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Call of Duty 5: World at War

Call of Duty: World at War retail version

Application Details:

Version: 1.xx
License: Retail
URL: http://www.callofduty.com
Votes: 5
Latest Rating: Platinum
Latest Wine Version Tested: 4.15

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Install, Patching game up to current version 1.7, Playing the game

What does not

- You will need to use a "no-DVD patch/fixed .exe" to be able to start the game. - Anti-Aliasing is not possible, even if I try to enable it by overriding AA through nvidia-settings the game fails to start. - Sometimes the game fails to start. Though, lather, rinse, repeat apparently remedies this. Although "UseGLSL=disabled" did help a bit, but as others testers mentioned before, the game still has some serious slowdowns. Official system requirements: ------------ CPU: AMD 64 3200+/Intel Pentium 4 3.0GHz RAM: 512MB (XP) / 1GB (VISTA) HDD: 8 Gigabyte GPU: 256MB Nvidia 6600GT/ATI Radeon 1600XT In comparison, under windows 7 64 bit Guru3d for instance measured even 66fps on 2560x1600 testing my GPU with COD MW2 (same engine) (http://www.guru3d.com/article/gigabyte-geforce-gtx-460-soc-review/10) with every setting maxed out, I quote: "Our image quality settings selected are the most complex you can set in-game. 4x AA, maxed out anisotropic filtering, the best textures, everything is enabled to its maximum capability. Any decent graphics card can run the game, it's that simple. There's no need to give in to lower quality settings." And I have a brand new system: Core i7 950, 6GB RAM, Gigabyte nvidia GTX 460 SOC. Yet I had to downset the resolution to a mere1024x768, both AA and AF disabled and still the game freezes for about 15 seconds quite frequently on scenes with a lot of onscreen action (compiz disabled). So there' s still pleanty of room for improvement I guess ;-)

Workarounds

What was not tested

Multiplayer

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

Installing, patching and playing worked without dll-overrides, but because of the problems described above I rate it gold instead of platinum. Admin note: rating changed to conform to the rating definitions. Reported significant performance problems are certainly "issues for normal use."

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowManjaro Linux 18.1.0Sep 13 20194.15Yes Yes NoPlatinumKy Nguyen 
ShowArch Linux x86_64May 01 20172.6N/A Yes PlatinumHoraÈ›iu Mlendea 
ShowUbuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)Dec 26 20162.0-rc2Yes Yes Platinumpotato 
ShowDebian GNU/Linux 9.x "Stretch" x86_64Jul 03 20161.9.13Yes Yes SilverAdam Bolte 
ShowUbuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)Sep 14 20151.7.50Yes Yes GoldDan Lester 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes

HOWTO

2015-10-07 Admin note: the instructions below are extremely old and may not apply to current Wine.


HowTo for Call of Duty 5: WaW - for testers only
(Tested with wine 1.1.13, 1.1.12 and 1.1.11)
1. sh winetricks directx9 (http://wiki.winehq.org/winetricks)
2. regedit sound.reg (sound.reg being this file: http://bugs.winehq.org/attachment.cgi?id=18560)
3. patch your wine sources with this patch and compile: http://bugs.winehq.org/attachment.cgi?id=18559
4. copy the XAudio2_0.dll into the ~/.wine/drive_c/windows/system32 directory.
5. game should work at this moment (it is only workaround - without in-game sounds)

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