Crayon Physics Deluxe

No Screenshot

Submit Screenshot
Commercial version of Crayon Physics Deluxe

Application Details:

Version: Deluxe retail
License: Retail
Votes: 0
Latest Rating: Platinum
Latest Wine Version Tested: 1.5.29

Maintainers: About Maintainership

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Everithing from install to win the game.

What does not

  • The sound doesn't work well sometimes.
  • Fullscreen mode


What was not tested

Online mode

Hardware tested


  • GPU:
  • Driver:

Additional Comments

If you have a powerful CPU (2GHz+) you can "Emulate the manager" in the "Audio" section of winecfg to improve the sound quality. The mouse cursor is "desynced" in fullscreen mode. Deactivate it via the Options menu.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
ShowUbuntu 12.04 "Precise" i386 (+ variants like Kubuntu)May 06 20131.5.29Yes Yes Platinuman anonymous user 
ShowUbuntu 9.10 "Karmic" amd64 (+ variants like Kubuntu)Jan 10 20101.1.35Yes Yes GoldJan Kaláb 
ShowGentoo Linux x86_64Dec 13 20091.1.33Yes Yes BronzeJames 
CurrentUbuntu 9.10 "Karmic" i386 (+ variants like Kubuntu)May 22 20091.1.22Yes Yes PlatinumAgustín Dall'Alba 
ShowUbuntu 8.10 "Intrepid" i386 (+ variants like Kubuntu)Feb 22 20091.1.15Yes Yes Goldan anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs


The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Gameplay video
by Jake ward on Wednesday March 31st 2010, 1:37
by Gwilly on Friday May 15th 2009, 12:24
is there some kind of coding missing for scaling/resizing?
because not only does fullscreen not work, but trying to bump down to lower resolutions the image doesnt resize at all but the pointer still renders in the correct resolution.
that would also explain the pointer being "out of sync"

also for pulseaudio issues you could wrap it in padsp with wine set to oss, even though it is abit buggy, works alright for my wine stuff
RE: fullscreen
by Charles Boling on Friday January 15th 2010, 20:41
It doesn't seem to handle "nonstandard" (e.g. widescreen) resolutions well. I found that if I told WINE to give it a virtual desktop of, say, 1024x768, it worked nicely, both in appearance and mouse accuracy.
No sound at all
by Oli on Friday March 27th 2009, 4:17
I've noticed the comment about sound in the current report but I get no sound at all. I've all the Wine audio drivers and various ways of killing pulseaudio to let the native ALSA driver work on its own (used to cause problems with steam)...

But nothing works for me.
64-bit problems
by Joe on Wednesday January 21st 2009, 14:04
Attempting to run on 64-bit systems gives this:

$ wine crayon.exe
err:module:load_builtin_dll failed to load .so lib for builtin L"WLDAP32.dll": wrong ELF class: ELFCLASS64
err:module:import_dll Loading library WLDAP32.dll (which is needed by L"C:\\Program Files\\Crayon Physics Deluxe\\crayon.exe") failed (error c000007a).
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program Files\\Crayon Physics Deluxe\\crayon.exe" failed, status c0000135

I've tried this on 2 different systems, while on my 2 32-bit machines the game runs as expected.
RE: 64-bit problems
by Sampo Laaksonen on Wednesday April 29th 2009, 8:35
You need the WLDAP32.dll from a 32bit windows installation and add an override for the dll. You can just put the dll in the Crayon Physics Deluxe folder.

I had the same problem and it runs fine now.