Category: Main Games 1st Person Shooter Left 4 Dead Full (Steam)

Left 4 Dead

Set in the immediate aftermath of the zombie apocalypse, L4D's survival co-op mode lets you blast a path through the infected in four unique “movies,” guiding your survivors across the rooftops of an abandoned metropolis, through rural ghost towns and pitch-black forests in your quest to escape a devastated Ground Zero crawling with infected enemies. Each "movie" is comprised of five large maps, and can be played by one to four human players, with an emphasis on team-based strategy and objectives.

Application Details:

Version: Full (Steam)
License: Retail
Votes: 81
Latest Rating: Gold
Latest Wine Version Tested: 3.0

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Installation was perfect

Game booted in about 20 seconds

Joined multiplayer quick game with no connection problems

After ~15 minutes of gameplay, still played strong

Graphics Layout:

  • 1680x1050 Resolution
  • Full Screen
  • No AA
  • Anisotropic 4x Filtering
  • Wait for V-Synch Enabled (Double Buffered)
  • Multicore Rendering Enabled
  • Shader Detail- Medium
  • Effect Detail- Medium
  • Model/Texture Detail- Low
  • Paged Pool Memory- High

This layout resulted at an fps varying greatly between 10 and 30 fps.  Not great, but definitely playable.

 Was able to host local server, but graphics kicked out a few seconds into game if not turned down.

Can hear other players using voice commmunication in game.

What does not

Efficiency: while not as bad as in other reports, this configuration leads to a solid 60 fps with all settings on highest in Windows (Vista 64)

Running same graphics while hosting a server as while using a dedicated server.

Anti-Alaising (Only option was "None")

Increased Model/Texture Detail (Increasing above Low resulted in crash)

System text does not render correctly, creating difficulty when reading developer console.

Cannot hear other players use voice communications in lobbies

Cannot use Voice Communication.


What was not tested

Playing with Friends
Lower Resolution
Lengthy Gameplay
Versus Mode
Higher Difficulty (more zombies on screen at once than "Normal" mode)

Hardware tested


  • GPU:
  • Driver:

Additional Comments

Lights on cars or indoors were visible through textures ( Only 1 dead zombie renders, the rest fade away (may be a game function at the lower settings) The playability and apparent stability gives me reason to rate this on the level of silver. I believe it's moving in the right direction, and few of the bugs effect game play long term. Computer specs: Intel Core 2 Quad core 2.66 GHz x2 Nvidia GeForce 9800 GTX+ (Driver 177) 6 GB RAM Some screenshots: (16 fps) (27 fps) (26 fps)

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
ShowSlackware 14.1 64-bit multilibFeb 11 20183.0N/A Yes YesGoldManoa 
ShowUbuntu 16.04 "Xenial" i386 (+ variants like Kubuntu)Mar 03 20172.2Yes Yes NoPlatinumWayne 
ShowFedora 21 x86_64Mar 29 20151.7.38Yes Yes NoPlatinumbrnns 
ShowMac OS X 10.10 "Yosemite"Dec 14 20141.7.33Yes Yes NoPlatinuman anonymous user 
ShowUbuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)Aug 03 20141.7.22Yes Yes NoGoldLuis Alvarado 

Known Bugs

Bug # Description Status Resolution Other apps affected
5159 Microphone xmit in Half Life and HL:S games very harsh and goes in and out of "focus" REOPENED View
24684 Multiple Source engine based games (Steam): out-of-order rendering, bloom effect and lights are visible through walls when multicore rendering is enabled NEW View
29354 Multiple Microsoft product installers fail due to ProductID being set during client side "ValidateProductID" standard action (Microsoft Virtual PC 2004, 2007, Visual Studio 2008) NEW View
37158 Left 4 Dead (Steam) crashes in libcef after pressing 'tab' key in-game (display multiplayer scores) NEW View
38749 Left 4 Dead: text in terminal is unreadable UNCONFIRMED View

Show all bugs

HowTo / Notes

Startup Settings

To change startup settings, right-click on the game in Steam, select "Properties, then "Set launch options...". You can add any of the following options, seperated by a space.

  • -novid - Prevent the startup video from running. Not necessary, but gets you to the menu faster.

If you have multiple screens, you'll probably find that the game tries to stretch over all screens, instead of just one. In this case, you'll need these options:

  • -height - Sets the window height. For example, "-height 900".
  • -width - Sets the window width. For example, "-width 1440".
  • -windowed - Not necessary, but starts the game in a window. Nice for if you want to move it to a different screen.
L4D does not recognise -dxlevel 81 - it only uses dx9, using this option will make zero difference.


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