Application Details:
Version: | 1.5.x |
License: | Retail |
URL: | http://cs.stalker-game.com/en/ |
Votes: | 2 |
Latest Rating: | Gold |
Latest Wine Version Tested: | 1.9.23-staging |
Maintainers: About Maintainership
What works
What does not
Game crashes after showing loading splash screen
Workarounds
What was not tested
Installation
Hardware tested
Graphics:
Additional Comments
GeForce GTX 750, NVIDIA drivers 340.24 (340.24-0ubuntu1~xedgers14.04.1)
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Gentoo Linux x86_64 | Dec 03 2016 | 1.9.23-staging | Yes | Yes | No | Gold | Rob | |
Show | Ubuntu 14.04 "Trusty" i386 (+ variants like Kubuntu) | Jul 24 2014 | 1.7.22 | N/A | Yes | No | Gold | an anonymous user | |
Show | Linux Mint 17.1 "Rebecca" | Nov 03 2015 | 1.6.2 | Yes | Yes | No | Gold | an anonymous user | |
Current | Ubuntu 14.04 "Trusty" i386 (+ variants like Kubuntu) | Jul 24 2014 | 1.6.2 | N/A | No | No | Garbage | an anonymous user | |
Show | Gentoo Linux x86_64 | Jul 25 2013 | 1.6 | N/A | Yes | No | Gold | an anonymous user |
Bug # | Description | Status | Resolution | Other apps affected |
These notes were last updated: 3 December 2016
Follow these guidelines to avoid embarrassment - caused by having your Test Submission immediately rejected!!
These guidelines ensure your submitted test results are actually relevant to other users of Wine and WineHQ.
1 The console version of the lshw utility is your friend. This command will dump your System hardware specification in a clean format. Post command and output in the Extra Comments section:
lshw -short
2 glxinfo can be used to display your OpenGL and graphics driver versions. Post the command and output in the Extra Comments section:
glxinfo | grep version
This guide was created - using the newer Revival S.T.A.L.K.E.R. Clear Sky retail DVD (which is pre-patch to version 1.5.10). The disc was scanned for copy protection - none was detected. A no-CD/DVD crack or patch may be necessary for different copies of the retail disc, or for different locales.
Setup either a 32-bit Wineprefix or a 64-bit Wineprefix.
Although a 32-bit Wineprefix is generally recommended for maximum compatibility, a 64-bit Wineprefix might be beneficial in certain, restricted circumstances.
E.g. to support the transfer of S.T.A.L.K.E.R.: Clear Sky saved games between a native 64-bit Windows install of S.T.A.L.K.E.R.: Clear Sky and your Wine Wineprefix (see Saved Games note below).
32-bit Wineprefix:
export WINEPREFIX="❚❚❚❚❚❚" 1
export WINEARCH=win32
wineboot -u
export WINEPREFIX="❚❚❚❚❚❚" 1
export WINEARCH=win64
wineboot -u
Wine hooks into the Linux udisks-2 hardware manager to auto-populate system drives. Mount your optical media drive using your Desktop Environment file manager (dolphin, nautilus, caja, etc.) Locate the symbolic link / virtual Windows drive letter Wine has setup for your install media as follows:
ls -hl "${WINEPREFIX}/dosdevices"
total 0
lrwxrwxrwx 1 ❚❚❚❚❚❚ ❚❚❚❚ 10 Oct 11 19:31 c: -> ../drive_c
lrwxrwxrwx 1 ❚❚❚❚❚❚ ❚❚❚❚ 25 Oct 11 19:31 d: -> /run/media/❚❚❚❚❚❚/StalkerCS
lrwxrwxrwx 1 ❚❚❚❚❚❚ ❚❚❚❚ 8 Oct 11 19:31 d:: -> /dev/sr0
lrwxrwxrwx 1 ❚❚❚❚❚❚ ❚❚❚❚ 1 Oct 11 19:31 z: -> /
Then proceed to install the game, using the allocated Windows drive letter of your optical drive:
wine 'D:\AutoStarter.exe' 2
winetricks d3dx9 3
The default Unix install location (change as required).
