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Crashday

Version 1.1

COMPATIBILITY
· Fixed slow framerate bug on ATI Radeon 9500/9700
· Improved gamepad detection support
· Advanced support for analog axes on gamepads
· Worked around a sound bug crash on SBLive sound cards (only used to occur with out-of-date drivers)
· Fixed start-up problems related to a second window "Black"

FUNCTIONALITY FIXES
· Fixed bug related to weight of dynamic objects (way too heavy before)
· Fixed replay problems: jiggering, damage, bomb, flag visibility
· Fixed mirroring bug of dynamic objects in track editor display
· Fixed language selection in multiplayer browser filter
· Disconnected players are no more shown on radar or pointed to by target arrow
· Wrecking or shooting disconnected players does not give any more points or damage
· Disconnected players will no more score in Pass The Bomb
· Players that disconnect while holding the flag will loose the flag
· Improved synchronization of multiplayer missiles

CRASH FIXES
· Fixed crash in usermenu on simultaneous press of RETURN and X
· Fixed multiplayer crash related to clients and spamming reconnect messages
· Fixed multiplayer browser crash if a Finnish language-hosted game was listed
· Fixed multiplayer lobby crash when user was typing chat message and host quits the game
· Fixed crash bug coming up when deleting a track that is just being edited
· Fixed crash bug when clicking "Select Car" on host machines with specific car or specific car classes
· Fixed crash bug in Stunt Mode when driving close to track boundary
· Fixed crash bug when deleting a custom car without selling it before
· Fixed crash bugs related to selecting custom cars in multiplayer (which is still not supported, but which was possible to be exploited from host side and led to a crash)
· Fixed rare crash bugs related to overwriting existing tracks, but not updating precalculated shadow information properly (occasionally could cause crashes in track editor test drive, multiplayer or replays)

NEW FEATURES AND MISCELLANEOUS FIXES
· Skidmarks added
· Added brightness setting in graphics options
· Game controller's coolie hat can be used to look left/right during driving
· Show the car stats in the shop when a new car is unlocked but not yet purchased
· Slightly increased view range in lowest graphics detail preset
· Always use higher view range in minigames to avoid artifacts
· Improved online cheat protection code
· Prevented stunt mode cheating on arena stunts ("On top of the arena").
· Fixed a situation in HoldTheFlag that flag fell below the track on relatively high ping times sometimes in multiplayer
· Slightly lowered speed of person holding flag in Hold The Flag
· Shader performance improvements
· Replaced error with an unsupported graphics card by a more meaningful message


source: Softpedia

Application Details:

Version: 1.1
License: Retail
URL: http://store.steampowered.com/...
Votes: 5
Latest Rating: Silver
Latest Wine Version Tested: 1.1.22

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

  • Installing the normal game
  • Installing the patch
  • Launching, navigating trough the menus
  • Playing the game

What does not

  • launching with original exe crashes, had to use crack
  • the textures are flickering as hell which makes the game difficult to play
  • the loading screen is greyed out as described in the report before mine
  • the HUD flickers as well and disappears sometimes
  • the HUD is completly grey, looks like the textures for HUD are missing

Workarounds

What was not tested

Multiplayer since I was too afraid because of crack

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

It does not really make fun to play because you cannot see who is friend and who is enemy due to flickering textures and name tags

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowArch LinuxJun 01 20091.1.22Yes Yes SilverFred Monkey 
CurrentUbuntu 9.04 "Jaunty" i386 (+ variants like Kubuntu)May 15 20091.1.21Yes Yes BronzeS.P. 
ShowArch LinuxJan 05 20091.1.12Yes Yes SilverFred Monkey 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes

Crash with message: “blendTimePassed >= -0.001″
If your game crashes at start of every multiplayer match with blendTimePassed >= -0.001, try this fix.
HOWTO

1. Mount your Crashday CD and install the game from a terminal:
(replace /media/crashday with the path where you mounted the CD)

# cd /media/crashday
# wine setup.exe

- Oh and you might want to turn wine sound output off before (with winecfg), because there's loud music playing during the setup.

 


When the installation dialog says finished, terminate it with CTRL+C in the terminal.
2. Patch the game to 1.1 (links are at the description above)
3. Start the game (maybe in a new x server?) with:

# WINEDEBUG=-all wine Crashday.exe -skipvideo

(skipvideo because intro videos don't work anyway and it therefore saves a few seconds)
4. If you want to join a multiplayer game, you have to open up network.cfg in the installation path (eg ~/.wine/drive_c/Program Files/Atari/Crashday ) and change the masterserverip line to:

masterserverip 81.92.165.142

If you don't do that, the game will crash (yep, thats bad code by the game devs).

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