Application Details:
Version: | 1.0 |
License: | Retail |
URL: | http://www.whatisfear.com/ |
Votes: | 0 |
Latest Rating: | Silver |
Latest Wine Version Tested: | 1.5.18 |
Maintainers: About Maintainership
What works
Installation
Menus/KB/Mosue
3D Rendering and all effects(Ambient Occlusion,SloMo,etc)
Level Loading
Sounds
What does not
Nothing...except you have to install the WMFADist.exe and set Alsa Driver to use DirectHW in the registry , at least for me, to get sound working correctly detected.
Workarounds
What was not tested
Multiplayer/Lan
Hardware tested
Graphics:
Additional Comments
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Linux Mint 14 "Nadia" | Dec 09 2012 | 1.5.18 | Yes | Yes | No | Silver | Carlos Rodriguez | |
Show | Ubuntu 11.04 "Natty" amd64 (+ variants like Kubuntu) | Jun 06 2011 | 1.3.21 | Yes | Yes | No | Silver | Carlos Rodriguez | |
Show | Gentoo Linux x86_64 | Apr 10 2011 | 1.3.17 | Yes | Yes | No | Gold | an anonymous user | |
Show | Ubuntu 10.10 "Maverick" amd64 (+ variants like Kubuntu) | Feb 14 2011 | 1.3.13 | Yes | Yes | No | Gold | Alex | |
Current | Ubuntu 9.10 "Karmic" amd64 (+ variants like Kubuntu) | Mar 05 2010 | 1.1.39 | Yes | Yes | No | Gold | blaise |
Bug # | Description | Status | Resolution | Other apps affected |
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
by Andrés Schwartz on Sunday November 27th 2011, 0:25
Well, that was not a problem for me I am customary to play FPS games so for me that was not so hard.
But now in FEAR2 when I use zoom I get no crosshair at all so I need to make some shoots first to take care to where I'm aiming. So I aim with some guessing.
Well that give me more experience and hability fighting but that is not the point.
Another strange thing is when I see the sky I can advice something like an hexagon. So the sky is conformed by hexagons!! lol. That make my game experience more ridiculous because that loses credibility of the point of view of the simulation. Of course, that hexagon is not very advisable but if you stay a little moment looking to the sky you can note it.
And another thing that just frustrate me is that sometimes the game just get freezed at all. I need to use Ctlr+Alt+Arrow to go to another workspace (in gnome) (the mouse, the keyboard, all appears to be freezed). So that steal me time, near a minute waiting to the unfreeze. Luckily it does not freezes at all and it unfreezes when I change the workspace. And I can return (changing newly to the workspace where my game is running) to the game and everything continues as if nothing had happened.
It is not related about using too much memory because the hard disk ligth stays off (and swap memory usage is low). It may be related with mouse and keyboard events or something about sync with video or sound and mouse or whatever. I don't know really. Maybe too a hardware "feature" configured in the BIOS (like ECC memory check). I need to make tests really to be sure. I don't know if it still happens (I need to play newly because I just changed some BIOS settings right now to test).
So that are the bad news but I have good news too:
The game runs apparently very well (except for above). Not freezed at all in any time. It loads correctly and faster. It runs faster enought. No visual artifacts (except commented above).
All effects works well, all settings can run at max without losing of fps. My videocard is a GT440 with 1024 MB memory. It runs apparently very well (So I don't have anything to envy to a Windows user).
Another good new is that I use full sound acceleration (not emulation like a lot of people said) and I have the Creative Live! soundcard (Maybe the game can use it directly?). It appears to works very well with the game I can listen clearly the sounds and sound effects not strange, weird or weak sounds at all (not noise at all). And I don't know if it is using EAX in hardware but the environment of sound changes (it sounds echoed in some small places, or it sound like underwater when I go underwater, it sound like covered ears when there are some weird situation like seeing Alma, and so, all sound effects related to environment works perfect). The sound is the most perfect thing in my case. Really I guess it is using the EAX hardware directly.
At the beginning I have not sound at all. But later I discovered that somebody recommended 44100 (I had 48000). When I setted it to 44100 the sound worked out of the box.
The rest bads are proper of the game itsef: Some unfinished story (I expected something more clear). I expected best HUD and functions in that (something onboard device used to detect invisible or ghost things or so). Expected a better gameplay like solving puzzles but it is some repetitive seeing weird things and killing people. Not a lot of difference in weapons. Some weapons useless (specially near the end of the game). You work alone the most of the game (I expected to be in team some more time). I expected a moderate difficult in fire combats, but the game just increased that instead of increasing some puzzle related difficult. This game only claim from a player the hability like playing Quake 3 Arena to kill everybody but nothing more. It is some bored and disappointing for me but I like the effects, environment and story of the game that is because I like to play this game.
Resume:
* No weapons models visible in FEAR 1 and FEAR2 (the same behavior). And in FEAR 1 no girl model visible (when she go with you in elevator).
* Sound works perfect with 44100 and full acceleration.
* Game freezes sometimes and need to change workspace so it unfreezes (need to test more about this).
Wine 1.3.33
Linux 2.6.39
AMD Phenom(tm) 9850 Quad-Core Processor 2.5 GHz
GeForce GT 440 PCI-E 16x 1024 MB 128-bit
Creative Labs Sound Blaster Live!