32-bit Wineprefix:
"${WINEPREFIX}/drive_c/Program Files/Deep Silver/S.T.A.L.K.E.R. - Clear Sky"
64-bit Wineprefix:
"${WINEPREFIX}/drive_c/Program Files (x86)/Deep Silver/S.T.A.L.K.E.R. - Clear Sky"
1 Specify full path; folder, may pre-exist, and will be created if it does not.
2 The virtual Windows drive letter assigned to your optical drive mount path may vary from system to system.
3 It is necessary to override 3 specific DirectX extension dll libraries:
winetricks d3dx9
After installing the retail game...
If required... Update S.T.A.L.K.E.R.: Clear Sky using the final patch revision (1.5.10):
The Revival S.T.A.L.K.E.R. Clear Sky retail DVD being tested - had the 15.10 patch pre-applied.
Non-US versions might have problems with copy-protection and may require the use of a no-CD/DVD patch.
To enable multiplayer support for S.T.A.L.K.E.R.: Clear Sky - use the following override:
winetricks directplay
Tested with Wine (Staging) 1.9.23.
Browsing S.T.A.L.K.E.R.: Clear Sky Server is supported, with a number of servers still online, and online play appears to work without any noticeable issues.
DirectX 10.x Support
As of Wine version 1.7.53(+) there are tests enabled to see if your graphics hardware supports DirectX 10.x... Unfortunately a significant amount of the DirectX 10.x support has still to be implemented in Wine. The symptom for this issue is that Wine will crash immediately after you launch S.T.A.L.K.E.R.: Clear Sky.
The workaround is to disable support for the DirectX Graphics Infrastructure (DXGI) in Wine:
wine reg.exe ADD "HKEY_CURRENT_USER\Software\Wine\DllOverrides" "/v" "dxgi" "/t" "REG_SZ" "/d" ""
This guide was created - using the Revival S.T.A.L.K.E.R. Clear Sky retail DVD.
32-bit Wineprefix:export WINEPREFIX="❚❚❚❚❚❚"
cd "${WINEPREFIX}/drive_c/Program Files/Deep Silver/S.T.A.L.K.E.R. - Clear Sky"
wine "bin/xrEngine.exe"
export WINEPREFIX="❚❚❚❚❚❚"
cd "${WINEPREFIX}/drive_c/Program Files (x86)/Deep Silver/S.T.A.L.K.E.R. - Clear Sky"
wine "bin/xrEngine.exe"
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
by Paul Bredbury on Saturday June 27th 2015, 17:18
To force vsync on in wine 1.7.45, compile wine with this tweak:
sed -e "s:swap_interval = 0:swap_interval = 1:" -i dlls/wined3d/context.c
by Rob on Saturday June 27th 2015, 17:53
Thanks for the (unusually useful) tip... I'll test this out when I next compile Wine (usually very soon - as I run Gentoo)... Definitely will add it into the wiki if it works!! Does it work back with STALKER: SOC as well??
Ta
Bob
by Paul Bredbury on Saturday April 23rd 2016, 6:20
sed -e "s:swap_interval = 0:swap_interval = 1:" -i dlls/wined3d/{context,swapchain}.c
by Harry on Saturday October 6th 2012, 23:30
I'd like to share a few tips:
if you happen to press TAB or ALT+TAB and the game minimizes,
you will see in the icon the game is being rendered there!
to maximise again, open the console (~) and blindly type: vid_restart
hit enter and profit :)
if your mouse bugs (you cant turn around), press esc, go in option, click USE, it will refresh all settings including mouse, smile and profit :)
by Harry on Saturday October 6th 2012, 23:33
mouse 360 degress or something like that, is the bug named
by Harry on Thursday October 11th 2012, 20:19
echo '(SayText "click 50 times")' |festival --pipe
xdotool click --repeat 50 --delay 50 --window $windowId 1
echo '(SayText "done")' |festival --pipe
but after I type it, something happens to the focus, I guess because of JWM behaviour, and the mouse bugs, to get it working again, I just press like Super+3 (another JWM bind I did, that executes nothing)!
by Harry on Friday October 5th 2012, 19:43
how can I set wine to let stalkerCS know my gfx card supports dx10?
have I to do regedit?
