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Magic: The Gathering - Shandalar - Manalink

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This is the full game with all the official expansion packs, plus manalink upgraded to the unofficial version 2.0

Application Details:

Version: manalink 2.0
License: Retail
URL:  
Votes: 2
Latest Rating: Garbage
Latest Wine Version Tested: 1.1.11

Maintainers: About Maintainership

Free Download download for the manalink2 unofficial add-on to Microprose Magic the Gathering

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

after careful handwork it is possible to make duels work.

What does not

single player, editing decks, everything else but duels with the standard decks.

Workarounds

What was not tested

multiplayer

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

see comments below for instructions about how to make some functionality available

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentSlackware 12.1Dec 31 20081.1.11N/A No GarbageClaudio 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes

HOWTO install manalink 2.0

Follow the link above to download manalink 2.0: once on the forum, go to news and choose one of the mirror posts.

If you already have an existing installation of magic the gathering (full game + manalink 1.32), you just need manalink20.zip .

Be aware that manalink20.zip contains files and directories with different case than in your Magic the Gathering installation.

For example, while in your installed Magic directory you might have the "Cardart" directory,

the zip contains the "CardArt" directory.

Therefore you need to ensure that the old directories and files get overwritten correctly.

One way to work around this problem is to extract the zip file from a win32 program run under wine.

Another way to work around this problem is to unzip manalink20.zip in a staging directory, and then ensure that all files in the installation directory and in the  staging directory are normalized to the same case.

With the manalink-2.0 patch you should be able to run magic.exe and reach the main menu, and from there you should be able to play the duels.

HOWTO install from the uha archive

If you are fortunate enough to have the original CDs and patches, you do not need this.

However, if you have one of the distributions with the uha archive, you will need some additional handwork before being able to install the full game. Here is what to do:

under any circumstances, do not run the Setup.bat program: it won't work, and will delete your files.

Instead, rename the u.___ file to u.exe:

mv u.___ u.exe

then run the wineconsole program, as the uha extractor does not work in plain wine:

wineconsole cmd

and from the command prompt run the u.exe extractor:

u.exe x /b4096 data.uha

Then convert all ogg files to wav:

for NAME in `find . -name "*.ogg"`; do
wine o.exe ${NAME}
done

At this point register the .reg using regedit /s Magic.reg

If you want you can then remove the ogg files, the data.uha archive, the Magic.reg and the u.exe and o.exe programs.

You can then proceed to install Manalink 1.32 and then optionally the fan-made Manalink 2.0

HOWTO edit a deck without a deck editor

Since the deck editor cannot be started with current wine, if you are desperate enough you can edit the deck by hand.

The .csv files can be used to track card names to codes mappings.

These codes can be used to directly create new decks in the playdeck/ directory.

Just edit a deck file by copying from an existing deck, and then editing it, using the codes and names in the csv files to add new cards. The deck file should have a .dck extension.



How do make the game work under wine

To get the game to work after installation,

first of all you need to start winecfg, and set the following options:

  • In the Graphics section, enable the virtual desktop, set it to 1024x768.
    Fullscreen without virtual desktop does not work, as the game puts the popup windows on the desktop, which makes them jump out of the game onto your actual X11 Desktop. Instead, by using the virtual desktop, popups will at least be in the correct place.
  • In the Applications section, set the Windows version to Windows NT 4.0. (bypass "extra cool" timer problem).
  • In the Libraries section, setup overrides for msvcrt.dll and msvcrtd.dll . Only the versions provided with the game in the game directory work.

Save and you are done with winecfg. Now copy the libraries (msvcrt.dll and msvcrtd.dll) to C:\windows\system32, replacing the fake wine placeholders (overwrite).
If you don't do this, the game will crash in Facemaker.exe, and you will get text corruption in some text fields in the game.

Now you need to get around the problem with disappearing popup windows.

That is not easy to fix properly, so what I have now is a workaround for wine that is meant for use only with this game. This workaround will force specific popups in the game to be put in the foreground (The cards in your hand and the opponent's hand, the Attack window, the SpellChain window, the Full card popup). This means that the important windows will not disappear as much.

Here is the patch:

http://bugs.winehq.org/attachment.cgi?id=38373

Look at the bug references elsewhere in the page.

In specific cases, some of the windows will still fail to draw properly (for example when cancelling an effect, or when the area gets really messy with cards).

When that happens, just right click on your large playing area (your territory), and choose "Duel Options..", then click Ok. This will force a redraw that will fix things for you.

Even quicker, if you know that the opponent is just waiting for you to pass a phase, just press ENTER and you will go to the next phase.


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