Played a few single player matches with bots. Everything appears to work flawlessly.
What does not
In windowed mode, the mouse can leave the window and lose focus.
Create a string value registry key at HKEY_CURRENT_USER\Software\Wine\DirectInput called MouseWarpOverride and set the value to "force".
What was not tested
Multiplayer (probably works)
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||macOS 10.14 "Mojave"||May 09 2019||4.1||Yes||Yes||Yes||Gold||Andrew|
|Show||Debian GNU/Linux 9.x "Stretch" x86_64||Dec 31 2017||2.21-staging||Yes||Yes||No||Platinum||David Chalmers|
|Show||Arch Linux x86_64||May 21 2017||2.8||Yes||Yes||Bronze||lex|
|Show||Arch Linux x86_64||Apr 06 2014||1.7.15||Yes||Yes||Platinum||Ben|
|Show||Arch Linux x86_64||Jul 24 2013||1.6||Yes||Yes||Platinum||Artur h0m3|
|Bug #||Description||Status||Resolution||Other apps affected|
|6971||Mouse "escapes" window or is confined to an area in the full screen program||CLOSED||FIXED||View|
|17629||unimplemented function setupapi.dll.CM_Locate_DevNode_ExA||CLOSED||FIXED||View|
|17630||Unreal Tournament 3: d3dx10_35.dll not found||CLOSED||FIXED||View|
|19748||Multiple games complain about checking occlusion query results from the wrong thread (Metro 2033, Unreal Tournament 3, Counter Strike: Source, Metro 2033, Call of Duty 4, Left 4 Dead, Left 4 Dead 2, Final Fantasy XIV, Half-Life 2)||CLOSED||FIXED||View|
|23048||Unreal Tournament 3 fails and locks up||CLOSED||FIXED||View|
|24104||Unreal Tournament 3 hangs at start||CLOSED||DUPLICATE||View|
|27779||Desktop mouse pointer always visible in Steam games||CLOSED||FIXED||View|
|29294||No sound with ALSA loopback devices||CLOSED||ABANDONED||View|
|31595||Unreal Tournament 3 (Steam) crashes on launch||CLOSED||ABANDONED||View|
This notes was updated: August, 03 - 2013
First of all, thank you for spending some time to help Wine to get better,
These are recommendations to make tests result more uniform and targeted to include common information that will be useful to other users of Wine.
Just install your game like other normal game installed on Steam, it's not necessary any patch or program. For more detail how to boost your games see the section Tips below.
After installing,to override wine vcrun to the native one, create a file called vcrun.reg and put the following content:
Then run the follow command:
You can also install Visual C runtime libraries using winetricks, by typing:
To also make sure that everything will work fine, install the tahoma.ttf, arial.ttf, verdana.ttf and lucida.ttf fonts on your prefix. You can do-it manually or using winetricks with the follow command:
This bug normally happens because of the Visual C Runtime, see the Tips section for more information.
This happens in alot of games if you dont set the size of RAM that you VideoCard has, use this registry key to set:
Change the 768 to the real ammount of RAM in MB that your VideoCard has.
Game closes shortly after open.
This is a common Steam Overlay problem, to solve, open your winecfg and override the library gameoverlayrenderer to Disabled.
Note: These problems don't affect the newest versions of wine, it's only here for precaution, if you have any of these bug's maybe you should upgrade your wine version.
This happens because the Mouse Input of wine is not so good until now, you can solve adding this patch to registry:
The Mouse will not work into the menu, you gonna have to use the keyboard to walk into the Unreal menus.
Mouse is showing in the screen while playing (Only steam version).
This bug only happens with the Steam version, all the games into steam has this problem with old versions of wine/steam.
See more at bug #27779.
Mouse randomly jumps around menu or in game.
This is caused by implementation of mouse input in old versions of wine, to solve-it, you need to run the game in Windowed mode or into a Virtual Desktop.
UT3 Logo hangs indefinitely using 100% of cpu.
You can solve this problem by using the options -nomoviestartup and -onethread in the game executable. Newest version of wine don't have this bug.