Application Details:
Version: | 1.0 |
License: | Retail |
URL: | http://www.deadspacegame.com/ |
Votes: | 5 |
Latest Rating: | Gold |
Latest Wine Version Tested: | 4.4-staging |
Maintainers: About Maintainership
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What works
Install game, change settings, select correct resolution, start game in any difficulty. Simple, everything works.
What does not
In-game overlay doesn't allows game to run.
Workarounds
Just turn off in-game overlay (Go to game settings, game properties and uncheck Enable Origin In Game for Dead Space™).
What was not tested
Nothing
Hardware tested
Graphics:
Additional Comments
Game runs as native. I played it on Windows 10 and there is no differense with WINE. Approximately same performance.
My hardware:
CPU: Intel i3 4005U (2 core, 4 threads)
GPU: Nvidia Geforce 820M (Driver 390.116)
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Current | Arch Linux x86_64 | Mar 31 2019 | 4.4-staging | Yes | Yes | Yes | Gold | Basiani | |
Show | Debian GNU/Linux Unstable "Sid" x86_64 | Mar 06 2019 | 4.3-staging | Yes | Yes | Yes | Gold | debianxfce | |
Show | Antergos x86_64 | Jun 18 2015 | 1.7.45 | Yes | Yes | No | Platinum | an anonymous user | |
Show | Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu) | Aug 03 2014 | 1.7.22 | Yes | Yes | No | Platinum | Luis Alvarado | |
Show | Gentoo Linux x86_64 | Dec 19 2013 | 1.6.1 | Yes | No | No | Garbage | an anonymous user |
Bug # | Description | Status | Resolution | Other apps affected |
15795 | Dead Space crashes with unhandled exception | CLOSED | FIXED | View |
15874 | Dead Space doesn't start | CLOSED | FIXED | View |
21230 | d3dx9_36.dll: incomplete function "D3DXGetShaderConstantTableEx" | CLOSED | FIXED | View |
25727 | Dead Space resolution issues | CLOSED | FIXED | View |
25729 | Dead Space joypad always looks up (game chooses wrong axis when DirectInput is used and more than 4 axes are present) | CLOSED | DUPLICATE | View |
25747 | Very low 2d effects quality in Dead Space on fglrx | CLOSED | NOTOURBUG | View |
25810 | Dead Space crashes while rendering "chapter complete" text if input event was emited on fglrx. | CLOSED | ABANDONED | View |
25811 | Dead Space in-game text decorations and backgrounds are missing on fglrx | CLOSED | NOTOURBUG | View |
25812 | Dead Space flames and flame-alike effects are not rendered on fglrx | CLOSED | ABANDONED | View |
Use wine-1.3.6 or revert commit f0b0c1b1dddf606177651deb45c0afd6259076aa as described in RegressionTesting wiki page
Workarounds for known bugs:If it crashed anyway (there will be clutch in the sound and no "Chapter complete" message will appear), run console blindly and type wineserver -k.
Switch off "Decals" in Options -> Visuals -> Advanced Settings
To navigate in menu use arrows to control selection, Enter on non-submenu option is "accept", ESC - "cancel". Or you may try to guess mouse position watching at highlights.
Play with Virtual Desktop enabled: winecfg -> Graphics -> Emulate Virtual Desktop and set size for it matching your desktop resolution. Also you probably want to disable window decorations. Enabling Virtual Desktop is commonly a good this to do, as it guaranties you, that application won't mess your current resolution up, if something would go wrong.
Disconnect your gamepad before starting a game or try joypad.txt file from comments below.
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