This is the sequel to Bombzone 1.0. It will add network support and new themes. Still alpha!
This version can only be played on LAN/network, but has got no singleplayer/multiplayer on one machine, like 1.0 has!
Game starts, can select "start server", can walk in pre-game mode and plant bombs (walk by using arrow keys, plant bomb using [Ctrl]). Joining a game works too!
opening console via [#]-key (qwertz; key next to enter and right shift)
To start a game, open the console and type "#start" with 2 or more players connected! Type "#stop" to stop the game or "#exit" to quit to main menu...
gameplay works fine!
What does not
Since the console opens by pressing [#] instead of [^], and console commands start with "#"-character, it's quite difficult to use it.
What was not tested
more than 3 players
Game won't reset screen-resolution after exit! Either use wine-desktop or change bmz2k7.ini! (see below) ran with wine 1.1.11 and .12 just as good as it does with 13...
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Debian GNU/Linux 6.x "Squeeze"||May 31 2009||1.1.22||N/A||Yes||Platinum||John Haywards|
|Show||Debian GNU/Linux 5.x "Lenny"||Mar 01 2009||1.1.20||N/A||Yes||Platinum||John Haywards|
|Show||Debian GNU/Linux 5.x "Lenny"||Jan 31 2009||1.1.15||N/A||Yes||Platinum||John Haywards|
|Current||Debian GNU/Linux 5.x "Lenny"||Dec 08 2008||1.1.13||N/A||Yes||Platinum||John Haywards|
|Show||Debian GNU/Linux 5.x "Lenny"||Nov 16 2008||1.1.8||N/A||Yes||Platinum||John Haywards|
The game itself won't reset the screen's resolution, to avoid this, edit bmz2k7.ini:
Change "fullscreen =1" to "fullscreen =0", save and start the game!
You can enable debugmode, change settings and resolution too.