Tried skirimish, worked perfectly.
What does not
Couldn't enable antialiasing.
What was not tested
Needs d3dx9 and vcrun2005 via winetricks. Install - crack - play.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Arch Linux||May 19 2017||2.8||Yes||Yes||Silver||Conor|
|Show||Fedora 20 x86_64||Dec 13 2014||1.7.32||Yes||Yes||Gold||Zachary J|
|Show||Arch Linux x86_64||Mar 04 2014||1.7.13||Yes||Yes||Platinum||AgustÃn Atahides|
|Show||Mac OS X 10.6 "Snow Leopard"||Jul 21 2012||1.5.9||Yes||Yes||Bronze||an anonymous user|
|Show||Ubuntu 12.10 "Quantal" amd64 (+ variants like Kubuntu)||Mar 17 2013||1.4.1||Yes||Yes||Silver||an anonymous user|
|Bug #||Description||Status||Resolution||Other apps affected|
|7929||C&C 3 network does not work||CLOSED||FIXED||View|
|10708||Wine lacks support for animated cursors||CLOSED||FIXED||View|
|16281||Support for animated cursors is not implemented||CLOSED||FIXED||View|
|17004||C&C Red Alert 3: black screen when Shadow Quality > Low||CLOSED||FIXED||View|
|17815||Red Alert 3 won't start because of missing directx 9.0 (which works for others).||CLOSED||FIXED||View|
|17889||RA3 Demo black screen||CLOSED||INVALID||View|
|19242||Red Alert 3: Crash when loading new campaign||CLOSED||FIXED||View|
|19412||Red Alert 3: fails to render a character||CLOSED||FIXED||View|
|22662||Red Alert 3 1.12 fails to start||CLOSED||INVALID||View|
|23170||Men of War Demo crashes on startup with error message "No pixel shader"||CLOSED||DUPLICATE||View|
|23819||Red Alert 3 doesn't show ground on some maps||CLOSED||ABANDONED||View|
|23919||Twinity crashes on startup because of missing effects implementation?||CLOSED||DUPLICATE||View|
|25857||Multiple games (Stronghold 2, Need for Speed: Carbon demo, Purge) fail to draw correctly because of ID3DXEffectImpl_*Pass calls||CLOSED||FIXED||View|
|28516||Red Alert 3 crashes when loading map||CLOSED||FIXED||View|
|29970||Command & Conquer: Red Alert 3 crashes on start||CLOSED||WORKSFORME||View|
|31281||Red Alert 3 on Mac renders vertices in software||RESOLVED||NOTOURBUG||View|
|42918||Command and Conquer Red Alert 3: should display at least silhouette (pSkipConstants parameter for D3DXCreateEffectEx is ignored)||CLOSED||FIXED||View|
How to get the game running
Although the game runs without problems in 1.1.10 and installs fine in either 1.1.8 or 1.1.10, it is not able to register with the license server the first time you start the game in 1.1.10. To get around this:
-Downgrade Wine to 1.1.8
-Set winhttp dll override to 'builtin'
-Run game (It will crash immediately after the splash screen)
-Upgrade Wine back to 1.1.10
If you want animated cursors, follow this guide (currently for Wine 1.1.8)
There are two ways to get it running: patching Wine manually with only the patches that are needed, or use a Wine version which includes a collection of Wine hacks that may (or may not) improve the gameplay experience. PLEASE DON'T SUBMIT TEST RESULTS IF YOU USE THE WINE HACKS METHOD! This is because it doesn't reflect the current state of Wine
Patching Wine manually
The wine hacks.git is a collection of many patches that sitll didn't got to the mainline tree.
No patch in this repository is supposed to break other things. Hacks that might do that have some switch that is default to off.
Starting the game
The game says it's unable to connect to the licence server
Open winecfg and add a DLL override so winhttp is set to builtin
When starting a map, the game lags horribly and/or is covered by black squares
Go to Options -> Settings on the main menu and set Shadow detail to Low
Large, single-coloured shapes appear in the game
Go to Options -> Settings on the main menu and set VFX detail to Low
There is no cursor
Apply the cursor patch; read the how-to