-save and load
What does not
What was not tested
Game works fine on video - sound and input Tested on: Wine 1.5.18, Wine prefix Windows 7, CDEmu for drive installs (Daemon Tools on Linux), AMD A4 3300 2.5Ghz, Asus NVIDIA Geforce GT520 Silent V2 1024MB DDR3 64bit, 8gb (2x4) DDR3 1333, NVIDIA Drivers 310.19, Linux Mint 14 Nadia Mate Desktop 32 Bit Kernel 22.214.171.124 PAE This driver detect Geforce GT520 how as Geforce 8800GTX but is much better when before detect only Geforce 8400GS and allow change resolution in game without problems This driver is highly recommended if you have NVIDIA Geforce Card 8000 series and upper versions because give more fps in many pc games titles
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Arch Linux x86_64||Mar 31 2019||4.4-staging||Yes||Yes||Yes||Gold||Basiani|
|Show||Debian GNU/Linux Unstable "Sid" x86_64||Mar 06 2019||4.3-staging||Yes||Yes||Yes||Gold||debianxfce|
|Show||Antergos x86_64||Jun 18 2015||1.7.45||Yes||Yes||Platinum||an anonymous user|
|Show||Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)||Aug 03 2014||1.7.22||Yes||Yes||Platinum||Luis Alvarado|
|Show||Gentoo Linux x86_64||Dec 19 2013||1.6.1||Yes||No||Garbage||an anonymous user|
|Bug #||Description||Status||Resolution||Other apps affected|
|15795||Dead Space crashes with unhandled exception||CLOSED||FIXED||View|
|15874||Dead Space doesn't start||CLOSED||FIXED||View|
|21230||d3dx9_36.dll: incomplete function "D3DXGetShaderConstantTableEx"||CLOSED||FIXED||View|
|25727||Dead Space resolution issues||CLOSED||FIXED||View|
|25729||Dead Space joypad always looks up (game chooses wrong axis when DirectInput is used and more than 4 axes are present)||CLOSED||DUPLICATE||View|
|25747||Very low 2d effects quality in Dead Space on fglrx||CLOSED||NOTOURBUG||View|
|25810||Dead Space crashes while rendering "chapter complete" text if input event was emited on fglrx.||CLOSED||ABANDONED||View|
|25811||Dead Space in-game text decorations and backgrounds are missing on fglrx||CLOSED||NOTOURBUG||View|
|25812||Dead Space flames and flame-alike effects are not rendered on fglrx||CLOSED||ABANDONED||View|
Use wine-1.3.6 or revert commit f0b0c1b1dddf606177651deb45c0afd6259076aa as described in RegressionTesting wiki pageWorkarounds for known bugs:
If it crashed anyway (there will be clutch in the sound and no "Chapter complete" message will appear), run console blindly and type wineserver -k.
Switch off "Decals" in Options -> Visuals -> Advanced Settings
To navigate in menu use arrows to control selection, Enter on non-submenu option is "accept", ESC - "cancel". Or you may try to guess mouse position watching at highlights.
Play with Virtual Desktop enabled: winecfg -> Graphics -> Emulate Virtual Desktop and set size for it matching your desktop resolution. Also you probably want to disable window decorations. Enabling Virtual Desktop is commonly a good this to do, as it guaranties you, that application won't mess your current resolution up, if something would go wrong.
Disconnect your gamepad before starting a game or try joypad.txt file from comments below.