have a Athlon x2 64 processor, a EVGA 9800GT video card.

Thanks for your help.

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wine 1.1.32
by Tuomas on Saturday October 31st 2009, 6:35
The game runs fine with patched wine 1.1.32, although it is rather slow some times. My Linux distribution is Ubuntu 8.10 Intrepid Ibex (64 bit). I installed (and patched ) Fallout 3 (1.7) using the playonlinux and wine which are in the ubuntu repositories. Then, I removed both playonlinux and wine, and did `sudo make install' in the patched wine source directory. For me, it was important to remove the stock wine, since the "dlls" seem to be in the same directory for both the ubuntu wine and the custom build. (Or I do not know how to prefix the whole wine compilation correctly) There are good instructions for how to build wine in the WineHQ Wiki.

I define the WINEPREFIX variable to the wine folder created with playonlinux, define WINEDEBUG=-all, and execute `wine Fallout3.exe' or `wine FalloutLauncher.exe' in the Fallout3 folder. The launcher seems to require the DVD.

The mouse was behaving strangely until I defined the WINEDEBUG=-all.

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Antialiasing
by cosmophobia on Saturday October 24th 2009, 3:15
Hello,

another question. : )

Fallout 3 works now with a self-compiled wine.

I tried enabling antialiasing in the gameoptions & forcing it through
the NVidia-driver, but it won't work.

Antialiasing works with other wine-games.
Do you have any idea how to get it working with Fallout 3 too!?


My system: Mandriva 2009.1 x86_64 @ AMD Phenom X4 940, 4GB RAM, NVidia GeForce GTX 260 (896 MB RAM)

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Crashes on new/loading game
by cosmophobia on Saturday October 17th 2009, 12:37
Hello,

I tried installing Fallout 3 with PlayOnLinux (3.7/patched wine 1.1.31) and without (unpatched wine 1.1.31 without any tweaks). In both cases the game installs and starts fine.
When I try to start a new game (or load a downloaded one) the game crashes after loading a few secounds.

I tried a patched (1.7) and unpatched game. I tried using cracks. It's always the same.

My gameversion is german.

My system: Mandriva 2009.1 x86_64 @ AMD Phenom X4 940, 4GB RAM, NVidia GeForce GTX 260 (896 MB RAM)

Any ideas, what should I try to do next!?

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Fallout3.exe quits at startup
by RC on Tuesday August 11th 2009, 23:07
I've successfully gotten the Fallout Launcher to load. However, when running Fallout3.exe, it quits at startup with the following messages:

With windowed mode on:

Failed to initialize renderer.
Windowed mode not supported on this Adapter.

With windowed mode off:

Failed to initialize renderer.
Your display doesn't support the selected resolution. Please set a
different resolution in Fallout 3's Launcher under 'Display Settings'.

(It shows this regardless of what resolution I set in FalloutPrefs.ini, including the Fallout defaults and my screen's native resolution.)

Versions: Fallout 1.7, wine 1.1.27 (built from source with the above patch applied), and with the following installed from winetricks: d3d9, vcrun2005, and vcrun2005sp1 (for a few required DLLs). Using XQuartz 2.3.3.2 on a Mac.

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FOSE - Fallout Script Extender works
by DL on Friday July 31st 2009, 0:11
Just thought I'd let everyone know, that FOSE works, which is good news for mods in general.I tried the mod FO3Fps (shows frames per second in game) and it works perfectly.Too bad the oblivion counterpart OBSE, still doesn't work.

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by Jari Vetoniemi on Sunday June 14th 2009, 12:19
As the howto is not really detailed and i posted this as reply so some users dint see this so I'm gonna tell how i got this game work like Charm without heads tho.

Heres how:
1) I checked my shaderpack in renderinfo.txt file
2) Replaced it with Shaderpack019 (You may try others also if 019 wasn't good)
3) Searched fallout.ini and falloutprefs.ini for word decal
4) Every occuranse of the word Decal i setted to 0
5) If you have Quad Core or more than 2 cores:
5.2) Make bUseThreadedAI to 1 in Fallout.ini
5.3) Insert this after it then iNumHWThreads=2

If the game still crashes at startup you have to put useFaceGenHeads=0 in fallout.ini, this disables heads, but the game will work. This is because Fallout 3 has poor hardware compatibly and don't work well with all hardware. Now the game works just like under Windows with same proplems and bugs. You still may get flickering after playing some hours and slowdowns and rare crashes, but this happens also in Windows. I play with Very High settings btw =)

I have Q6600 and nVidia GForce 8600 GT. Hope this helps.
Btw, i really suggest installing latest version of PlayOnLinux and install Fallout 3 with the script that is already in the POL Repo. Because this game can easily break compatibly with your other Wine programs. And the POL Script just works after you've done the stuff above.

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  • RE: by Jari Vetoniemi on Sunday June 14th 2009, 12:24
Game Locked at Birth Scene
by Shannon T on Monday March 30th 2009, 11:42
The first ever bug that totally ruin the game experience

"Right after the nurse leaves and the mother says "we did it" the game becomes idle, only the e button works making the baby cry, the dad says nothing, nor leaves and nothing happens. "

And reading from a post from other forum, one of the guys said something like "you can tell straight away whether an install went right or wrong, If it detects it as all high but no water and no certain things, then u know its a goner." which is exactly happening to me, but it's a complete different story when the game is installed into my friend's PC, he's playing it right now.

i'd being trying and reinstalling for the 6th time so i dont know what to do.

while I was trying to find a solution, i stumbled across Wine
so i was just wondering, should i do the "Wine" thing? with the reg and stuff which is shown above the first post?

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disabling securom
by Jim Robert on Saturday December 27th 2008, 18:09
Due to the fact that many WINDOWS PC's have problems with incorrect detection of virtual drives - which disables fallout 3 - A patch has been released to disable the check. If you have an issue with this (I did) try using the patch.

support.securom.com/fallout3/

good luck!

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the end of the world as we know it
by shnull on Wednesday November 19th 2008, 1:48
I finished the game yesterday, totally, i cant say i did every single quest but i did a LOT. Used almost any weapons and definitely any skills. Compared to windows only differences are FAR better loading times on Linux, and slightly less fps in VATS on Linux.
If anyone's interested, i wrote this perl script that helps me hack the terminals in (mostly two but) three passes.

Find it here :
paste.ubuntu.com/74200/

feel free to adapt, send me a msg if you do, if you know perl you can get the routine from it, if you don't, well, take some time, its a useful scripting lng when using linux, though not one of the youngest,

Keep up the good work , winers ;-)

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Patch for mouse problems (ver. 2)
by Mirek Slugeň on Tuesday November 18th 2008, 1:03
Hi I fixed lockpick issue in my previous patch for mouse, you should push mouse button and move with mouse to lockpick.

link: bugs.winehq.org/attachment.cgi?id=17342

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Crashes are related to SM 2.0B+
by Mikael Åkersund on Tuesday November 4th 2008, 8:13
The reason that Fallout3 crashes when starting a new game is that some of the shader effects added require SM 2.0 B or higher. Oblivion only required SM 2.0. Windows users with Radeon 9x00 cards or Intel 965

To get past the New Game crash edit Documents/My Games/FALLOUT.INI and set bUseFaceGenHeads=0

You'll be able to see the intro movie, your birth, customize your character and take your first steps. All characters won't have any heads and the game is going to crash soon after that.

There's an effort over at www.oldblivion.com/sm/index.php?topic=5831.0 to rewrite Fallouts shader effects to SM 2.0, much in the same way as was done with OldOblivion.

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