WineHQ

Call of Duty 5: World at War

Call of Duty: World at War retail version

Application Details:

Version: 1.xx
License: Retail
URL: http://www.callofduty.com
Votes: 5
Latest Rating: Gold
Latest Wine Version Tested: 6.13

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

  • Installation
  • Patching
  • Singleplayer
  • Multiplayer

What does not

Workarounds

What was not tested

  • Online multiplayer

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

The proposed registry fix together with the X_Audio2_0.dll made it work after initial startup-crashes. No video/audio problems encountered after that.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowManjaro Linux 21.0.7Jul 28 20216.13Yes Yes YesGoldJosesk Volpe 
ShowUbuntu 20.04 "Focal" (+ variants like Kubuntu)Jan 25 20216.0Yes No YesGarbageDadu042 
ShowManjaro Linux 18.1.0Sep 13 20194.15Yes Yes NoPlatinumKy Nguyen 
ShowArch Linux x86_64May 01 20172.6N/A Yes NoPlatinumu312302109381290 
ShowUbuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)Dec 26 20162.0-rc2Yes Yes NoPlatinumpotato 

Known Bugs

Bug # Description Status Resolution Other apps affected
219 Programs refuse to run because of safedisc copy-protection CLOSED FIXED View
16241 Call of duty 5 World at War : Fails to initialize CLOSED FIXED View
16942 Call of Duty 5: World at war has no sound (no FLOAT support in DSound) CLOSED FIXED View

Show open bugs

HowTo / Notes

HOWTO

2015-10-07 Admin note: the instructions below are extremely old and may not apply to current Wine.


HowTo for Call of Duty 5: WaW - for testers only
(Tested with wine 1.1.13, 1.1.12 and 1.1.11)
1. sh winetricks directx9 (http://wiki.winehq.org/winetricks)
2. regedit sound.reg (sound.reg being this file: http://bugs.winehq.org/attachment.cgi?id=18560)
3. patch your wine sources with this patch and compile: http://bugs.winehq.org/attachment.cgi?id=18559
4. copy the XAudio2_0.dll into the ~/.wine/drive_c/windows/system32 directory.
5. game should work at this moment (it is only workaround - without in-game sounds)

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