Application Details:
Version: | Full (Steam) |
License: | Retail |
URL: | http://www.l4d.com/ |
Votes: | 81 |
Latest Rating: | Gold |
Latest Wine Version Tested: | 3.0 |
Maintainers: About Maintainership
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What works
Multiplayer
Singleplayer
Audio
Video
...Everything...under some conditions...
What does not
vanilla wine version 3.1 (compiled from source) crashes when connection to server progress bar reaches the end, crashes without error
Workarounds
software:
kernel 4.11 with BFS scheduler
also tested on kernel 4.14.18 with MuQSS scheduler
hardware:
asrock Z87 Extreme3
haswell 4790K
780 Ti EVGA classified kingpin
32GB DDR3 corsair
first: the winetricks:
gdiplus gdiplus_winxp mfc40 mfc42 msxml3 msxml4 msxml6 quartz wsh56vb wsh57 xact_jun2010 xact xinput corefonts vb6run vcrun6 vcrun6sp6 vcrun2003 vcrun2005 vcrun2008 vcrun2010 vcrun2012 vcrun2013 vcrun2015
wine 3.0 (WOW64) patched with nine 3.0 git build 8 feb 2018, built from source:
mesa versions:
17.2.8
17.3.3
18.0.0-rc4
all have graphic bugs:
characters are black when flashlight is off
disabling SweetFX with the disable key renders the main menu completely green
other graphic corruptions such as textures disappearing and suddenly reappearing at some view angles
mesa 17.1.x works without graphic errors, but has some mouse lag spikes
mesa 18.x was tested, but it has other problems such as sudden mouse lag spikes
so I came up with a hybrid "driver": use mesa 17.3.3 (32-bit) but manually copied d3dadapter9.so.1.0.0 from mesa version 17.1.10
What was not tested
nVidia graphics drivers
Hardware tested
Graphics:
Additional Comments
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Current | Slackware 14.1 64-bit multilib | Feb 11 2018 | 3.0 | N/A | Yes | Yes | Gold | Manoa | |
Show | Ubuntu 16.04 "Xenial" i386 (+ variants like Kubuntu) | Mar 03 2017 | 2.2 | Yes | Yes | No | Platinum | Wayne | |
Show | Fedora 21 x86_64 | Mar 29 2015 | 1.7.38 | Yes | Yes | No | Platinum | brnns | |
Show | Mac OS X 10.10 "Yosemite" | Dec 14 2014 | 1.7.33 | Yes | Yes | No | Platinum | an anonymous user | |
Show | Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu) | Aug 03 2014 | 1.7.22 | Yes | Yes | No | Gold | Luis Alvarado |
Bug # | Description | Status | Resolution | Other apps affected |
5159 | Microphone xmit in Half Life and HL:S games very harsh and goes in and out of "focus" | REOPENED | View | |
7698 | Counter-Strike:Source crashes after a while | CLOSED | FIXED | View |
12453 | Bad performance in Source based games | CLOSED | FIXED | View |
14451 | Half-Life 2 Runs Really Slow (Menu's & Gameplay) | CLOSED | DUPLICATE | View |
15710 | Using OSS audio causes PCM device to be muted | CLOSED | FIXED | View |
17083 | Counter-Strike: Source (Steam): background artefacts | CLOSED | FIXED | View |
17437 | ATI and EVE Premium: no models display / crashes on startup | CLOSED | FIXED | View |
18070 | Multiple apps need separate msi custom action server process due to COM/MTA and/or isolation issues (Adobe CS3/CS4, Flash, Windows SDK 2008, Strawberry Perl, MS Office 2010) | CLOSED | FIXED | View |
18900 | Wineserver crashes starting Team Fortress 2 | CLOSED | FIXED | View |
19522 | Team Fortress 2 (TF2) missing menu fonts | CLOSED | FIXED | View |
19748 | Multiple games complain about checking occlusion query results from the wrong thread (Metro 2033, Unreal Tournament 3, Counter Strike: Source, Metro 2033, Call of Duty 4, Left 4 Dead, Left 4 Dead 2, Final Fantasy XIV, Half-Life 2) | CLOSED | FIXED | View |
20257 | Left 4 Dead:Crashes when viewing MOTD while in 'Crash Course' map. | CLOSED | DUPLICATE | View |
21770 | Keyboard doesn't work in games launched from Steam when using virtual desktop | CLOSED | FIXED | View |
22534 | Many Valve Source games will not start on ATI Radeon HD 5870 | CLOSED | DUPLICATE | View |
23286 | Disconnected: Server unable to authenticate Steam ID | CLOSED | FIXED | View |
24667 | On ATI Radeon HD 5xxx (and probably 6xxx) all source-based games flicker and can't render some objects and NPCs | CLOSED | INVALID | View |
24684 | Multiple Source engine based games (Steam): out-of-order rendering, bloom effect and lights are visible through walls when multicore rendering is enabled | NEW | View | |
25256 | Source based games won't start (Team Fortress 2) | CLOSED | FIXED | View |
25679 | Lights show through walls in l4d | CLOSED | ABANDONED | View |
27779 | Desktop mouse pointer always visible in Steam games | CLOSED | FIXED | View |
28066 | Sound stops after some time (restarting sound in game usually possible) | CLOSED | FIXED | View |
28586 | Team Fortress Arcade & Pixel Force: Left 4 Dead music doesn't play | CLOSED | FIXED | View |
29354 | Multiple Microsoft product installers fail due to ProductID being set during client side "ValidateProductID" standard action (Microsoft Virtual PC 2004, 2007, Visual Studio 2008) | NEW | View | |
33446 | Left 4 Dead: Player outlines may appear distorted | CLOSED | ABANDONED | View |
33885 | Left4dead glitchy execution | CLOSED | ABANDONED | View |
37158 | Left 4 Dead (Steam) crashes in libcef after pressing 'tab' key in-game (display multiplayer scores) | NEW | View | |
38749 | Left 4 Dead: text in terminal is unreadable | UNCONFIRMED | View |
To change startup settings, right-click on the game in Steam, select
"Properties, then "Set launch options...". You can add any of the
following options, seperated by a space.
If you have multiple screens, you'll probably find that the game tries to stretch over all screens, instead of just one. In this case, you'll need these options:
Comments for this application have been disabled because there are no maintainers.