Category: Main Games 1st Person Shooter Left 4 Dead Full (Steam)

Left 4 Dead

Set in the immediate aftermath of the zombie apocalypse, L4D's survival co-op mode lets you blast a path through the infected in four unique “movies,” guiding your survivors across the rooftops of an abandoned metropolis, through rural ghost towns and pitch-black forests in your quest to escape a devastated Ground Zero crawling with infected enemies. Each "movie" is comprised of five large maps, and can be played by one to four human players, with an emphasis on team-based strategy and objectives.

Application Details:

Version: Full (Steam)
License: Retail
Votes: 81
Latest Rating: Gold
Latest Wine Version Tested: 3.0

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

  • ­Sound (With caveats)
    • Set all Steam games launch parameters to “-windowed 1 -dxlevel 81”
      -this worked at getting sound back to my steam games, as I had lost sound during a steam/wine patch a month ago. (Sound is choppy and barely comprehensible due to my cheap usb audio adapter stand in)
  • Ultra High on all graphical settings
  • Install
  • Gameplay on campaign, play with friends online, survival (all game modes)

What does not

  • Very rarely a bug occurs on certain levels (like the farmhouse in blood harvest) where everything gets so dark that it becomes unplayable. Just tough it out if you cant turn up the brightness. When you leave that area your screen will return to normal.


    What was not tested

    Nothing to my knowledge

    Hardware tested


    • GPU:
    • Driver:

    Additional Comments

    Linux: 2.6.28-11-generic x86_64 GNU/Linux Distro: Ubuntu 9.04 Jaunty Jackalope 64bit GPU Drivers: NVIDIA-Linux-x86_64-180.51 Wine: 1.1.20 GPU: Nvidia GTX 250 / Nvidia 9800 GTX+ RAM: 2GB CPU: Intel E6600 OCed to 3.2Ghz Mobo: Asus P5N32-E SLI Plus

    selected in Test Results table below
    Operating systemTest dateWine versionInstalls?Runs?Used
    ShowSlackware 14.1 64-bit multilibFeb 11 20183.0N/A Yes YesGoldManoa 
    ShowUbuntu 16.04 "Xenial" i386 (+ variants like Kubuntu)Mar 03 20172.2Yes Yes PlatinumWayne 
    ShowFedora 21 x86_64Mar 29 20151.7.38Yes Yes Platinumbrnns 
    ShowMac OS X 10.10 "Yosemite"Dec 14 20141.7.33Yes Yes Platinuman anonymous user 
    ShowUbuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu)Aug 03 20141.7.22Yes Yes GoldLuis Alvarado 

    Known Bugs

    Bug # Description Status Resolution Other apps affected
    5159 Microphone xmit in Half Life and HL:S games very harsh and goes in and out of "focus" REOPENED View
    7698 Counter-Strike:Source crashes after a while CLOSED FIXED View
    12453 Bad performance in Source based games CLOSED FIXED View
    14451 Half-Life 2 Runs Really Slow (Menu's & Gameplay) CLOSED DUPLICATE View
    15710 Using OSS audio causes PCM device to be muted CLOSED FIXED View
    17083 Counter-Strike: Source (Steam): background artefacts CLOSED FIXED View
    17437 ATI and EVE Premium: no models display / crashes on startup CLOSED FIXED View
    18070 Multiple apps need separate msi custom action server process due to COM/MTA and/or isolation issues (Adobe CS3/CS4, Flash, Windows SDK 2008, Strawberry Perl, MS Office 2010) CLOSED FIXED View
    18900 Wineserver crashes starting Team Fortress 2 CLOSED FIXED View
    19522 Team Fortress 2 (TF2) missing menu fonts CLOSED FIXED View
    19748 Multiple games complain about checking occlusion query results from the wrong thread (Metro 2033, Unreal Tournament 3, Counter Strike: Source, Metro 2033, Call of Duty 4, Left 4 Dead, Left 4 Dead 2, Final Fantasy XIV, Half-Life 2) CLOSED FIXED View
    20257 Left 4 Dead:Crashes when viewing MOTD while in 'Crash Course' map. CLOSED DUPLICATE View
    21770 Keyboard doesn't work in games launched from Steam when using virtual desktop CLOSED FIXED View
    22534 Many Valve Source games will not start on ATI Radeon HD 5870 CLOSED DUPLICATE View
    23286 Disconnected: Server unable to authenticate Steam ID CLOSED FIXED View
    24667 On ATI Radeon HD 5xxx (and probably 6xxx) all source-based games flicker and can't render some objects and NPCs CLOSED INVALID View
    24684 Multiple Source engine based games (Steam): out-of-order rendering, bloom effect and lights are visible through walls when multicore rendering is enabled NEW View
    25256 Source based games won't start (Team Fortress 2) CLOSED FIXED View
    25679 Lights show through walls in l4d CLOSED ABANDONED View
    27779 Desktop mouse pointer always visible in Steam games CLOSED FIXED View
    28066 Sound stops after some time (restarting sound in game usually possible) CLOSED FIXED View
    28586 Team Fortress Arcade and Pixel Force: Left 4 Dead have no sound NEW View
    29354 Multiple Microsoft product installers fail due to ProductID being set during client side "ValidateProductID" standard action (Microsoft Virtual PC 2004, 2007, Visual Studio 2008) NEW View
    33446 Left 4 Dead: Player outlines may appear distorted UNCONFIRMED View
    33885 Left4dead glitchy execution CLOSED ABANDONED View
    37158 Left 4 Dead (Steam) crashes in libcef after pressing 'tab' key in-game (display multiplayer scores) NEW View
    38749 Left 4 Dead: text in terminal is unreadable UNCONFIRMED View

    Show open bugs

    HowTo / Notes

    Startup Settings

    To change startup settings, right-click on the game in Steam, select "Properties, then "Set launch options...". You can add any of the following options, seperated by a space.

    • -novid - Prevent the startup video from running. Not necessary, but gets you to the menu faster.

    If you have multiple screens, you'll probably find that the game tries to stretch over all screens, instead of just one. In this case, you'll need these options:

    • -height - Sets the window height. For example, "-height 900".
    • -width - Sets the window width. For example, "-width 1440".
    • -windowed - Not necessary, but starts the game in a window. Nice for if you want to move it to a different screen.
    L4D does not recognise -dxlevel 81 - it only uses dx9, using this option will make zero difference.


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