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Dead Space

Retail Multi-5 DVD...

Application Details:

Version: 1.0
License: Retail
URL: http://www.deadspacegame.com/
Votes: 5
Latest Rating: Gold
Latest Wine Version Tested: 4.4-staging

Maintainers: About Maintainership

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

install

What does not

start the game

Workarounds

What was not tested

play the game

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowArch Linux x86_64Mar 31 20194.4-stagingYes Yes YesGoldBasiani 
ShowDebian GNU/Linux Unstable "Sid" x86_64Mar 06 20194.3-stagingYes Yes YesGolddebianxfce 
ShowAntergos x86_64Jun 18 20151.7.45Yes Yes Platinuman anonymous user 
ShowUbuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)Aug 03 20141.7.22Yes Yes PlatinumLuis Alvarado 
ShowGentoo Linux x86_64Dec 19 20131.6.1Yes No Garbagean anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected
15795 Dead Space crashes with unhandled exception CLOSED FIXED View
15874 Dead Space doesn't start CLOSED FIXED View
21230 d3dx9_36.dll: incomplete function "D3DXGetShaderConstantTableEx" CLOSED FIXED View
25727 Dead Space resolution issues CLOSED FIXED View
25729 Dead Space joypad always looks up (game chooses wrong axis when DirectInput is used and more than 4 axes are present) CLOSED DUPLICATE View
25747 Very low 2d effects quality in Dead Space on fglrx CLOSED NOTOURBUG View
25810 Dead Space crashes while rendering "chapter complete" text if input event was emited on fglrx. CLOSED ABANDONED View
25811 Dead Space in-game text decorations and backgrounds are missing on fglrx CLOSED NOTOURBUG View
25812 Dead Space flames and flame-alike effects are not rendered on fglrx CLOSED ABANDONED View

Show open bugs

HowTo / Notes

HOWTO
General instructions
  1. Install the game - this should be take any problem
  2. Start the game. Go to Options -> Visuals -> Advanced Settings and set Decals to Off

For fglrx users:

Use wine-1.3.6 or revert commit f0b0c1b1dddf606177651deb45c0afd6259076aa as described in RegressionTesting wiki page

Workarounds for known bugs:
  • Crash when moving between chapters:
    1. In menu, set Visuals to "Low" and accept.
    2. Go to the tram panel (if you are moving on tram), stay at left of it, looking at panel.
    3. Press "E" single-time, very shortly. Make sure, that you are not moving mouse at this time.
    4. Don't touch your mouse or press any keys until game will suggest you to save your progress.

    If it crashed anyway (there will be clutch in the sound and no "Chapter complete" message will appear), run console blindly and type wineserver -k.

  • Crash when cutting some part of enemy:

    Switch off "Decals" in Options -> Visuals -> Advanced Settings

  • Mouse cursor in menu isn't visible:

    To navigate in menu use arrows to control selection, Enter on non-submenu option is "accept", ESC - "cancel". Or you may try to guess mouse position watching at highlights.

  • Maximum resolution in in-game settings lower than actual maximum:

    Play with Virtual Desktop enabled: winecfg -> Graphics -> Emulate Virtual Desktop and set size for it matching your desktop resolution. Also you probably want to disable window decorations. Enabling Virtual Desktop is commonly a good this to do, as it guaranties you, that application won't mess your current resolution up, if something would go wrong.

  • Camera always looking up:

    Disconnect your gamepad before starting a game or try joypad.txt file from comments below.

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