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Call of Duty 5: World at War

Call of Duty: World at War retail version

Application Details:

Version: 1.xx
License: Retail
URL: http://www.callofduty.com
Votes: 5
Latest Rating: Gold
Latest Wine Version Tested: 6.13

Maintainers: About Maintainership

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

The game runs pretty well, and surprisingly even smoother than on Windows. However, it may refuse to open after the installation and you'll experience freezing at first wich will force you to End Session to close the game. You might experience a lot of crashing, but there's a workaround for that.

Although it's a 32-Bit game, it'll not run in a 32-Bit Wine prefix, you must run it under a 64-Bit Wine prefix.
Set Windows version as Windows XP

What does not

Game refuses to open after installing DirectX 9 with the following message:

------- sound system initialization -------
Error during initialization:
Unhandled exception caught


Constant crashes during the gameplay, some maps, like Zombie Verr�ckt, and mods will refuse to load


Workarounds

This game requires DirectX 9 even if you have a up-to-dated version. This is also required on Windows.

Write in the terminal:

winetricks dxd9_37


If the games refuses to open and (maybe) shows the following error:

------- sound system initialization -------
Error during initialization:
Unhandled exception caught

Install xact by writting in the terminal:

winetricks xact


�And the game will open, yay!

However, you might experience a lot of crashing. The game will simply close without any error popup, but you'll see something like this into the "cod5sp_d3d9.log" file:

CoD WaW err: DxvkMemoryAllocator: Mapping memory failed with VK_ERROR_MEMORY_MAP_FAILED

To fix that, you must turn on Wine performance mode by disabling paranoid streaming mode in your video driver. Write in the terminal:

sudo sysctl dev.i915.perf_stream_paranoid=0

If the game still crashes, write in the console:

winetricks videomemorysize=2048


? �Now, you're ready, have fun!

Please note some mods, like Abandoned School, will still refuse to open. But you'll be able to play most of the mods and you'll experience almost no crashing anymore.

What was not tested

Full campaign gameplay (campaign was tested and works fine, i just did not played it entirely)

Hardware tested

Graphics:

  • GPU: Intel
  • Driver: open source

Additional Comments

Tested on Hardware:

CPU: Intel i3 7100U 2.4GHz (2 Cores 4 Threads)
GPU: Mesa Intel HD Graphics 620
Driver: video-linux

RAM: 12GB (4GB + 8GB)

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentManjaro Linux 21.0.7Jul 28 20216.13Yes Yes YesGoldJosesk Volpe 
ShowUbuntu 20.04 "Focal" (+ variants like Kubuntu)Jan 25 20216.0Yes No YesGarbageDadu042 
ShowManjaro Linux 18.1.0Sep 13 20194.15Yes Yes NoPlatinumKy Nguyen 
ShowArch Linux x86_64May 01 20172.6N/A Yes NoPlatinumu312302109381290 
ShowUbuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)Dec 26 20162.0-rc2Yes Yes NoPlatinumpotato 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes

HOWTO

2015-10-07 Admin note: the instructions below are extremely old and may not apply to current Wine.


HowTo for Call of Duty 5: WaW - for testers only
(Tested with wine 1.1.13, 1.1.12 and 1.1.11)
1. sh winetricks directx9 (http://wiki.winehq.org/winetricks)
2. regedit sound.reg (sound.reg being this file: http://bugs.winehq.org/attachment.cgi?id=18560)
3. patch your wine sources with this patch and compile: http://bugs.winehq.org/attachment.cgi?id=18559
4. copy the XAudio2_0.dll into the ~/.wine/drive_c/windows/system32 directory.
5. game should work at this moment (it is only workaround - without in-game sounds)

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