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Homeworld 2

The Homeworld2 v1.2 community patch is a simple modification with numerous minor tweaks to the v1.1 version that were partially inspired by the input of other Homeworld2 players. v1.2 aims at making the game slightly more realistic in terms of exo-atmospheric combat by modifying the ship maneuvering styles and the weapon effects, giving the game a more actionous feel while still retaining the game play of the original v1.1 patch.

Application Details:

Version: 1.2.xx Community
License: Free to use and share
URL: http://web.archive.org/web/200...
Votes: 0
Latest Rating: Silver
Latest Wine Version Tested: 1.2

Maintainers: About Maintainership

Free Download Profile at MODDB

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

sound, graphics (fullscreen) , cut scenes with sound and text (with -nopbuffer flag).

I played just tutorials and first two levels.

What does not

Background of small ships sometimes flickers in big zoom levels (even with -nopbuffer)

Workarounds

What was not tested

whole campaign

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

rendering is sometimes way too slow - what helps is to have virtual desktop size the same as real game window size (with intel graphic card)

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowDebian GNU/Linux Unstable "Sid" x86_64Sep 02 20101.2Yes Yes SilverSixsixfive 
ShowDebian GNU/Linux Unstable "Sid" x86_64Jun 13 20101.2-rc3Yes Yes SilverSixsixfive 
CurrentUbuntu 8.04 "Hardy" i386 (+ variants like Kubuntu)Jan 26 20101.1.36Yes Yes Goldan anonymous user 
ShowDebian GNU/Linux Unstable "Sid" x86_64Dec 21 20081.1.11Yes Yes BronzeSixsixfive 

Known Bugs

Bug # Description Status Resolution Other apps affected
4066 Online Play Doesn't Work (DirectPlay) NEW View

Show all bugs

HowTo / Notes

WARNING

Using FBO as the ORM crashes with fglrx drivers

This is not a Wine bug, it is a fglrx bug.  Please do not open a bug for this, it will just be closed.

See the fglrx bug for more details, or check the HOWTO for this app for a workaround.

Command-Line Parameters

General:

-nosound, runs the game without sound. Useful if you have sound problems

-w XXXX -h YYYY, sets the resolution to XXXXxYYYY

-windowed, runs homeworld in a window(for window decoration you have to use a virtual desktop

-hardwareCursor, enables the hardware cursor

-ssnologo, disables the relic logo on screenshots

-nomovies, disables all movies

-novideoerrors, disables graphic errors(popup your video card is too old...

Graphics:

-noS3TC, disables S3 texture compression

-nopbuffer, disables pixel buffer

-novbo, disables vertex buffer objects

-noDisplayLists, disables display lists

Useful Links:

HW2 Wiki

RelicNews Technical Help­
(more detailed info about the switches)

Troubleshooting
­ ­1.) Conflict with disc emulator detected.../please insert CD.../No CD-Drive found...

HW 1.0: open winecfg, go to "Drives", click on "Autodetect...", mount your CD and retry

HW 1.1: make sure that you use a nocd-patch

2.) No Story and Subtitles in Cutscenes (European Version)

HW 1.1: replace your language file under your Homeworld2/Data folder with one of these.

3.) Multiplayer/Gamespy Lobby says wrong CD-Key?

@all: try reinstall in a clean WINEPREFIX(maybe you have/had the demo installed?)

@all: or you have HW2 installed with a different WINEPREFIX(serial is stored in registry)

4.) Network not available?

@all: Gamespy lobby does not work

5.) HW2 crashes

@all: try the -nopbuffer switch

@all: do not enable oss in winecfg

6.) Widescreen Monitor and Hidden Buttons

@all:  use the resolution commandline switch eg. Homeworld2.exe -w 1280 -h 960

7.) FSAA

@nvidia-users:  you can set this over the ­OpenGL Environment Variables­

@all other:  enable FSAA in your xorg-config

8.) When patching the game to 1.1 the patch program hangs when writing EULA.txt.

@all:You have to kill before it hangs(i.e. with the xkill command on a console, and then click on the window). The window with the problem is a installer that pops when patching, if you kill that window, the patcher works as spected

9.) Objects and units are not rendered properly

@all:  try the -novbo switch

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