according to this: www.tweakguides.com/ClearSky_5.html
I have already set to windows vista, but nothing changed, I still cant set wet surfaces :(
by Rob on Saturday October 6th 2012, 3:51
by Harry on Saturday October 6th 2012, 11:05
"support the features" you mean builtin dx9? but in this case, I am using winetricks to install the native dlls, and so for dx10 too; so I thought it could, with some registry change, allow/force the detection;
I think if I get the reg changes from a windows installation, and copy them, it may work?
also my gfx card is geforce 250 gts, and it is detected as geforce 9800, I thought that could be part of the detection problem?
by Rob on Saturday October 6th 2012, 11:40
The problem is that the "fake .dll's" that Wine provide do the heavy lifting. In otherwords the conversion of DirectX calls to OpenGL. Linux does not talk "DirectX"!! The problem isn't going to be solved by adding in more native Windows libraries (which will probably start breaking stuff). The base Windows .dll's that support the core of DirectX 10.0 will try and talk to a low driver/Operating System that doesn't exist!
You could have a DirectX 11.0 capable card... It's still only going to support what calls Wine knows how to convert to DirectX. Currently this only DirectX 9.0c (which is almost completely supported I believe)...
Remember if you want to support the "cause" you can always make a donation to the Wine team/Codeweavers... :-)
Bob
by Harry on Saturday October 6th 2012, 23:24
by Alexander on Monday May 30th 2011, 4:26
Not sure if new xorg with xinput-2 is a requirement.
by Zhenya on Thursday September 24th 2009, 4:42
I saw it in Windows system when I had not many RAM with old CPU. Now it works in Windows, but not in Linux.
Some time ago I played from Linux. I don't remember any problems. But I can't remember Wine release without keyboard trouble.
by Wel3s on Sunday January 17th 2010, 9:00
by Matt on Sunday May 23rd 2010, 21:20
by Matt on Sunday May 23rd 2010, 21:33
by Zhenya on Friday August 28th 2009, 3:03
by Zhenya on Saturday November 21st 2009, 23:31
by LukasKnappstein on Tuesday August 25th 2009, 2:04
by Zhenya on Tuesday August 25th 2009, 3:35
I have a new trouble with mouse.
by LukasKnappstein on Thursday August 27th 2009, 8:16
can i install it, like i did before too, or should i extract ist manuel and put it into the dir?
by M.P. on Monday June 22nd 2009, 14:57
Under wine, it seems to work fine (a bit slow, but thats not so unexpected with such old hardware) with static lightning on NV6800GT, 64bit debian sid, wine 1.1.23, 180.44 nvidia drivers (I had to use the -i parameter and replace bundled openAL with openAL soft)
by Alexander Varnin on Monday January 19th 2009, 18:07
by Igor Gorbounov on Wednesday January 28th 2009, 1:32
Don't know how this "input_exclusive_mode 1" can be automated.
By me now mouse works excellent both in game and in menu, and even in inventory view.
by Zhenya on Thursday January 29th 2009, 11:42
Set screen resolution as 800x600 or 1024x768 and to default.
by Igor Gorbounov on Thursday January 29th 2009, 11:57
I've even written "input_exclusive_mode 1" into my user.ltx file - it appeared to be also useless.
My default screen resolution is 1680x1050.
The game crashes occasionally after 5-10 minutes of playing.
by Alexander Varnin on Thursday January 29th 2009, 15:33
У мну не работает... :'(
by Igor Gorbounov on Thursday January 29th 2009, 23:03
Патч для dinput.dll.so применил?
by Alexander Varnin on Friday January 30th 2009, 15:23
Да, на вчерашний git.
by Zhenya on Saturday February 28th 2009, 22:43
lol, ребята... Развеселили!
by Alexander Varnin on Sunday March 1st 2009, 17:10
Can you post your working dinput?
by Igor Gorbounov on Monday March 2nd 2009, 13:50
by Alexander Varnin on Wednesday March 4th 2009, 12:08
by Igor Gorbounov on Wednesday March 4th 2009, 13:44
by Alexander Varnin on Thursday March 5th 2009, 13:14
by Igor Gorbounov on Thursday March 5th 2009, 13:49
slil.ru/27026356 - file dinput.dll.so from wine-1.1.14 (not tested yet).
Good luck!
by Alexander Varnin on Friday March 6th 2009, 10:33
by Zhenya on Sunday March 8th 2009, 3:30
by Alexander Varnin on Sunday March 8th 2009, 13:21