Will be nice if someone correct the problem of the invisible models. That is what I need to enjoy better this game.
Bye
by Marcus Widegren on Sunday June 26th 2011, 12:14
Sound driver: ALSA
Sampling rate: 44100khz
Acceleration: Emulation (rough translation, you know what I mean ;))
Everything else works great OOTB for me, great game as well!
by smoke.tetsu on Thursday May 12th 2011, 12:06
by smoke.tetsu on Saturday May 14th 2011, 4:11
by Alex on Monday February 14th 2011, 7:39
Copied contents of all discs to single folder on desktop, installed from there.
Used winetricks to install:
corefonts
d3dx9, d3dx9_28, d3dx9_36, d3dx10, d3dx0f
dotnet20 and dotnet30
physx
vcrun6
vcrun2005
vcrun2008
xact
Zero problems so far, max settings in game.
by Alex on Monday February 14th 2011, 7:43
by Jake ward on Thursday December 16th 2010, 15:35
Shows that the game works great in 1.3.8
by yozg on Sunday November 7th 2010, 3:01
P.S. Sorry for my english, it's not my native language.
System:
2.6.34-gentoo-r6 x86_64
AMD Athlon(tm) 64 X2 Dual Core Processor 4800+
NVIDIA x460 768Mb
wine-1.2 (multilib, 32-bit)
by yozg on Sunday November 7th 2010, 8:37
by NĂcholas on Thursday August 5th 2010, 15:23
I try to remove a program that translate the game to portuguese, but it keep on the same way.
I also try to run in safe mode, but it didn't work!
Anyone here, are expecting the same problem?
by rob on Tuesday April 13th 2010, 15:08
by Carlos Rodriguez on Wednesday November 18th 2009, 13:18
by Jazz on Wednesday September 30th 2009, 7:43
Once again I've tried to install the game but encountered the same problem - Steam won't launch the game, just failing to install DirectX and then closing the "Preparing to launch..." window.
Any hints?
by Daniel on Thursday August 13th 2009, 1:01
1) Go into winecfg
2) Click on the Audio tab
3) Change "Hardware Acceleration" to 'Emulation'
Hope this helps
by Jack Diaz on Saturday August 15th 2009, 21:43
by Jazz on Sunday August 16th 2009, 8:33
by Jack Diaz on Tuesday August 4th 2009, 15:03
by NSLW on Friday August 7th 2009, 13:38
by Jack Diaz on Friday August 7th 2009, 21:25
by NSLW on Saturday August 8th 2009, 11:36
by blaise on Friday March 5th 2010, 0:29
string UseDirectHW=y.
by NSLW on Tuesday July 7th 2009, 12:23
I would like to know how many installation DVDs has this game and what are their exact labels?
I'm writing installation script for this game for PlayOnLinux which can be viewed at www.playonlinux.com/en/topic-2754-script_FEAR_2_Project_Origin.html
Thanks in advance for helping me out :)
by Jazz on Tuesday July 7th 2009, 12:39
by NSLW on Wednesday July 8th 2009, 2:40
Thanks, that was what I thought of.
"what kind labels do you mean"
When you insert DVD then it's mounted e.g. in "FEAR2_DVD1" directory. I would like to know exact name of that directory.
by Jack Diaz on Sunday August 2nd 2009, 19:09
by Daniel on Wednesday March 11th 2009, 4:16
i have latest Nvidia driver installed. Any idea?
by Thulle on Saturday March 21st 2009, 16:37
Tried the solutions for problem #3 here;
www.gamebrood.com/2009/02/15/fear-2-black-screen-errors-crashes-freezes-and-crack-steam-install-fix/
Solution A: dxsetup isn't applicable in wine? ran vcredist, no change
Solution B: no change
Solution C: Not applicable
Solution D: Not applicable
by Jarrard on Thursday April 9th 2009, 21:53
by Jarrard on Thursday April 9th 2009, 22:00
by Jarrard on Thursday April 9th 2009, 22:14
by blaise on Monday February 16th 2009, 13:34
"Does not run, gives an error: "Your video card is not supported"
My card is an nVidia 8400M GS 256MB." -
What does your Direct3D registry setttings look like? Might want to switch the 'OffscreenRenderingMode'->'fbo',GLSL->'enabled'. See if that works. Mine ran/rendered fine but the controller issues killed it for me.
by Mike on Tuesday February 17th 2009, 9:50
by Mike on Sunday February 22nd 2009, 11:50
Having not played on Windows, it's hard to say if there were any a/v issues. As mentioned in my previous post, the voices seemed to be drowned out at times by other sounds. There may have been some visual oddities with the weird semi-invisible guys that fight hand to hand (usually toward the middle and end of the game), a kindof strange rainbow effect as they moved that made them more visible than they possibly should have been. I also noticed something strange at the very start of the game.. The very first building you enter, a diner or something, has a wall on the right (by the door) that had long squiggly lines that seemed to move. That, coupled with the grainy video, had me changing video settings, but nothing changed either. The grainy video is supposed to be there according to reviews/comments on the game. It was a unique effect that never bothered me and I barely noticed it after a while.
Based on my experience, this should be rated Gold.
by Mike on Sunday February 22nd 2009, 11:54
by blaise on Sunday February 22nd 2009, 12:40