What does not
Sound and music
What was not tested
(This relates to the Demo v1.05b) After normal installation two actions were required to prevent crash on load and play. 1. adding a native override for dx3dx81ab, which is provided with the game 2. adding native overrides for dmime, dmloader, dmusic and dmusic32 - but neither sound nor music would function. Sound fails to initialise at file 'BoA - Select.mp3' I also discovered that the game will fail if the .wine directory is located on an ext4 file system. The game expects to find its data files on the disk in sequence (eg '0Union.fac', '1Confederate.fac', '2England.fac' etc: see ../ACW/GameData/Factions). It has a text-file warning to this effect in the directories. I think that ext4 filesystems use a hashed list of filenames which means that a sequential read loads them in an arbitrary order, not in the sorted order the game expects. I could not find a workaround and solved the problem by re-creating my .wine directory on a separate NTFS partition.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Ubuntu 9.10 "Karmic" i386 (+ variants like Kubuntu)||Nov 29 2009||1.1.33||Yes||Yes||Silver||an anonymous user|
|Show||Arch Linux||Mar 30 2009||1.1.18||Yes||No||Garbage||Manius Curius Dentatus|
|Show||Ubuntu 8.10 "Intrepid" amd64 (+ variants like Kubuntu)||Nov 29 2008||1.1.9||Yes||Yes||Platinum||an anonymous user|