Command and Conquer: Red Alert 3

final release...

Application Details:

Version: Retail 1.x
License: Retail
Votes: 21
Latest Rating: Gold
Latest Wine Version Tested: 8.2

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Game installed correctly, registered using winhttp "builtin" over-ride, intro video worked with no glitches, played through first Allied campaign mission and a skirmish with no crashes. Speed of the game was decent (nearly as good as under my Win XP x64 install).

What does not

EA Download Manager did not install.


What was not tested

Haven't tested the Soviet or Empire campaigns, haven't gone beyond first Allied mission yet. Haven't tested multiplayer.

Hardware tested


  • GPU:
  • Driver:

Additional Comments

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
ShowArch Linux x86_64Mar 03 20238.2Yes Yes YesGoldJzo4 
ShowArch Linux x86_64Jan 03 20226.23-stagingYes Yes YesSilverthennothing 
ShowArch LinuxMay 19 20172.8Yes Yes NoSilverConor 
ShowFedora 20 x86_64Dec 13 20141.7.32Yes Yes NoGoldZachary J 
ShowArch Linux x86_64Mar 04 20141.7.13Yes Yes NoPlatinumAgustín Atahides 

Known Bugs

Bug # Description Status Resolution Other apps affected
7929 C&C 3 network does not work CLOSED FIXED View
10708 Wine lacks support for animated cursors CLOSED FIXED View
16281 Support for animated cursors is not implemented CLOSED FIXED View
17004 C&C Red Alert 3: black screen when Shadow Quality > Low CLOSED FIXED View
17815 Red Alert 3 won't start because of missing directx 9.0 (which works for others). CLOSED FIXED View
17889 RA3 Demo black screen CLOSED INVALID View
19242 Red Alert 3: Crash when loading new campaign CLOSED FIXED View
19412 Red Alert 3: fails to render a character CLOSED FIXED View
22662 Red Alert 3 1.12 fails to start CLOSED INVALID View
23170 Men of War Demo crashes on startup with error message "No pixel shader" CLOSED DUPLICATE View
23819 Red Alert 3 doesn't show ground on some maps CLOSED ABANDONED View
23919 Twinity crashes on startup because of missing effects implementation? CLOSED DUPLICATE View
25857 Multiple games (Stronghold 2, Need for Speed: Carbon demo, Purge) fail to draw correctly because of ID3DXEffectImpl_*Pass calls CLOSED FIXED View
28516 Red Alert 3 crashes when loading map CLOSED FIXED View
29970 Command & Conquer: Red Alert 3 crashes on start CLOSED WORKSFORME View
31281 Red Alert 3 on Mac renders vertices in software RESOLVED NOTOURBUG View
42918 Command and Conquer Red Alert 3: should display at least silhouette (pSkipConstants parameter for D3DXCreateEffectEx is ignored) CLOSED FIXED View

Show open bugs

HowTo / Notes


How to get the game running

Wine 1.1.10

Although the game runs without problems in 1.1.10 and installs fine in either 1.1.8 or 1.1.10, it is not able to register with the license server the first time you start the game in 1.1.10. To get around this:

 -Downgrade Wine to 1.1.8
 -Set winhttp dll override to 'builtin'
 -Run game (It will crash immediately after the splash screen)
 -Upgrade Wine back to 1.1.10

Wine 1.1.8

If you want animated cursors, follow this guide (currently for Wine 1.1.8)

There are two ways to get it running: patching Wine manually with only the patches that are needed, or use a Wine version which includes a collection of Wine hacks that may (or may not) improve the gameplay experience. PLEASE DON'T SUBMIT TEST RESULTS IF YOU USE THE WINE HACKS METHOD! This is because it doesn't reflect the current state of Wine

Click here if you are using a 64 bit system

Patching Wine manually

  • Download Wine 1.1.8 and the cursor patch to the same directory
  • Unpack Wine through your file manager or with tar -xvjf wine-1.1.8.tar.bz2 in a console
  • Enter the Wine directory with cd wine-1.1.8
  • Apply the cursor patch with patch -p1 < ../cursor-patches-1.1.8.patch
  • Update wineserver with tools/make_requests
  • Configure Wine with ./configure --prefix=$HOME/wine-ra3, where you can choose another install path if you want to. If it displays any errors and you are unable to fix them yourself, post the error message here, without the full console output
  • Build Wine with make
  • Install with make install
  • Delete the Wine source with cd ..; rm -rf wine-1.1.8
  • Open winecfg and add a DLL override so winhttp is set to builtin
  • Now you can run the game by substituting the wine commandd with $HOME/wine-ra3/bin/wine

Using Wine hacks repository (please don't submit test results)
  1. git clone git://
  2. cd hacks
  3. ./configure --prefix=$HOME/wine-ra3   #you can set it to wtvr you want.
  4. make && make install #this will install wine + some wine patches (including the animated cursor patch) to your home directory only...
  5. start the game with $HOME/wine-ra3/bin/wine /patch/to/your/RA3.exe
  6. thats it :)

The wine hacks.git is a collection of many patches that sitll didn't got to the mainline tree.

From hacks.git:

No patch in this repository is supposed to break other things. Hacks that might do that have some switch that is default to off.



Starting the game

The game says it's unable to connect to the licence server
Open winecfg and add a DLL override so winhttp is set to builtin


In-game issues

When starting a map, the game lags horribly and/or is covered by black squares
Go to Options -> Settings on the main menu and set Shadow detail to Low

Large, single-coloured shapes appear in the game
Go to Options -> Settings on the main menu and set VFX detail to Low

There is no cursor
Apply the cursor patch; read the how-to


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