The GOG.com installer, the setup utility, the game itself.
What does not
Nothing as of yet though I did have to use the Direct3D renderer and not the OpenGL renderer to get the game to work.
What was not tested
Joystick, multiplayer, anything beyond the first 10 minutes of level one.
Looks to be very playable - will try to remember to update this entry if I find any bugs. I _did_ try my Descent 3 unpatched (non-GOG.com version) and did not have success with that, so the 1.4 patch and the NO CD patch that gog.com adds seems to be important.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Fedora 27 x86_64||Nov 26 2018||3.18||N/A||Yes||No||Silver||Christopher Thielen|
|Show||Fedora 23 x86_64||Nov 29 2015||1.9.3||Yes||Yes||Gold||Christopher Thielen|
|Show||Fedora 22 x86_64||Sep 13 2015||1.7.49||Yes||Yes||Gold||Christopher Thielen|
|Show||Mac OS X 10.10 "Yosemite"||Jun 09 2015||1.7.44||Yes||Yes||Gold||an anonymous user|
|Current||Fedora 20 x86_64||Jan 02 2014||1.7.5||Yes||Yes||Gold||an anonymous user|
Descent 3 is rather close to working perfectly but is not quite there. While joystick control, movie playback, and other typically "finicky" features work great in Descent 3 under Wine, there are some configuration options which work better than others.
Renderer: Like many games in the late 90s, Descent 3 supported multiple renderers, in this case, Direct3D, OpenGL, and Glide.
The GOG.com version comes with Glide pre-configured and the "nGlide" wrapper, which translates the Glide API into Direct3D calls. This configuration works perfectly but may be rather slow.
You can try the OpenGL renderer but that has exhibited artifacts in many user configurations (namely, certain polygons appearing through walls).
Direct3D is a good option to try but may render textures entirely black (possibly as a result of S3 patented texture compression but this has not been confirmed). Direct3D _does_ work well however if you launch Descent 3 directly (launch main.exe) and give it the option "-nocompress". Note that main.exe will complain you cannot launch it directly -- it's meant to be called from the Descent 3 launch program. To get around this, call it with "-launched", e.g. "wine MAIN.EXE -nocompress -launched".